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 Post subject: Anyone ever heard of Chasys Draw IES?
PostPosted: Sun May 22, 2011 8:45 pm  (#1) 
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It's from a developer from Kenya. It's freeware. And it sound too good to be true.

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http://www.chachaslab.com/

Anyone with sandboxie who wants to try it?

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Last edited by Jolie on Tue May 24, 2011 1:12 am, edited 1 time in total.

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 Post subject: Re: Anyone ever heard of Chasys Draw IES?
PostPosted: Mon May 23, 2011 2:27 am  (#2) 
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First I've heard of it. Photoshop comparable, huh? Hmmmm...

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 Post subject: Re: Anyone ever heard of Chasys Draw IES?
PostPosted: Mon May 23, 2011 6:27 am  (#3) 
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Downloading it now, it looks really good.

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 Post subject: Re: Anyone ever heard of Chasys Draw IES?
PostPosted: Mon May 23, 2011 2:26 pm  (#4) 
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Does it have paths and channels? Just wondering if it's closer to GIMP or paint.net.

Let us know your experiences gms9810. :bigthup

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 Post subject: Re: Anyone ever heard of Chasys Draw IES?
PostPosted: Mon May 23, 2011 5:51 pm  (#5) 
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Yes, please let us know of your experiences, Gms9810. It might have some interesting options not found elsewhere.

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 Post subject: Re: Anyone ever heard of Chasys Draw IES?
PostPosted: Mon May 23, 2011 6:43 pm  (#6) 
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I really like it. :) - its really fast too.
Some features

General:

Super-fast internal graphics engine (JpDRAW2)
Free-style layering with blending modes
Composite, Animation and Multi-resolution image modes
Full alpha channel through out the workflow
Re-editable tools and fully re-editable text
Alpha protection (a.k.a transparency protection)
Multi-core aware software architecture
Vista UAC aware
Multiple display setup aware
Shell integration with thumbnails
Asynchronous auto-save engine with 1 minute latency
Anti-aliasing and super-sampling support in tools and paths*
Unlimited Undo/Redo - undo any action any time
Just-in-time memory compression
Best-in-class post-edit heuristics anti-aliasing engine
Image Stacking for super-resolution, stitching and moving object removal
Advanced printing and scanning engines
Video capture from devices (e.g. TV/Video)
Video sequence composer engine
Video Screen Capture
In-built utilities (Calculator, Notepad)
Metadata save, restore and scale to imitate vector art
Extensive plug-in support
Support for Photoshop Filter Plug-ins (.8BF)
Support for older formats such as PPM/PGM/PBM, PCX, TGA, etc.
Uses the latest CD5 specification with animation and multi-resolution
Vista-style icon import and export
Can output C++ code module for inline image generation
Includes plug-ins for JPEG-2000, AVI video, animated cursors, JPEG, PNG, animated GIF, etc.
Physical measurement specification
Streamlined SDKs with no restrictions
Pantone equivalent palettes for PMS 100 to 814-2x
Full UNICODE support in all components
Multiple language support with user-editable language files
*path super-sampling enables very smooth selections, smoother than you would get with any other image editor


Tools:

Hand - for moving layers around
Pencil - for pixel art, draws thin single-pixel lines
Line - for drawing thick, straight, anti-aliased lines
Curve - enables you to draw smooth curves that join points on an image
Brush - allows you to draw thick anti-aliased free-form lines in any color of your choice
Effects Brush - for special effects, such as smoke, red-eye reduction, and re-color
Cloning Brush - (healing brush), copies pixels from one area of an image to another
Pattern Brush - used to fill an area with a pattern, tiling it if and when necessary
Smoother - smoothens the area around it
Sharpen - sharpens the area around it
Spray gun - sprays paint over a surface
Texturizer - "roughens" the area around it
Filling Paint - fills areas with even color with selected color
Border Fill - fills areas within a border with selected color
Transparency Fill - makes areas with even color transparent
Color Picker - picks (selects) colors from the image
Rectangular Selection - cuts out rectangular portions for editing
Elliptical Selection - cuts out circular portions for editing
Polygon Select - cuts out free-form portions for editing
Pen and Path - allows you to create a path, which you can then use to select, fill and stroke regions. Supports several modes of operation, including elastic and magnetic lasso
TextArt - allows you to add plain and decorative text to your images
Magic Wand - erases pixels that have the same hue or brightness as the selected pixels
Eraser - allows you to make pixels in a layer transparent
Opaquer - allows you to make pixels in a layer opaque
Crop and Rotate - crops part of an image and optionally rotates it
Razor - slices (splits) the current layer into two pieces
Mark-Up - allows you to set hot-spots and make measurements on the workspace
Lens - used to view small areas on your work up close
Shape - allows you to draw various common shapes such as rectangles, circles, etc
Custom Shape - allows you to draw a custom shape (polygon) of your choice by setting vertices
GT Shape - draws a variety of gradient- and alpha-shaded shapes
Triangle List - draws a series of triangles in a polygon fan or strip manner
Blocks Tool - draws various 3D block shapes
Full-page Gradients - draws gradients covering the entire layer; such gradients are usually used as backgrounds
Decorative GTs - draws various gradient- and alpha-shade objects and effects
Texture Mapper - transforms an image into any four sided polygon
Texture Plexus - transforms an image into a region of any shape and complexity
MyTool™ - allows you to use tools exposed through MyTool™ plug-ins


