Issabella wrote:
For those who like creating planets.
Simple steps:
1. Search for appropriate images. (rocks, strata, minerals…)
2. Search for other images to mix with the previous ones. (specific attractive minerals)
3. Make with the two images chosen, one unique image. Use layer modes. (multiply…)
4. Now you can use Dinasset's script (Globe View of an Image), or go to Filters, Map, Map object, sphere.
5. Play with bright and contrast to give to your planet the right atmosphere. You can add extra bright where
you want to if apply any white points and apply to them Gaussian blur.
6. Create the background with stars and add your planets.
I drop my steps as a sample in .zip file
Enjoy!
Thanks for this. I'll try out this method. One suggestion to play with though... When I made the planet for my cover art for Trainee, I used a bump map or bevel (sorry I can't remember
) of the original image so the planet gains texture. I created the image with nebulas and filters rather than starting with strata/rocks, but I'll bet it would have beautiful effects with those.
Here's one of them to show what I mean:
Attachment:
File comment: An example of using Map>Bump or Decor>Bevel to add texture.
textured planet.jpg [ 392.57 KiB | Viewed 3901 times ]