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 Post subject: Lurifax Blender Art
PostPosted: Fri Feb 21, 2014 1:02 pm  (#1) 
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Hello. This is my latest project. Retro Car XL
Render Engine Cycle
Samples 500


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Last edited by Lurifax73 on Fri Jul 25, 2014 10:38 am, edited 1 time in total.

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 Post subject: Re: Blendermade Retro Car
PostPosted: Fri Feb 21, 2014 9:24 pm  (#2) 
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omg I had a toy like that back in the stone age :D

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 Post subject: Re: Blendermade Retro Car
PostPosted: Fri Feb 21, 2014 10:16 pm  (#3) 
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That's exceptional. Really nice work.

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 Post subject: Re: Blendermade Retro Car
PostPosted: Fri Feb 21, 2014 11:09 pm  (#4) 
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Thank you guys.

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 Post subject: Re: Blendermade Retro Car
PostPosted: Sat Feb 22, 2014 12:26 am  (#5) 
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Location: Native to NYC living in Arizona, Gimp 2.8 & 2.10, Win 11 PC.
I like your results.
I've tried Blender before. I did a few 3D text renders, but that's about it, just never stuck with it.

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 Post subject: Re: Blendermade Retro Car
PostPosted: Sat Feb 22, 2014 4:32 am  (#6) 
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Nice car. I probably will never be that good with Blender.


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 Post subject: Re: Blendermade Retro Car
PostPosted: Sat Feb 22, 2014 5:06 am  (#7) 
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Lurifax73, the car looks fantastic. :bigthup
You post these very cool Blender images, why not give some guidance for us Gimp folks that don't know Blender as well as you do. We all know Gimp and Blender complement each other but most of us don't know the Blender side. I'm sure a beginner tutorial about how you do it would be welcome.

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 Post subject: Re: Blendermade Retro Car
PostPosted: Sat Feb 22, 2014 6:02 am  (#8) 
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Thanks all of you.
My english ar not so good.
Wallace. Have you try to convert your text to mesh. Press ALT+C

Image

Your name Wallace have 3 different materials
Gold, Silver and dark metals.

Image

Material Metal Gold look like this

Image


Mackenzieh and Odinbc. I can help you with guidance but my skill is not that good. You guys don't need to start making cars. Maybe a text with 3 emitted lamps/planes) and rendered with cycles.

To make my carbody you need one circle or uvsphere like this example.

Image

Thanks.

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 Post subject: Re: Blendermade Retro Car
PostPosted: Sat Feb 22, 2014 8:22 am  (#9) 
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I'd like to learn more about Blender.

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 Post subject: Re: Blendermade Retro Car
PostPosted: Sat Feb 22, 2014 10:10 am  (#10) 
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Lurifax73 wrote:
Thanks all of you.
My english ar not so good.
Wallace. Have you try to convert your text to mesh. Press ALT+C

[ Image ]

Your name Wallace have 3 different materials
Gold, Silver and dark metals.

No... I didn't even know I could do such a thing. That's an interesting idea.
Anyway, I've removed Blender for my machine, because I didn't use it that often.

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 Post subject: Re: Blendermade Retro Car
PostPosted: Sat Feb 22, 2014 10:32 am  (#11) 
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Here is 4-500 Blender tutorials to start with.

http://www.youtube.com/user/FirstGradeCalculus

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Last edited by Lurifax73 on Mon Jun 11, 2018 1:45 pm, edited 1 time in total.

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 Post subject: Re: Blendermade Retro Car
PostPosted: Sat Feb 22, 2014 4:20 pm  (#12) 
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how long did it take you to make the car?


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 Post subject: Re: Blendermade Retro Car
PostPosted: Sat Feb 22, 2014 5:06 pm  (#13) 
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Hi, mackenzieh.
For me 7-9 hours.
For you, maybe few days.

If you want, you can follow my next project how to make a Retro Hot Rod "Willys Jeep"

Here, a pair of wheels with off road tires. Made from (Only oneTorus )

Image

I think I use this first on. I spent about 30 minutes to make both tyres.
Image

Image

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Late 2017 iMac Retina 4K 21,5 inch Mac OS High Sierra version 10.13.4
3,6 GHz Intel Core i7
16 GB Ram 2400 MHz DDR4
Graphic card Radeon Pro 560 4096 MB
Affinity Photo and Affinity Designers.


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 Post subject: Re: Blendermade Retro Car
PostPosted: Sat Feb 22, 2014 5:20 pm  (#14) 
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It's amazing what your making Lurifax73. I'm looking forward to your Retro Hot Rod "Willys Jeep".

Edit,
When I was a kid one of our farm vehicles was an old Willys Jeep like this one, but rusted out.

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 Post subject: Re: Blendermade Retro Car
PostPosted: Sat Feb 22, 2014 6:54 pm  (#15) 
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Thank you odinbc

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3,6 GHz Intel Core i7
16 GB Ram 2400 MHz DDR4
Graphic card Radeon Pro 560 4096 MB
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 Post subject: Re: Blendermade Retro Car
PostPosted: Sun Feb 23, 2014 6:40 am  (#16) 
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Body Work.

Add Cube. Cut left side

Image

Scale down/up and cut holes for door etc and add Mirror

Image

First part of body work.

Image

_________________
Late 2017 iMac Retina 4K 21,5 inch Mac OS High Sierra version 10.13.4
3,6 GHz Intel Core i7
16 GB Ram 2400 MHz DDR4
Graphic card Radeon Pro 560 4096 MB
Affinity Photo and Affinity Designers.


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 Post subject: Re: Blendermade Retro Car
PostPosted: Sun Feb 23, 2014 2:00 pm  (#17) 
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Front completed.

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Late 2017 iMac Retina 4K 21,5 inch Mac OS High Sierra version 10.13.4
3,6 GHz Intel Core i7
16 GB Ram 2400 MHz DDR4
Graphic card Radeon Pro 560 4096 MB
Affinity Photo and Affinity Designers.


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 Post subject: Re: Blendermade Retro Car
PostPosted: Tue Feb 25, 2014 8:16 am  (#18) 
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Hello happy blenders.

One other example.
Image

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Late 2017 iMac Retina 4K 21,5 inch Mac OS High Sierra version 10.13.4
3,6 GHz Intel Core i7
16 GB Ram 2400 MHz DDR4
Graphic card Radeon Pro 560 4096 MB
Affinity Photo and Affinity Designers.


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 Post subject: Re: Blendermade Retro Car
PostPosted: Tue Feb 25, 2014 11:12 am  (#19) 
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Good job!


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 Post subject: Re: Blendermade Retro Car
PostPosted: Sat Mar 01, 2014 10:06 am  (#20) 
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Thank you odinbc and KiTesseraEna.
Odinbc. Excuse me, but I abandoned Willy Jeep for a while. I have played with other concepts, like this once.

Image

Image

Image

Image

_________________
Late 2017 iMac Retina 4K 21,5 inch Mac OS High Sierra version 10.13.4
3,6 GHz Intel Core i7
16 GB Ram 2400 MHz DDR4
Graphic card Radeon Pro 560 4096 MB
Affinity Photo and Affinity Designers.


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