Engines:

Icon Generator (supporting 32 bpp Vista style icons and cursors)

Video Sequence Composer

Palette Generator

Super-Resolution: for Photo (via Stacking)

Super-Resolution: for Line Art (via Heuristics)

Sequence Averaging (via Stacking, 2 modes)

Sequence Stitching (via Stacking)

Moving Object Removal (via Stacking)


Transforms:

Flip
Rotate
Skew
Perspective
Stretch
Tile
Kaleidoscope


Adjustments:

Brightness and Contrast
Hue, Saturation and Lightness
Greyscale with Tint
Levels and Gamma
Curves / Transfer Function
Alpha Function
Auto-Level
Histogram Equalization
Invert Color


Effects:

Synthetic Enhance
Dynamic Contrast
Replace Color
Duo Tone
Posterize
Bilevelize
Channel Swap
Chroma-keying a.k.a Blue-Screening (4 modes)
Blur (Low-pass and Gaussian)
Sharpen (High-pass, Normal, Unsharp-mask and Smart-sharpen)
Noise Reduction
Wavelet Denoise
Red-eye Reduction
Color-play Reduction
JPEG Artifact Reduction
Emboss (2 modes)
Edge Detect
Drop Shadow
Create Halo
Pixelate
Oilify
Dither to 256 Colors
Reflection
Diffuse Glow
Swirl & Pinch
Tile maker
Post-edit heuristic Anti-aliasing (2 modes)
Custom Effect via Convolution Matrix
Custom Effect via Color Matrix Filter
Custom Effect via GraphAsm Program
External Effects via Plug-ins


Blending modes:

Alpha-blend
None
Additive
Subtractive
Multiply
Overlay
Hue
Chroma
Luma
Screen
Mask


Miscellaneous:

18 scaling methods, including Bicubic (Cardinal, BSpline, BCSpline) and Windowed Sinc (Bartlett, Blackman, BlackmanHarris, Bohman, Cosine, Gauss, Hamming, Hann, Kaiser, Lanczos, Parzen, Rectangular, Welch)
Video Screen Capture
CD Labeling capability, including LightScribe Direct Disc Labeling
Project templates
Brush Engine version 2.1
AQuE (Anti-Quantization Engine)
Pen and Tablet support (all WinTAB devices including Wacom)
Color filter matrices
Animated cursor creation
Mark-up broadcast and EXIF support
Soft proofing with ICC profiles
Converter can duplicate subfolder hierarchies

Not to mention i think the only image formats it cant open are XCF and XAR.
It can recognize gimp patterns and brushes, but i am not sure about gradients.
This is a nice find Jolie.The program has many types of brushes - texture - effects - shadow
It has just about everything you can imagine except 3-D capability.
Though it does have 3-D shapes. :)

BRAVO! :bigthup

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 Post subject: Re: Anyone ever heard of Chasys Draw IES?
PostPosted: Mon May 23, 2011 6:45 pm  (#7) 
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Oh and i should mention it comes with a web mark up tool for image hotspot links. :)

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 Post subject: Re: Anyone ever heard of Chasys Draw IES?
PostPosted: Mon May 23, 2011 6:48 pm  (#8) 
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Wait did you say in there that it can be a screen recorder?
Video capture from devices (e.g. TV/Video)
Video sequence composer engine
Video Screen Capture
In-built utilities (Calculator, Notepad)

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 Post subject: Re: Anyone ever heard of Chasys Draw IES?
PostPosted: Mon May 23, 2011 6:49 pm  (#9) 
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The Texture Plexus tool particularly interests me. :)

Yes Willy it captures your screen and videos. :)

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 Post subject: Re: Anyone ever heard of Chasys Draw IES?
PostPosted: Mon May 23, 2011 6:50 pm  (#10) 
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Like it can make Videos for tutorials?

