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 Post subject: Re: The Wasp
PostPosted: Tue Mar 05, 2013 6:25 pm  (#11) 
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YAFU wrote:
Have you used Cycles with CPU or GPU?


It was GPU (aka Experimental in 2.66)

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 Post subject: Re: The Wasp
PostPosted: Wed Mar 06, 2013 7:23 am  (#12) 
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AnMal wrote:
oh yes, that's exactly what they want you to think! wasps are clearly out to take over the world and make us their slaves.


They'll have to compete with the penguins!

Beautiful work kite.

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 Post subject: Re: The Wasp
PostPosted: Wed Mar 06, 2013 9:12 pm  (#13) 
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AnMal wrote:
k1tesseraena: :hoh do you have to do that! posting spider legs and animated creepy crawlies and now realistic wasps - everything to scare people out of their seats. hmph.

i did look long enough to see it was very well made, then i looked at the dice instead. that one i really liked, nothing scary about it.

I need to lean to draw spiders.

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The last time I kept an open mind,
my brain fell out and the dog grabbed it.
Now it's full of dirt, toothmarks, and dog slobber.
No more open minds or dogs for me.


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 Post subject: Re: The Wasp
PostPosted: Thu Mar 07, 2013 1:14 am  (#14) 
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gms9810: now you're just being evil. i trust k1te will throw you out of his thread head first for topic hijacking and that serves you right (hey wait - he'll probably throw me out too then :scram )

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 Post subject: Re: The Wasp
PostPosted: Thu Mar 07, 2013 3:11 am  (#15) 
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AnMal wrote:
gms9810: now you're just being evil. i trust k1te will throw you out of his thread head first for topic hijacking and that serves you right (hey wait - he'll probably throw me out too then :scram )

6 feet5 inches 300 pounds, it would take several people to throw me, and I'm only evil to people I really like.

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The last time I kept an open mind,
my brain fell out and the dog grabbed it.
Now it's full of dirt, toothmarks, and dog slobber.
No more open minds or dogs for me.


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 Post subject: Re: The Wasp
PostPosted: Sat Mar 09, 2013 10:37 am  (#16) 
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K1TesseraEna Perfect.
I have laborated little bit with the new Blender 2.66 and Cycle render engine. Here is my first attempt.
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 Post subject: Re: The Wasp
PostPosted: Wed Mar 27, 2013 8:55 pm  (#17) 
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YAFU wrote:
....I can not even imagine how it would be possible to do something like that wasp.

Now I can get an idea of how something so complex can be modeled in blender. Very, very hard work and mastery in blender (watch the video):
http://www.blendernation.com/2013/03/26 ... a-velutina

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 Post subject: Re: The Wasp
PostPosted: Wed Mar 27, 2013 11:22 pm  (#18) 
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I've just seriously gotten into Blender, The only things I've done are this cup and ball thing, and those were following a tutorial. I've yet to come up with anything useful or recognizable. I'd really like to know how to use it in conjunction with Gimp but I haven't figured out yet. I really would like to do simple things like put a logo on the cup or something like that.
Part of what's giving me a fit is that I usually watch tuts from two people, tutor4u and VscorpionC, one of them always uses cycles render and the other always uses blender render. I will persevere.


Attachments:
cup.png
cup.png [ 1.38 MiB | Viewed 233 times ]
ball.png
ball.png [ 161.12 KiB | Viewed 233 times ]

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The last time I kept an open mind,
my brain fell out and the dog grabbed it.
Now it's full of dirt, toothmarks, and dog slobber.
No more open minds or dogs for me.
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 Post subject: Re: The Wasp
PostPosted: Thu Mar 28, 2013 4:19 am  (#19) 
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Gms9810 wrote:
I've just seriously gotten into Blender, The only things I've done are this cup and ball thing, and those were following a tutorial. I've yet to come up with anything useful or recognizable. I'd really like to know how to use it in conjunction with Gimp but I haven't figured out yet. I really would like to do simple things like put a logo on the cup or something like that.
Part of what's giving me a fit is that I usually watch tuts from two people, tutor4u and VscorpionC, one of them always uses cycles render and the other always uses blender render. I will persevere.


Pretty good for the starters!
To do logo on the cup check out UV mapping. Mapping images on simple blender objects like a cup is easier than one might think. Blender Wiki explains it in a nutshell.
There should be some good tutorials on YouTube as well.
Talking about GIMP involvement you can find Blender-GIMP real-time painting a lot of fun.
As for the rendering, in older tutorials they use internal Blender render because Cycles render is a relatively recent Blender feature (about 1 year).
If you have NVIDIA graphic card on your PC you might want to download most recent optimized Blender builds with CUDA Kernels and Open Shading Language (OSL) support from Graphicall.org CUDA Kernel allows graphic card GPU rendering it is much faster than CPU rendering and OSL is for advanced renders.

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 Post subject: Re: The Wasp
PostPosted: Thu Mar 28, 2013 11:26 am  (#20) 
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That looks amazing! Great amount of detail! :D


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