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Happy Groundhog's Day.

Thu Feb 02, 2023 4:04 pm

ref: https://fcmdsc.files.wordpress.com/2010 ... undhog.jpg

Had to try something while I still have a tinge of ability left. lol

Hope you all have been doing well. :)

https://www.flickr.com/photos/163034485 ... 33/sizes/o

Image

Re: Happy Groundhog's Day.

Thu Feb 02, 2023 5:19 pm

:coolthup

Re: Happy Groundhog's Day.

Thu Feb 02, 2023 7:10 pm

Used G'MIC's Shapeism with a contrasted version of the uprezed image and then did Transparancy to selection followed by selection to alpha to create the mask and then G'MIC's Blend Shape Average to colorize. Do this often since if you use Shapeism by itself, it loses some details. Secret sause I often use, Wallace. lol

:)

Re: Happy Groundhog's Day.

Fri Feb 03, 2023 2:06 am

I like that effect Lyle, you have so much to offer about art. :clap
Don't stop sharing your results as you inspire to others. Not me, I don't know how to do it. :hehe

Re: Happy Groundhog's Day.

Fri Feb 03, 2023 2:17 am

Thanks, Issabella; just wish I had both energy and motivation; my two jobs keep me from playing, but hopefully things will be lightening up for me (but not next week; lol). :)

Re: Happy Groundhog's Day.

Sun Feb 05, 2023 12:53 am

Admit uprez (via vector techniques) the low rez image made for a not so good result. lol

Did do the lion below recently, but packed a bit too tight which Shapism (G'MIC) distorts the objects when doing so, so didn't post it here. Below's the link if interested. :)

https://www.flickr.com/photos/163034485@N03/52667222262
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