It is currently Thu Apr 25, 2024 9:41 pm


All times are UTC - 5 hours [ DST ]



Post new topic Reply to topic  [ 22 posts ]  Go to page 1, 2  Next
Author Message
 Post subject: Re: The Wasp
PostPosted: Tue Mar 05, 2013 5:25 pm  (#11) 
Offline
GimpChat Member
User avatar

Joined: Sep 22, 2012
Posts: 2089
Location: US
YAFU wrote:
Have you used Cycles with CPU or GPU?


It was GPU (aka Experimental in 2.66)


Top
 Post subject: Re: The Wasp
PostPosted: Wed Mar 06, 2013 6:23 am  (#12) 
Offline
GimpChat Member
User avatar

Joined: Mar 23, 2012
Posts: 7309
Location: Göteborg at last!
AnMal wrote:
oh yes, that's exactly what they want you to think! wasps are clearly out to take over the world and make us their slaves.


They'll have to compete with the penguins!

Beautiful work kite.


Top
 Post subject: Re: The Wasp
PostPosted: Wed Mar 06, 2013 8:12 pm  (#13) 
Offline
GimpChat Member
User avatar

Joined: Apr 30, 2010
Posts: 1937
Location: Missouri
AnMal wrote:
k1tesseraena: :hoh do you have to do that! posting spider legs and animated creepy crawlies and now realistic wasps - everything to scare people out of their seats. hmph.

i did look long enough to see it was very well made, then i looked at the dice instead. that one i really liked, nothing scary about it.

I need to lean to draw spiders.

_________________
Image
The last time I kept an open mind,
my brain fell out and the dog grabbed it.
Now it's full of dirt, toothmarks, and dog slobber.
No more open minds or dogs for me.


Top
 Post subject: Re: The Wasp
PostPosted: Thu Mar 07, 2013 12:14 am  (#14) 
Offline
GimpChat Member
User avatar

Joined: Aug 16, 2012
Posts: 4271
Location: Göteborg, Sweden
gms9810: now you're just being evil. i trust k1te will throw you out of his thread head first for topic hijacking and that serves you right (hey wait - he'll probably throw me out too then :scram )

_________________


Top
 Post subject: Re: The Wasp
PostPosted: Thu Mar 07, 2013 2:11 am  (#15) 
Offline
GimpChat Member
User avatar

Joined: Apr 30, 2010
Posts: 1937
Location: Missouri
AnMal wrote:
gms9810: now you're just being evil. i trust k1te will throw you out of his thread head first for topic hijacking and that serves you right (hey wait - he'll probably throw me out too then :scram )

6 feet5 inches 300 pounds, it would take several people to throw me, and I'm only evil to people I really like.

_________________
Image
The last time I kept an open mind,
my brain fell out and the dog grabbed it.
Now it's full of dirt, toothmarks, and dog slobber.
No more open minds or dogs for me.


Top
 Post subject: Re: The Wasp
PostPosted: Sat Mar 09, 2013 9:37 am  (#16) 
Offline
GimpChat Member
User avatar

Joined: Feb 14, 2013
Posts: 462
Location: Stockholm
K1TesseraEna Perfect.
I have laborated little bit with the new Blender 2.66 and Cycle render engine. Here is my first attempt.
Image

_________________
Late 2017 iMac Retina 4K 21,5 inch Mac OS High Sierra version 10.13.4
3,6 GHz Intel Core i7
16 GB Ram 2400 MHz DDR4
Graphic card Radeon Pro 560 4096 MB
Affinity Photo and Affinity Designers.


Top
 Post subject: Re: The Wasp
PostPosted: Wed Mar 27, 2013 7:55 pm  (#17) 
Offline
GimpChat Member
User avatar

Joined: Nov 09, 2011
Posts: 726
YAFU wrote:
....I can not even imagine how it would be possible to do something like that wasp.

