It is currently Thu Mar 28, 2024 5:03 am


All times are UTC - 5 hours [ DST ]



Post new topic Reply to topic  [ 22 posts ]  Go to page 1, 2  Next
Author Message
 Post subject: The Wasp
PostPosted: Mon Mar 04, 2013 4:36 pm  (#1) 
Offline
GimpChat Member
User avatar

Joined: Sep 22, 2012
Posts: 2089
Location: US
This wasp rendered with Blender Cycles in 2.66 render time under 8 min
I did it on krabz blend and couple of tweaks with 270 samples.
Blender gets incredibly potent


Image


Share on Facebook Share on Twitter Share on Orkut Share on Digg Share on MySpace Share on Delicious Share on Technorati
Top
 Post subject: Re: The Wasp
PostPosted: Mon Mar 04, 2013 4:50 pm  (#2) 
Offline
Global Moderator
User avatar

Joined: Apr 07, 2010
Posts: 14182
WOW! excellent

_________________
Image


Top
 Post subject: Re: The Wasp
PostPosted: Mon Mar 04, 2013 5:00 pm  (#3) 
Offline
GimpChat Member
User avatar

Joined: Aug 16, 2012
Posts: 4271
Location: Göteborg, Sweden
k1tesseraena: :hoh do you have to do that! posting spider legs and animated creepy crawlies and now realistic wasps - everything to scare people out of their seats. hmph.

i did look long enough to see it was very well made, then i looked at the dice instead. that one i really liked, nothing scary about it.

_________________


Top
 Post subject: Re: The Wasp
PostPosted: Mon Mar 04, 2013 5:04 pm  (#4) 
Offline
GimpChat Member
User avatar

Joined: Aug 30, 2012
Posts: 2174
Excellent work, lots of attention to detail even the hairs on the wasp, must of taken some time.

_________________
Image


Top
 Post subject: Re: The Wasp
PostPosted: Mon Mar 04, 2013 5:09 pm  (#5) 
Offline
GimpChat Member
User avatar

Joined: Sep 22, 2012
Posts: 2089
Location: US
AnMal wrote:
k1tesseraena: :hoh do you have to do that! posting spider legs and animated creepy crawlies and now realistic wasps - everything to scare people out of their seats. hmph.

i did look long enough to see it was very well made, then i looked at the dice instead. that one i really liked, nothing scary about it.


thanks molly, he4rty - all the credits to blender crew, krabz and incredible people contributing to blender software

@AnMal I can't believe you still mad at me for those tentacles :rofl Yeah the crawling worm was over the top thing, I admit, should have posted something else :lame But little friendly looking wasp is harmless. It got attracted by the dice's heat radiation all red objects tend to emit.


Top
 Post subject: Re: The Wasp
PostPosted: Mon Mar 04, 2013 8:57 pm  (#6) 
Offline
GimpChat Member
User avatar

Joined: Nov 09, 2011
Posts: 726
The details of this wasp are fantastic! Thanks for sharing.
I'm just starting to learn about Blender (I can make some 3D text :mrgreen: ) and I can not even imagine how it would be possible to do something like that wasp.

_________________
Image
Be patient, English is not my language.


Top
 Post subject: Re: The Wasp
PostPosted: Mon Mar 04, 2013 9:36 pm  (#7) 
Offline
GimpChat Member
User avatar

Joined: Apr 08, 2010
Posts: 5420
Location: Northwest Ohio
The wasp is an amazing bit of work.


Top
 Post subject: Re: The Wasp
PostPosted: Mon Mar 04, 2013 9:44 pm  (#8) 
Offline
GimpChat Member
User avatar

Joined: Sep 22, 2012
Posts: 2089
Location: US
YAFU wrote:
The details of this wasp are fantastic! Thanks for sharing.
I'm just starting to learn about Blender (I can make some 3D text :mrgreen: ) and I can not even imagine how it would be possible to do something like that wasp.


Hey, YAFU. Not a frequent guest here on GC lately?
The model and texture are not mine, krabz should get all the credits, that's his blend. I just made some changes to it, added extra pair of wings since the original model had only one, changed the lighting a bit, camera angle, finally, I ran a render to get this image.
My intent was to demonstrate possibilities of Blender Cycles in under 8 minutes, well, if you know what i'm talking about, a couple of years ago it would have taken a lot more time to get the same quality with Blender internal render.


