Skinnyhouse wrote:
Love it!
Thanks Skinnyhouse, I very much appreciated.
While I'm here, I would like to ask you a link to start to study your custom fonts, something like "how to make your
very first custom font", or "how to generate your first custom letters".
Everything I searched goes already to tutos with scripts to change color or to make metal and so, but I did not find how to make a custom font from zero (and hopefully to "hero" later on
)
In all case, THANKS A LOT
teapot wrote:
PixLab wrote:
Another play
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The attachment long-recursive-transform.jpg is no longer available
That's really good
I find the recursive transform tricky. How did you do the lovely curves?
Thank you very much teapot, and a very special thanks for reading
I'll try to explain, there are 2 recursive transforms, the first one is the most important for the smoothness and the next smoothness
First of all (very important) Layer/Crop to content to your textured text layer before any recursive transform
Then you start for the first time the recursive transform > First check that box "
Paste below" (to have inward extrusion > screenshot), put the center (a circle with a cross inside) to the top, it will be very-slightly curve (for the moment you don't care about how visible is the curve, maybe you won't see it as it's too short)
Then you move each handle (the 4 handles on the screenshot) toward the center by
1 pixel ONLY!! (this will give the smooth extrusion), you don't touch the "Iterations" (use the side and bottom sliders to go faster between Top -> to Bottom, and left -> to right
Then once you are
done with the handles, you push the "Iterations" to full throttle > 20, then
only now click OKSecond recursive transform and final
Re-open "Recusive transform" (now we have a safe margin of 19/20 smooth extruded pixels
)
Same as above put the center on top (a circle with a cross inside) -> check that box "
Paste below"
Then like previously go toward the center ---> but this time
you can go inward by 10 pixels (or more up to 19 pixels) on each 4 handles,
once it's done play with "Iterations" (I did 20 full throttle again) and here you will see the "lovely" curve and the extrusion going way further
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Good to know: doing this way -> you will have a curve
even if you did not put the center above, but it will be lower --> more to the exact center.
Why I said to pass at "Iterations" 20 once it's done, because at 20 it source/computation power demanding and depending the power of your computer you will have a lot of lag, so better to do it at the very end before clicking "OK"
final result (yeaah I did cut a bit of the top and bottom "G" IMHO it looks better
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How it works, first extrusion you got 20 pixels (Iterations = 20 times 1 pixel) second extrusion you can go to up 20 iterations = 20 iterations times 20 pixels = 400 pixels of extrusion, if you do a third iteration you can got 400 pixels times to up 20 iterations = a whopping 8000 pixels = looks like more than to infinity
BUT in this very-case you will not have enough pixels, even at 100 pixels on the third recursive transform
(although I never tried 3 times in a row as I would do a 15 or even 19-20 pixels on the second recursive transform)