he4rty wrote:
I was getting bored with the whole process but here is what I have managed to achieve, cropping the image into slices of 10px thick and then offsetting the reflection layer in a negative y direction by the difference between the two paths, ideally it would be better if you could do slices only 1px thick, hence this method really needs a script. but as mentioned in the other thread technically the reflection would still be wrong because it wouldn't be the complete reverse of the car being able to see the underneath etc.
As a quick way to do this without manually slicing, you can distort the image using a constructed gradient. Draw a path between the two shapes, crop that to a rectangle, shrink that layer to a 1px high layer (with linear interpolation), then enlarge it (with no interpolation) to the image size and use that as a displacement map:
Attachment:
controlled_displace.jpg [ 572.64 KiB | Viewed 1519 times ]
Still looks completely wrong as a reflection, but could be used for other things, or if the source image is not so skewed, or is only in one point perspective.
-Rob A>