Hello,
We have just uploaded a new
PixaFlux Beta Version (2016-04-05) with many new features.
In this release we provide more PBR texture composition tools to simulate manipulating real world elements, keeping all PBR textures in sync:
New Nodes:
Stretch Node with multiple one to one input - output.
New Node Features:
Color Range node with multiple outputs.
Mix Node with Minimum, Maximum and Multiply mix methods.
External Node with multi output support.
Transform Node with multiple one to one input - output.
Resize Node with multiple one to one input - output.
Linear Array Node with multiple one to one input - output.
Reframe Node with multiple one to one input - output
Tech:
Read and Write support for TGA images.
User Interface:
Drag and Drop OBJ files into the Node Graph viewport.
Double click connections to set Active and Display node.
Node Graph Frames.
YouTube video with new release features.
Thank you guys for your comments and feedback. For the next release I will add more of the features you have suggested.
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