Now I can get an idea of how something so complex can be modeled in blender. Very, very hard work and mastery in blender (watch the video):
http://www.blendernation.com/2013/03/26 ... a-velutina

_________________
Image
Be patient, English is not my language.


Top
 Post subject: Re: The Wasp
PostPosted: Wed Mar 27, 2013 10:22 pm  (#18) 
Offline
GimpChat Member
User avatar

Joined: Apr 30, 2010
Posts: 1937
Location: Missouri
I've just seriously gotten into Blender, The only things I've done are this cup and ball thing, and those were following a tutorial. I've yet to come up with anything useful or recognizable. I'd really like to know how to use it in conjunction with Gimp but I haven't figured out yet. I really would like to do simple things like put a logo on the cup or something like that.
Part of what's giving me a fit is that I usually watch tuts from two people, tutor4u and VscorpionC, one of them always uses cycles render and the other always uses blender render. I will persevere.


Attachments:
cup.png
cup.png [ 1.38 MiB | Viewed 1169 times ]
ball.png
ball.png [ 161.12 KiB | Viewed 1169 times ]

_________________
Image
The last time I kept an open mind,
my brain fell out and the dog grabbed it.
Now it's full of dirt, toothmarks, and dog slobber.
No more open minds or dogs for me.
Top
 Post subject: Re: The Wasp
PostPosted: Thu Mar 28, 2013 3:19 am  (#19) 
Offline
GimpChat Member
User avatar

Joined: Sep 22, 2012
Posts: 2089
Location: US
Gms9810 wrote:
I've just seriously gotten into Blender, The only things I've done are this cup and ball thing, and those were following a tutorial. I've yet to come up with anything useful or recognizable. I'd really like to know how to use it in conjunction with Gimp but I haven't figured out yet. I really would like to do simple things like put a logo on the cup or something like that.
Part of what's giving me a fit is that I usually watch tuts from two people, tutor4u and VscorpionC, one of them always uses cycles render and the other always uses blender render. I will persevere.


Pretty good for the starters!
To do logo on the cup check out UV mapping. Mapping images on simple blender objects like a cup is easier than one might think. Blender Wiki explains it in a nutshell.
There should be some good tutorials on YouTube as well.
Talking about GIMP involvement you can find Blender-GIMP real-time painting a lot of fun.
As for the rendering, in older tutorials they use internal Blender render because Cycles render is a relatively recent Blender feature (about 1 year).
If you have NVIDIA graphic card on your PC you might want to download most recent optimized Blender builds with CUDA Kernels and Open Shading Language (OSL) support from Graphicall.org CUDA Kernel allows graphic card GPU rendering it is much faster than CPU rendering and OSL is for advanced renders.


Top
 Post subject: Re: The Wasp
PostPosted: Thu Mar 28, 2013 10:26 am  (#20) 
Offline
GimpChat Member
User avatar

Joined: Mar 19, 2013
Posts: 338
Location: the Netherlands
That looks amazing! Great amount of detail! :D


Top
 Post subject: Re: The Wasp
PostPosted: Thu Mar 28, 2013 12:42 pm  (#21) 
Offline
GimpChat Member
User avatar

Joined: Aug 28, 2012
Posts: 3062
Location: Idk where I am.
Gms9810 wrote:
AnMal wrote:
k1tesseraena: :hoh do you have to do that! posting spider legs and animated creepy crawlies and now realistic wasps - everything to scare people out of their seats. hmph.

i did look long enough to see it was very well made, then i looked at the dice instead. that one i really liked, nothing scary about it.

I need to lean to draw spiders.

Lol.......That was oddly expected. xD

Not to make AnMal more paranoid but a certain wasp once stung my mother 10 times on her back AT ONCE, thankfully she's not allergic to bees and wasps.

Anyways, Nice blender images I almost wanna try blender again. xD

_________________
Image
Reality is a lovely place...But I wouldn't wanna live there.


Top
 Post subject: Re: The Wasp
PostPosted: Thu Mar 28, 2013 12:49 pm  (#22) 
Offline
GimpChat Member
User avatar

Joined: Aug 16, 2012
Posts: 4271
Location: Göteborg, Sweden
mokonafan: that's what i always thought! wasps are aiming at taking over the world - they tried to start with your mother, but luckily she proved too much for them :hehe .
gms9810: don't eat your tennis balls, that's not nice! and do post your blender stuff here when you've made some more.

_________________


Top
Post new topic Reply to topic  [ 22 posts ]  Go to page 1, 2  Next

All times are UTC - 5 hours [ DST ]



* Login  



Powered by phpBB3 © phpBB Group