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 Post subject: Re: 2 tons of gold
PostPosted: Thu Oct 03, 2013 4:36 pm  (#41) 
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molly wrote:
one more... maybe not
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It won't just be one more though will it Mo? :hehe Lovely purple! :)


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 Post subject: Re: 2 tons of gold
PostPosted: Thu Oct 03, 2013 5:22 pm  (#42) 
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molly wrote:
one more... maybe not
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:bigthup Keep em coming! :teeth

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 Post subject: Re: 2 tons of gold
PostPosted: Thu Oct 03, 2013 7:23 pm  (#43) 
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Your turn :teeth

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 Post subject: Re: 2 tons of gold
PostPosted: Thu Oct 03, 2013 8:25 pm  (#44) 
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Tux, your instructions are great! But the only 2 tons gradient I ended up was #2, so I used that one. I could not figure out how to make it hue-shifted to get the engraved look but I got the rest of it down! Thanks so much, here is what I have so far! Any and all hints and helps are welcome, I still have to add more text and graphics to it.
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 Post subject: Re: 2 tons of gold
PostPosted: Fri Oct 04, 2013 2:16 am  (#45) 
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Looking good, 2-ton!

The hue shift is basically a color change toward more a darker copperish gold, rather than a lighter yellow gold. As far as getting an engraved -vs- embossed effect, that is normally achieved by inverting the Bump Map. To me though, it seems the result is dependent on the colors used and the size & shape of the image. More often than not, if I stare at the bump, it becomes an optical illusion, sometimes looking like it's embossed and sometimes looking engraved, kinda like the old wire frame box effect.

At times, I can a better engraved effect by creating a darker inner shadow on one side and a lighter outer shadow on the other side (or an overall glow). In the following, I hue shifted and added an inner shadow to the bump mapped text.

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 Post subject: Re: 2 tons of gold
PostPosted: Fri Oct 04, 2013 5:10 am  (#46) 
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Here's my 1st attempt at a gold coin.

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 Post subject: Re: 2 tons of gold
PostPosted: Fri Oct 04, 2013 5:12 am  (#47) 
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I love that wow. How do you get that checkerboard bumped? Or is that a pattern?

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 Post subject: Re: 2 tons of gold
PostPosted: Fri Oct 04, 2013 5:16 am  (#48) 
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Thanks, Molly.

I filled the BG with this pattern..

Attachment:
File comment: Gray Checkerboard Pattern
graychecker.pat [12.29 KiB]
Downloaded 633 times

Colorized it, then Bump Mapped it with itself in the Lighting Effects filter .

I think I can get better color and shine on the coin with a different emap and extra lighting effects. Silver or copper should work good too. :hehe

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 Post subject: Re: 2 tons of gold
PostPosted: Fri Oct 04, 2013 5:23 am  (#49) 
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Well thank you for that. I was trying everything. I put a gradient on to a transparent layer and tried bump mapping it and when I saved it, it wasn't there, of coarse cuz it was transparent. dumb me. :oops: :oops:

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 Post subject: Re: 2 tons of gold
PostPosted: Fri Oct 04, 2013 5:40 am  (#50) 
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More Copperish..
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Extra Lighting..
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 Post subject: Re: 2 tons of gold
PostPosted: Fri Oct 04, 2013 6:28 am  (#51) 
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very good... I was working on a copper one but the ridge didn't go around the outside but I was able to stroke the dots, so I am still struggling. Better go get some more coffee first. BTW, I like the second one best.

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 Post subject: Re: 2 tons of gold
PostPosted: Fri Oct 04, 2013 6:52 am  (#52) 
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Blur the outside edge of the black circle for the bump map, the same as you did with the black rectangle bump map, except maybe not quite as much.

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 Post subject: Re: 2 tons of gold
PostPosted: Fri Oct 04, 2013 7:51 am  (#53) 
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Thanks Tux, here is the best I could get so far. Not happy with the curve on Canada and I would like the leaf more subtle. Anyway, still working on it.
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This is more real so far

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 Post subject: Re: 2 tons of gold
PostPosted: Fri Oct 04, 2013 12:28 pm  (#54) 
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Looks fantastic, Molly. The 2nd one is just about perfect!

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 Post subject: Re: 2 tons of gold
PostPosted: Fri Oct 04, 2013 12:32 pm  (#55) 
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:pengy :tuxy :proppeng Thank you, I am working on a Canadian Nickel now. This is more than fun.

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 Post subject: Re: 2 tons of gold
PostPosted: Fri Oct 04, 2013 1:01 pm  (#56) 
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molly: :wow that second coin really looks good! well done - and well deserved after all the work you put in :)

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 Post subject: Re: 2 tons of gold
PostPosted: Fri Oct 04, 2013 1:07 pm  (#57) 
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Well, I originally started my attempt at Gnutux's copper coin image, but....

Somehow, my brain went haywire and I ended up with this...Image

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 Post subject: Re: 2 tons of gold
PostPosted: Fri Oct 04, 2013 1:30 pm  (#58) 
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Thank you anmal. love doing this stuff. Nice job Rellik419

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 Post subject: Re: 2 tons of gold
PostPosted: Fri Oct 04, 2013 4:26 pm  (#59) 
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I have been trying all afternoon to do a nickel. I haven't had any luck finding a suitable enviromap for nickel that is shiny. It just doesn't have the zip that shiny metal has.
I used tux's graybackground pattern but I shore don't know how to bump map it. I tried over and over.
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Edit: does anyone have any suggestions on how I can achieve this nickel type gradient. The actual nickel wasn't that blue but it did have a very blue cast to it.
Image


I did a little antiquing to see if I can make it realistic but there is still something missing, maybe the text. It is still too new looking.
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 Post subject: Re: 2 tons of gold
PostPosted: Fri Oct 04, 2013 11:41 pm  (#60) 
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Wow, some amazing images in this thread the gold is looking good and coins are wonderful, excellent work Gimpers.

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