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Guilloche Revisited http://gimpchat.com/viewtopic.php?f=11&t=18476 |
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Author: | mahvin [ Fri Jul 03, 2020 9:15 am ] |
Post subject: | Re: Guilloche Revisited |
Attachment: G-Border.png [ 1.51 MiB | Viewed 2763 times ] It's nothing to write home about. However, I'm still playing with arcs/degrees using specific path shapes to create Guilloche borders similar to paper money and bank certificates. Not really interested in photo borders. Just thought I would throw this up to share the methodology. Be prepared to do some math with each path because tossing up paths willy nilly won't cut it. |
Author: | sallyanne [ Fri Jul 03, 2020 10:26 pm ] |
Post subject: | Re: Guilloche Revisited |
Nice! |
Author: | Skinnyhouse [ Sat Jul 04, 2020 5:47 am ] |
Post subject: | Re: Guilloche Revisited |
I forgot to mention in the help text that the walking version of Path copy rotate shift can handle compound paths as the stroked copy path. So for example a path like the one below made up of three parts: Attachment: complex.jpg [ 6.73 KiB | Viewed 2737 times ] ... can be used. An example outcome (same copy path scaled for four passes on two walk paths). The walk path still has to be one continuous path however. Attachment: complex_outcome.jpg [ 610.9 KiB | Viewed 2737 times ] |
Author: | lylejk [ Sat Jul 04, 2020 9:11 am ] |
Post subject: | Re: Guilloche Revisited |
The borders you folk are creating reminds me of this cool open source tool. It's called Mutiara but not a programmer so don't know how to compile it for Windows; still some cool designs at the home website. http://mutiara.sourceforge.net/ |
Author: | lylejk [ Sat Jul 04, 2020 9:22 am ] |
Post subject: | Re: Guilloche Revisited |
Had forgotten that MareroQ compiled this; that was 2 OS re-installs ago. lololol Still, it's been updated since then, so maybe Mario can re-compile it once again for Windows. viewtopic.php?f=22&t=12211&hilit=Mutiara |
Author: | mahvin [ Sat Jul 04, 2020 12:33 pm ] |
Post subject: | Re: Guilloche Revisited |
lylejk wrote: Had forgotten that MareroQ compiled this; that was 2 OS re-installs ago. lololol Still, it's been updated since then, so maybe Mario can re-compile it once again for Windows. viewtopic.php?f=22&t=12211&hilit=Mutiara Remember the good ole days, Lyle? When we would just play and play and play with all the toys the world had to offer? We need a 48 hour/day planetary system to squeeze all this playing time in, huh? |
Author: | MareroQ [ Sat Jul 04, 2020 1:41 pm ] | ||
Post subject: | Re: Guilloche Revisited | ||
Hi Lylejk. I don't have good information. I compiled Mutiara-0.14.0-Win-64 bit (without error messages) but the program does not work well - when I try to save or change the color it crashes (turns off). There are various reasons - the wrong environment (file versions) or the necessary changes to the code for compilation in Windows. Unfortunately I can't do it right.
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Author: | lylejk [ Sun Jul 05, 2020 12:07 am ] |
Post subject: | Re: Guilloche Revisited |
That's cool, Mario. More for others than myself as far as compiling the update. Not sure why open source folk don't compile for Windows; I guess us Windows users are the redheaded stepchild of the open source world. lolol Did appreciate your earlier effort and had some fun with it as I recall, Mario. edit: And I feel Mahvin's pain as well; had to work 14 hours today (4 hours overtime so someone else can enjoy their holiday; not hard work and it was at home with a lot of dead time, but still drains the brain; lol. Can't turn down 1.5X pay for those additional 4 hours). |
Author: | Qruqs [ Fri Jul 17, 2020 2:26 pm ] |
Post subject: | Re: Guilloche Revisited |
Skinnyhouse posted an image that triggered a memory of old Swedish TV: https://youtu.be/LSErFnQLQ00?t=24 Allegedly those were part of a working machine. What it did? Well... |
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