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 Post subject: Re: Sculptures
PostPosted: Wed Oct 26, 2011 3:23 am  (#41) 
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It's one of those things where I need to know what I am doing, before I can do it. Otherwise, I'll screw everything up.

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 Post subject: Re: Sculptures
PostPosted: Wed Oct 26, 2011 3:33 am  (#42) 
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I haven't got round to examining the sculpture generator code in detail, but it looks like svg output isn't going to work.

But as it produces STL files, which are a 3D description I wondered if there would be a converter to make them usable in POV-Ray (there is: http://rsmith.home.xs4all.nl/software/#stl2pov)

That then led me to http://www.evilmadscientist.com/article.php/slicingstl where they use STL into POV-Ray then onto a 3D fabrication printer to make the actual sculptures in sugar: http://www.evilmadscientist.com/article.php/sugarsculpt

Kevin


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 Post subject: Re: Sculptures
PostPosted: Wed Oct 26, 2011 5:28 am  (#43) 
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Success, finally! Got the GLC-Player installed and working.

I'll need to check it over a little bit before I submit anything significant. The PNG files are HUGE when saving. 1.4 meg for a 800 x 600? Wow! JPGs were 330k.

Image

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 Post subject: Re: Sculptures
PostPosted: Wed Oct 26, 2011 6:15 am  (#44) 
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Yeah i know.I was also saving the screenshots as jpg at 1024x768 and they were a lot smaller. :)
What i like is you can save a bunch of multishots at once and then choose which ones you like better.
Then just delete the rest.Open them in Gimp and save as PNG.Probably a lot smaller that way.

I always open them in RIOT myself.That program gets the file size down for you quickly with hardly any notice in quality.What i like about RIOT is you can input the size you want, and RIOT will try and get it there with the best quality.

A small hint about multishots - i used 4 for speed length, and 25 for shots and it still looks pretty good, as a GIF.

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 Post subject: Re: Sculptures
PostPosted: Wed Oct 26, 2011 6:25 am  (#45) 
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I am still trying to figure out how to add shadow to the effect.

This is 25 frames set at 100ms each with a (red bg set in GLC player). Size is 540 kb
Image

I did nothing but open it in Gimp as layers, save it as a GIF. :)
I love simplicity.

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Edmund Burke nailed it when he said, "The only thing necessary for the triumph of evil is for good men to do nothing."


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 Post subject: Re: Sculptures
PostPosted: Wed Oct 26, 2011 1:06 pm  (#46) 
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How do you set the background color on GLC when viewing models? I see how to change it when saving the model as an image or multishots.

Thanks to Rod for finding and sharing the GLC Player. It's pretty cool.

Image

This was fun! I was taking advantage of a screen preview glitch and recorded this on Sculpture Generator. See my mouse clicking? Hehehe... I did cut out the start and stop frames that showed me starting and ending, and left the middle frames only.

Image

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 Post subject: Re: Sculptures
PostPosted: Thu Oct 27, 2011 10:47 am  (#47) 
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That's cool Mahvin! :)

Quote:
How do you set the background color on GLC when viewing models? I see how to change it when saving the model as an image or multishots.


I do not think you can.I tried to figure that out also. :)

That looks like a car wheel rim breathing. :lol

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Edmund Burke nailed it when he said, "The only thing necessary for the triumph of evil is for good men to do nothing."


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 Post subject: Re: Sculptures
PostPosted: Thu Oct 27, 2011 11:08 am  (#48) 
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Click this button and the model rotates. :)

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Edmund Burke nailed it when he said, "The only thing necessary for the triumph of evil is for good men to do nothing."


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