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Guilloche Revisited
http://gimpchat.com/viewtopic.php?f=11&t=18476
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Author:  mahvin [ Fri Jul 03, 2020 9:15 am ]
Post subject:  Re: Guilloche Revisited

Attachment:
G-Border.png
G-Border.png [ 1.51 MiB | Viewed 2763 times ]


It's nothing to write home about. However, I'm still playing with arcs/degrees using specific path shapes to create Guilloche borders similar to paper money and bank certificates. Not really interested in photo borders. Just thought I would throw this up to share the methodology. Be prepared to do some math with each path because tossing up paths willy nilly won't cut it.

Author:  sallyanne [ Fri Jul 03, 2020 10:26 pm ]
Post subject:  Re: Guilloche Revisited

Nice! :)

Author:  Skinnyhouse [ Sat Jul 04, 2020 5:47 am ]
Post subject:  Re: Guilloche Revisited

I forgot to mention in the help text that the walking version of Path copy rotate shift can handle compound paths as the stroked copy path.

So for example a path like the one below made up of three parts:

Attachment:
complex.jpg
complex.jpg [ 6.73 KiB | Viewed 2737 times ]


... can be used.

An example outcome (same copy path scaled for four passes on two walk paths). The walk path still has to be one continuous path however.

Attachment:
complex_outcome.jpg
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Author:  lylejk [ Sat Jul 04, 2020 9:11 am ]
Post subject:  Re: Guilloche Revisited

The borders you folk are creating reminds me of this cool open source tool. It's called Mutiara but not a programmer so don't know how to compile it for Windows; still some cool designs at the home website. :)

http://mutiara.sourceforge.net/

Author:  lylejk [ Sat Jul 04, 2020 9:22 am ]
Post subject:  Re: Guilloche Revisited

Had forgotten that MareroQ compiled this; that was 2 OS re-installs ago. lololol

Still, it's been updated since then, so maybe Mario can re-compile it once again for Windows. :)

viewtopic.php?f=22&t=12211&hilit=Mutiara

Author:  mahvin [ Sat Jul 04, 2020 12:33 pm ]
Post subject:  Re: Guilloche Revisited

lylejk wrote:
Had forgotten that MareroQ compiled this; that was 2 OS re-installs ago. lololol

Still, it's been updated since then, so maybe Mario can re-compile it once again for Windows. :)

viewtopic.php?f=22&t=12211&hilit=Mutiara


Remember the good ole days, Lyle? When we would just play and play and play with all the toys the world had to offer? We need a 48 hour/day planetary system to squeeze all this playing time in, huh?

Author:  MareroQ [ Sat Jul 04, 2020 1:41 pm ]
Post subject:  Re: Guilloche Revisited

Hi Lylejk.

I don't have good information.
I compiled Mutiara-0.14.0-Win-64 bit (without error messages) but the program does not work well - when I try to save or change the color it crashes (turns off).
There are various reasons - the wrong environment (file versions) or the necessary changes to the code for compilation in Windows.
Unfortunately I can't do it right.

Attachments:
Mutiara 0.14.png
Mutiara 0.14.png [ 51.35 KiB | Viewed 2695 times ]

Author:  lylejk [ Sun Jul 05, 2020 12:07 am ]
Post subject:  Re: Guilloche Revisited

That's cool, Mario. More for others than myself as far as compiling the update. Not sure why open source folk don't compile for Windows; I guess us Windows users are the redheaded stepchild of the open source world. lolol

Did appreciate your earlier effort and had some fun with it as I recall, Mario. :)

edit:

And I feel Mahvin's pain as well; had to work 14 hours today (4 hours overtime so someone else can enjoy their holiday; not hard work and it was at home with a lot of dead time, but still drains the brain; lol. Can't turn down 1.5X pay for those additional 4 hours). :)

Author:  Qruqs [ Fri Jul 17, 2020 2:26 pm ]
Post subject:  Re: Guilloche Revisited

Skinnyhouse posted an image that triggered a memory of old Swedish TV:
https://youtu.be/LSErFnQLQ00?t=24
Allegedly those were part of a working machine. What it did? Well... ;)

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