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 Post subject: Wrought Iron
PostPosted: Wed Nov 14, 2012 12:39 am  (#1) 
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An Image for you to comment on(I'm trying to get the right look for an old wrought iron railing)

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 Post subject: Re: Wrought Iron
PostPosted: Wed Nov 14, 2012 1:18 am  (#2) 
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That's perfect as far as I can see :bigthup
The only thing I can think of is where the text meets the mesh might need a connected look. I'm not sure how you would do that, maybe smudge or rough up bits of the mesh lines where they meet the text if that makes any sense?

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 Post subject: Re: Wrought Iron
PostPosted: Wed Nov 14, 2012 1:41 am  (#3) 
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It's time to get out me welder, as the screws from behind are no match for today's youth :hehe

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 Post subject: Re: Wrought Iron
PostPosted: Wed Nov 14, 2012 2:39 am  (#4) 
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Looks good, though I do agree with Odinbc about the text.

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 Post subject: Re: Wrought Iron
PostPosted: Wed Nov 14, 2012 6:55 am  (#5) 
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Nawh, just lose the mesh altogether. I love the effect, looks great. Make it work on a selection and you have another winner. I've been playing with cast iron recently and but I'm still not satisfied with the look.

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 Post subject: Re: Wrought Iron
PostPosted: Wed Nov 14, 2012 7:36 am  (#6) 
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I think if you take out those white things and use some dark bolts to attach the text to the fence would work. Not too many, but enough to see how it is fastened.
I don't know if it can be done but some shadow just behind the text against the bar will make it look raised a bit.

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 Post subject: Re: Wrought Iron
PostPosted: Wed Nov 14, 2012 9:14 am  (#7) 
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I like it, what did you use for a pattern overlay
mine turned out more like pewter than wrought

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 Post subject: Re: Wrought Iron
PostPosted: Wed Nov 14, 2012 9:53 am  (#8) 
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That looks pretty darn good alc59. Now you and Graechan have me going on my cast iron again but other than color, what really makes the difference between wrought iron, cast iron and pewter? Is it just a darker gray or is it the texture?

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All I did here was a color, noise and a bump map then added the bevel and curves to the extruded part (Drawable Multiplication). I too am curious how Graechan did it.

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 Post subject: Re: Wrought Iron
PostPosted: Wed Nov 14, 2012 10:45 am  (#9) 
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Old wrought iron rusts, which is why it was always painted black. I'm not sure that's what you're trying to achieve here.

Maybe you're aiming for nickel iron? Nickel doesn't rust but it does discolor to white or light gray.


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 Post subject: Re: Wrought Iron
PostPosted: Thu Nov 15, 2012 1:43 am  (#10) 
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Hey some little scamp stole me fence, probably Drac :hehe

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 Post subject: Re: Wrought Iron
PostPosted: Thu Nov 15, 2012 8:41 am  (#11) 
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That's an excellent effect Graechan.


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 Post subject: Re: Wrought Iron
PostPosted: Thu Nov 15, 2012 9:59 am  (#12) 
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Graechan wrote:
Hey some little scamp stole me fence, probably Drac :hehe



Guilty as charged! Ok, so what did you use for the pattern?

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 Post subject: Re: Wrought Iron
PostPosted: Fri Nov 16, 2012 2:09 am  (#13) 
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Draconian, I didn't use a pattern I created it using the Grid plugin

Script is nearly ready

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 Post subject: Re: Wrought Iron
PostPosted: Fri Nov 16, 2012 6:32 am  (#14) 
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I meant what texture or pattern did you use to create the metal finish.

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 Post subject: Re: Wrought Iron
PostPosted: Fri Nov 16, 2012 9:23 pm  (#15) 
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Draconian I've just posted the script and for the iron effect I used solid noise then spread with a 9/1 ratio on a new layer set to highlight mode above the black text-layer then a little bit of bump mapping and some curves to taste ;)

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 Post subject: Re: Wrought Iron
PostPosted: Sat Nov 17, 2012 4:55 pm  (#16) 
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Graechan wrote:
for the iron effect I used solid noise then spread with a 9/1 ratio on a new layer set to highlight mode above the black text-layer then a little bit of bump mapping and some curves to taste
i tried to replicate the effect of the age layer by following what i understand from the script text, but im not getting the same result

what am i doing wrong ?

01. filled a transparent layer with black text
02. create selection from alpha
03. apply Solid Noise Detail: 1, X/Y: 4
04. apply Spread: H:0; V: 9
05. apply Gaussian Blur H/V: 5
06. deselect, Bump-Map with itself, Azimut: 108, Angle: 83, Depth: 50
07. apply curve 01
Image
08. Bevel with layerfx
09. apply curve 02
Image
10. apply Contrast +50
Attachment:
Wrought Iron.png
Wrought Iron.png [ 101.01 KiB | Viewed 1267 times ]


EDIT:
my second try looks better ! :yes

used Solid Noise: Detail: 5, X/Y: 4,9
Spread: 2/36
Bump Map: Azimut: 360, Angle: 22, Depth: 65
the rest as above
Attachment:
Experiment2.png
Experiment2.png [ 128.09 KiB | Viewed 1257 times ]


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 Post subject: Re: Wrought Iron
PostPosted: Sat Nov 17, 2012 11:20 pm  (#17) 
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Esper it's your spread setting thats wrong try H:250/V:28 that's the 9 to 1 ratio

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