Top
 Post subject: Re: The Wasp
PostPosted: Tue Mar 05, 2013 12:23 am  (#9) 
Offline
GimpChat Member
User avatar

Joined: Aug 16, 2012
Posts: 4271
Location: Göteborg, Sweden
K1TesseraEna wrote:
But little friendly looking wasp is harmless.
oh yes, that's exactly what they want you to think! wasps are clearly out to take over the world and make us their slaves.
i don't know if i got attracted by the heat radiation or not, but i really liked the dice.

_________________


Top
 Post subject: Re: The Wasp
PostPosted: Tue Mar 05, 2013 5:09 pm  (#10) 
Offline
GimpChat Member
User avatar

Joined: Nov 09, 2011
Posts: 726
K1TesseraEna wrote:
Hey, YAFU. Not a frequent guest here on GC lately?

Yes it's true :oops: . Lately I've had little time to play with my hobby: GIMP and others OpenSource graphics applications.

K1TesseraEna wrote:
[font=Tahoma]My intent was to demonstrate possibilities of Blender Cycles in under 8 minutes, well, if you know what i'm talking about, a couple of years ago it would have taken a lot more time to get the same quality with Blender internal render.

Have you used Cycles with CPU or GPU?

_________________
Image
Be patient, English is not my language.


Top
 Post subject: Re: The Wasp
PostPosted: Tue Mar 05, 2013 5:25 pm  (#11) 
Offline
GimpChat Member
User avatar

Joined: Sep 22, 2012
Posts: 2089
Location: US
YAFU wrote:
Have you used Cycles with CPU or GPU?


It was GPU (aka Experimental in 2.66)


Top
 Post subject: Re: The Wasp
PostPosted: Wed Mar 06, 2013 6:23 am  (#12) 
Offline
GimpChat Member
User avatar

Joined: Mar 23, 2012
Posts: 7301
Location: Göteborg at last!
AnMal wrote:
oh yes, that's exactly what they want you to think! wasps are clearly out to take over the world and make us their slaves.


They'll have to compete with the penguins!

Beautiful work kite.


Top
 Post subject: Re: The Wasp
PostPosted: Wed Mar 06, 2013 8:12 pm  (#13) 
Offline
GimpChat Member
User avatar

Joined: Apr 30, 2010
Posts: 1937
Location: Missouri
AnMal wrote:
k1tesseraena: :hoh do you have to do that! posting spider legs and animated creepy crawlies and now realistic wasps - everything to scare people out of their seats. hmph.

i did look long enough to see it was very well made, then i looked at the dice instead. that one i really liked, nothing scary about it.

I need to lean to draw spiders.

_________________
Image
The last time I kept an open mind,
my brain fell out and the dog grabbed it.
Now it's full of dirt, toothmarks, and dog slobber.
No more open minds or dogs for me.


Top
 Post subject: Re: The Wasp
PostPosted: Thu Mar 07, 2013 12:14 am  (#14) 
Offline
GimpChat Member
User avatar

Joined: Aug 16, 2012
Posts: 4271
Location: Göteborg, Sweden
gms9810: now you're just being evil. i trust k1te will throw you out of his thread head first for topic hijacking and that serves you right (hey wait - he'll probably throw me out too then :scram )

_________________


Top
 Post subject: Re: The Wasp
PostPosted: Thu Mar 07, 2013 2:11 am  (#15) 
Offline
GimpChat Member
User avatar

Joined: Apr 30, 2010
Posts: 1937
Location: Missouri
AnMal wrote:
gms9810: now you're just being evil. i trust k1te will throw you out of his thread head first for topic hijacking and that serves you right (hey wait - he'll probably throw me out too then :scram )

6 feet5 inches 300 pounds, it would take several people to throw me, and I'm only evil to people I really like.

_________________
Image
The last time I kept an open mind,
my brain fell out and the dog grabbed it.
Now it's full of dirt, toothmarks, and dog slobber.
No more open minds or dogs for me.