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 Post subject: Re: Anyone ever heard of Chasys Draw IES?
PostPosted: Mon May 23, 2011 6:54 pm  (#11) 
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Yes Willy :)
You guys are gonna love its path tool.
Gradient tool called white point is really cool (for 3-D depth)
Also the text tool has gradient fills, pretty nifty.

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Edmund Burke nailed it when he said, "The only thing necessary for the triumph of evil is for good men to do nothing."


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 Post subject: Re: Anyone ever heard of Chasys Draw IES?
PostPosted: Mon May 23, 2011 6:57 pm  (#12) 
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You can edit everything you do via nodes pretty much.Shapes anyways not sure about text.
hah, text tool has auto shadow WOW!

There is so much here ill have to do a movie :lol

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Edmund Burke nailed it when he said, "The only thing necessary for the triumph of evil is for good men to do nothing."


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 Post subject: Re: Anyone ever heard of Chasys Draw IES?
PostPosted: Mon May 23, 2011 7:00 pm  (#13) 
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This program is still a bit messed up though, I can't even figure out how to have a transparent layer, I'll have to spend some time playing with it

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 Post subject: Re: Anyone ever heard of Chasys Draw IES?
PostPosted: Mon May 23, 2011 7:19 pm  (#14) 
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Node editing is the future Rod imo. Already use a cool (but paid $99 for the priviledge) program called PostworkShop Pro that uses both layers and nodes (automagically gives you both options) but nodes is the bomb since it will truly give you self documented editing capability (I hate calling it lossless; my afore diatribe is more true to what this form of editing is). I hope GIMP gives this capability soon; GEGL suppose to allow for nodes editing. In a past life, I got exposed first to Simulink, then Labview and that's pretty much what node editing is. Each module can have control inputs where you feed various inputs and stimulus to get the effect out. How cool is that? Not limited to single dimensional layers either. You can feed one input to two different nodes with different stimulus (filters with adjustments) and then combine those outputs together for another result. Your edit will almost look like a work of art itself too. A cool texture editor called Neotextureedit (open source program) allows for node editing as well. Below is something I concocted over a year ago for a texture that I created. :)

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Image hosted free thanks to ImageShack (http://www.imageshack.us).

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 Post subject: Re: Anyone ever heard of Chasys Draw IES?
PostPosted: Mon May 23, 2011 7:26 pm  (#15) 
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Check out mapZone Lyle if you like editing textures with nodes. ;)
http://www.mapzoneeditor.com/

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Edmund Burke nailed it when he said, "The only thing necessary for the triumph of evil is for good men to do nothing."


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 Post subject: Re: Anyone ever heard of Chasys Draw IES?
PostPosted: Mon May 23, 2011 7:30 pm  (#16) 
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mapzone also supports paths (object from inkscape -do object to path), then save as SVG.
open in mapzone
full support for SVG files is coming soon and they will not have to be converted to paths first. :)

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Edmund Burke nailed it when he said, "The only thing necessary for the triumph of evil is for good men to do nothing."


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 Post subject: Re: Anyone ever heard of Chasys Draw IES?
PostPosted: Mon May 23, 2011 7:30 pm  (#17) 
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Not just for textures Rod, but for all edits (node editing that is); thanks for the link (bookmarked it and will look at it later). I still believe this is how editing of any image will be done and do look forward to it. It will require some re-learning for some folk, but trust me, it's quite intuitive (much more so then layers ever were which took, as I recall, more then a few years to really get use to in order to make half-decent edits as I recall). :)

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 Post subject: Re: Anyone ever heard of Chasys Draw IES?
PostPosted: Mon May 23, 2011 7:32 pm  (#18) 
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What i like about it is they are then savable , editable, and re-usable on any image. :)
I hear you though node editing is the future.

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Edmund Burke nailed it when he said, "The only thing necessary for the triumph of evil is for good men to do nothing."


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 Post subject: Re: Anyone ever heard of Chasys Draw IES?
PostPosted: Mon May 23, 2011 7:36 pm  (#19) 
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Thanks for the link to neotextureedit i am checking it out now - pretty cool. :)

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Edmund Burke nailed it when he said, "The only thing necessary for the triumph of evil is for good men to do nothing."


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 Post subject: Re: Anyone ever heard of Chasys Draw IES?
PostPosted: Mon May 23, 2011 7:37 pm  (#20) 
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Yes; once you have your node tree created, it can be reused for other images if your node tree is designed to give a particular type of output. You literally create your own filters (modules if you will) and then can reuse them. PostworkShop Pro allows you to do just that, though I really only use it right now for artistic type renders (still use my crutch (GIMP) for 99.9% of all my edits otherwise and actually do additional adjustments in GIMP of that too; goes for FotoSketcher and DAP as well.). :)

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