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 Post subject: Re: glass knotwork
PostPosted: Sun May 19, 2013 2:19 pm  (#11) 
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molly: thank you :)! i used a turbulent solid noise layer colourised, ran the g'mic water filter (in deformations) on it and then made a plain layer in the same colour above it, ran samj*s couleurs metalliques on it and put it in overlay mode. probably unnecessarily complicated for something so simple :).


i said i would explain about the glass effect, so here goes:
i used a very slightly tweaked version of the same glass technique i used on the text in my "shards of glass" image (http://www.gimpchat.com/viewtopic.php?f=11&t=7116&start=10). the reason the two images look so different is just that i started from a patterned image this time and when i was done with the glass i ran jayprich's specular bumps filter (g'mic-> testing -> jayprich) on the base image to get some extra highlights. both here and in "shards of glass" i used kward's glass script for the basic glass layers.
about a tutorial for the knotwork: i used knotworker to make the basic knot, in gimp i only made a path from the original image and then edited the path - no point in writing a tutorial for that.

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 Post subject: Re: glass knotwork
PostPosted: Mon May 20, 2013 10:44 am  (#12) 
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Gorgeous work AnMal.


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 Post subject: Re: glass knotwork
PostPosted: Mon May 20, 2013 3:54 pm  (#13) 
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Very nice Anmal!


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 Post subject: Re: glass knotwork
PostPosted: Mon May 20, 2013 6:17 pm  (#14) 
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Your design is excellent and you were were able to get realistic glass effect with the overlay technique. It looks like a crystal pendant. :2thup

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 Post subject: Re: glass knotwork
PostPosted: Mon May 20, 2013 7:11 pm  (#15) 
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GnuTux wrote:
Your design is excellent and you were were able to get realistic glass effect with the overlay technique. It looks like a crystal pendant. :2thup
:ditto

Absolutely. That is so delicate and crystally looking.

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 Post subject: Re: glass knotwork
PostPosted: Tue May 21, 2013 5:37 pm  (#16) 
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thanks everyone! no time for a better reply, but i'm glad you left comments!
I work with a high zoom level, i was recommended 800% for editing knotwork, but usualy you get on fine with 400% or even 200. at those zoom levels it's a bit easier to see the path between the nodes.

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