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 Post subject: Interface Practice followed a Photoshop tutorial.
PostPosted: Wed Aug 13, 2014 4:05 pm  (#1) 
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Any feedback is welcome and constructive feedback on how I can improve is always welcome.
Credit goes to Tim Silva for the tutorial and Axertion for the pattern.

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 Post subject: Re: Interface Practice followed a Photoshop tutorial.
PostPosted: Wed Aug 13, 2014 5:05 pm  (#2) 
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Very pixellated edges all over the place... Unfortunately I cannot tell you how to avoid them since I don't know how you produced them.

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 Post subject: Re: Interface Practice followed a Photoshop tutorial.
PostPosted: Wed Aug 13, 2014 5:21 pm  (#3) 
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Thank u for letting me know that. I used the paths tool to create the shape. Then the noise filter RGB noise selected greyscale then used gaussion blur. Then I used a lot of burning, dodging and smudging. I used a lot of gradient layers.

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 Post subject: Re: Interface Practice followed a Photoshop tutorial.
PostPosted: Wed Aug 13, 2014 6:14 pm  (#4) 
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ofnuts wrote:
Very pixellated edges all over the place... Unfortunately I cannot tell you how to avoid them since I don't know how you produced them.

I agree with Ofnuts. - (some examples below)
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The design is interesting and looks good.
Perhaps using more curves would reduce pixellated edges.

The author of the tutorial itself gives a hint in this direction:
"To avoid any pixelation, add some more white strokes and outlines around the base shape. Try using a 2 pixel, white stroke. Flatten the layer, load the "Main_base" selection. Also, let's start adding some shading to the bottom part. Repeat the broad directions behind Steps 12 - 17,"

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 Post subject: Re: Interface Practice followed a Photoshop tutorial.
PostPosted: Wed Aug 13, 2014 7:00 pm  (#5) 
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Thank u for showing me the pixelated edges and I'll be able to correct them in my next design. I'll do the tutorial again next time I will pay closer attention to any pixelation.

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 Post subject: Re: Interface Practice followed a Photoshop tutorial.
PostPosted: Wed Aug 13, 2014 10:57 pm  (#6) 
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Try moving the path nodes :)


Attachments:
TryMovingTheNodes.jpg
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