- Launch Blender
- Go to File -> User Preferences
- Select the Input panel
- Enable "Emulate 3 Buttons mouses"
- On the bottom of that Input panel click on "Save User Settings" so it will be enabled by default everytime you launch blender again.
Now after having done it, here are the shortcuts :
ALT and Left mouse button -> Rotation of the view
CTRL and ALT and Left mouse button -> Zoom in/out the view
SHIFT and ALT and Left mouse button -> Pan the view
That said, to work much faster in Blender it is necessary to learn shortcuts, as going to click buttons, develop panels etc are slowing you down a lot
When you're beginning you'll want to use those buttons of course, but after progressing you'll understand how much better using key shortcuts will be.
An additional good side of this is that even if the devs decide to change the user interface in each couple of version, you will never be lost, the key shortcuts do not change
Here are the most usefull ones in my opinion :
Quote:
press CTRL+TAB -> choose Vertices/Edge/Face selection mode
press ALT+Right Click -> Select edge loops/face loops
press S -> Scale selection
press R -> Rotate selection
press G -> Move selection
press E -> in edit mode Extrude selection
press ALT+E -> in edit mode allow individual faces extrusion (when lots of faces are selected)
press ALT+S -> in edit mode Shrink/Fatten
press CTRL+F -> in edit mode all functions related to Faces
press CTRL+V -> in edit mode all functions related to Vertices
press CTRL+E -> in edit mode all functions related to Edges
press W -> special functions
press F6 -> display the editable settings corresponding to the operation you just did
press X -> Delete/Dissolve menu
press CTRL+Left Click -> in edit mode Add a vertice or if something is selected extrude it to the location of the click
press F -> Make a face between selected vertices
press CTRL+R -> in edit mode Add a loop cut
press CTRL+B -> in edit mode Bevel selected edges (available in the CTRL+E)
press I -> in edit mode Inset (available in the CTRL+F)
press J -> in edit mode Join 2 vertices by an edge inside a face (can go through several faces)
press K -> in edit mode use the Knife (read the bottom header for the functions of it)
press CTRL+J -> in Object Mode join 2 object into a single one
Press P -> in Edit Mode Separate the selection into another Object
Press L -> select linked
SPACEBAR -> search a specific function (and if you add the dynamic spacebar addon, you have most Blender menu functions available from it)
Press CTRL+N -> recalculate normals of the selection
Press N -> open/close the "N" Panel to the right of the 3DView
Press T -> close/open the Toolshelf (panel to the left of the 3DView)
There's more, but those are easy to remember by simply practicing with them and become quickly 2nd nature.