April 1997, 0.5
Federico Mena Quintero & David Bleecker
Generate diffraction patterns
Help? What help? Real men do not need help :-)
unknown
Type | Name | Description |
---|---|---|
PF_INT | run-mode | The run mode { RUN-INTERACTIVE (0), RUN-NONINTERACTIVE (1) } |
PF_IMAGE | image | Input image |
PF_DRAWABLE | drawable | Input drawable |
PF_FLOAT | lam-r | Light frequency (red) |
PF_FLOAT | lam-g | Light frequency (green) |
PF_FLOAT | lam-b | Light frequency (blue) |
PF_FLOAT | contour-r | Number of contours (red) |
PF_FLOAT | contour-g | Number of contours (green) |
PF_FLOAT | contour-b | Number of contours (blue) |
PF_FLOAT | edges-r | Number of sharp edges (red) |
PF_FLOAT | edges-g | Number of sharp edges (green) |
PF_FLOAT | edges-b | Number of sharp edges (blue) |
PF_FLOAT | brightness | Brightness and shifting/fattening of contours |
PF_FLOAT | scattering | Scattering (Speed vs. quality) |
PF_FLOAT | polarization | Polarization |
None