Top
 Post subject: Re: The Wasp
PostPosted: Sat Mar 09, 2013 9:37 am  (#16) 
Offline
GimpChat Member
User avatar

Joined: Feb 14, 2013
Posts: 462
Location: Stockholm
K1TesseraEna Perfect.
I have laborated little bit with the new Blender 2.66 and Cycle render engine. Here is my first attempt.
Image

_________________
Late 2017 iMac Retina 4K 21,5 inch Mac OS High Sierra version 10.13.4
3,6 GHz Intel Core i7
16 GB Ram 2400 MHz DDR4
Graphic card Radeon Pro 560 4096 MB
Affinity Photo and Affinity Designers.


Top
 Post subject: Re: The Wasp
PostPosted: Wed Mar 27, 2013 7:55 pm  (#17) 
Offline
GimpChat Member
User avatar

Joined: Nov 09, 2011
Posts: 726
YAFU wrote:
....I can not even imagine how it would be possible to do something like that wasp.

Now I can get an idea of how something so complex can be modeled in blender. Very, very hard work and mastery in blender (watch the video):
http://www.blendernation.com/2013/03/26 ... a-velutina

_________________
Image
Be patient, English is not my language.


Top
 Post subject: Re: The Wasp
PostPosted: Wed Mar 27, 2013 10:22 pm  (#18) 
Offline
GimpChat Member
User avatar

Joined: Apr 30, 2010
Posts: 1937
Location: Missouri
I've just seriously gotten into Blender, The only things I've done are this cup and ball thing, and those were following a tutorial. I've yet to come up with anything useful or recognizable. I'd really like to know how to use it in conjunction with Gimp but I haven't figured out yet. I really would like to do simple things like put a logo on the cup or something like that.
Part of what's giving me a fit is that I usually watch tuts from two people, tutor4u and VscorpionC, one of them always uses cycles render and the other always uses blender render. I will persevere.


Attachments:
cup.png
cup.png [ 1.38 MiB | Viewed 1137 times ]
ball.png
ball.png [ 161.12 KiB | Viewed 1137 times ]

_________________
Image
The last time I kept an open mind,
my brain fell out and the dog grabbed it.
Now it's full of dirt, toothmarks, and dog slobber.
No more open minds or dogs for me.
Top
 Post subject: Re: The Wasp
PostPosted: Thu Mar 28, 2013 3:19 am  (#19) 
Offline
GimpChat Member
User avatar

Joined: Sep 22, 2012
Posts: 2089
Location: US
Gms9810 wrote:
I've just seriously gotten into Blender, The only things I've done are this cup and ball thing, and those were following a tutorial. I've yet to come up with anything useful or recognizable. I'd really like to know how to use it in conjunction with Gimp but I haven't figured out yet. I really would like to do simple things like put a logo on the cup or something like that.
Part of what's giving me a fit is that I usually watch tuts from two people, tutor4u and VscorpionC, one of them always uses cycles render and the other always uses blender render. I will persevere.


Pretty good for the starters!
To do logo on the cup check out UV mapping. Mapping images on simple blender objects like a cup is easier than one might think. Blender Wiki explains it in a nutshell.
There should be some good tutorials on YouTube as well.
Talking about GIMP involvement you can find Blender-GIMP real-time painting a lot of fun.
As for the rendering, in older tutorials they use internal Blender render because Cycles render is a relatively recent Blender feature (about 1 year).
If you have NVIDIA graphic card on your PC you might want to download most recent optimized Blender builds with CUDA Kernels and Open Shading Language (OSL) support from Graphicall.org CUDA Kernel allows graphic card GPU rendering it is much faster than CPU rendering and OSL is for advanced renders.


Top
 Post subject: Re: The Wasp
PostPosted: Thu Mar 28, 2013 10:26 am  (#20) 
Offline
GimpChat Member
User avatar

Joined: Mar 19, 2013
Posts: 338
Location: the Netherlands
That looks amazing! Great amount of detail! :D


Top
Post new topic Reply to topic  [ 22 posts ]  Go to page 1, 2  Next

All times are UTC - 5 hours [ DST ]



* Login  



Powered by phpBB3 © phpBB Group