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 Post subject: Re: Animating A Stickman
PostPosted: Thu May 27, 2010 10:09 pm  (#11) 
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Your animation is very good, 2-ton. Whatever you did was perfect. You don't have to have a transparent background just because others do.

It's good. Don't knock it!

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 Post subject: Re: Animating A Stickman
PostPosted: Thu May 27, 2010 10:51 pm  (#12) 
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lol, but I WANT to know how to have an animation with a transparent background. but wait, if a background is transparent, how can you not see all the layers of the animated stuff all at the same time?


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 Post subject: Re: Animating A Stickman
PostPosted: Thu May 27, 2010 11:33 pm  (#13) 
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OK. I downloaded your image. It is not transparent. The background is solid white.

I changed it to RGB mode, put each layer through Color to Alpha to get rid of the white. Had transparent bgs on all layers.

Ran it through Filters > Animation > Settings with semi-flatten (white) and all of the layers became solid white so I did undo.

Selected the transparent area with the color selector and pressed delete. Did that to all layers. Then did the Settings with semi-flatten again and had transparent areas in the background.

Here it is after I messed with it. You may want to download it and compare it to your image.

Image

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 Post subject: Re: Animating A Stickman
PostPosted: Thu May 27, 2010 11:45 pm  (#14) 
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complicated! I still cannot figure out why you cannot see through the transparent part of background and see all the black lines from all the layers showing through.


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 Post subject: Re: Animating A Stickman
PostPosted: Thu May 27, 2010 11:58 pm  (#15) 
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Here are the layers of your animation. The white semi-flattening falls behind your stick figure so they are obscured in the layer stack. That's why you can't see the individual ones in the image - there is no transparency behind the stick figures.

Image

Here is the layer stack in the image with full transparency (no semi-flattening) and you can see some of the stick figure showing through the semitransparent layers - a white bg was added so it would show better for this image.

Image

But ... here is the animation without semi-flattening ... totally trashed because the gif format can not tolerate semi-transparent pixels.

Image

Check out my tutorial about semi-transparency and semi-flattening here and perhaps you can get a better idea of what is happening with the transparency in your gif animation.

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 Post subject: Re: Animating A Stickman
PostPosted: Fri May 28, 2010 1:18 am  (#16) 
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my animations/settings wasnt there =(
i had to use scriptfu/anisomething/ then optimize as GIF.
i did use a transparent bg, but had to change manualy all the (combines) to (replaces)
and the 100ms per frame to 130ms....my setup is goofy. =P

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 Post subject: Re: Animating A Stickman
PostPosted: Fri May 28, 2010 1:28 am  (#17) 
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Rod do you have the two animation settings scripts and the combine background script?

anim-settings.scm
anim-settings-semiflatten.scm
combine-background.scm

I've attached a zip file with those three scripts in it.

They are all in Filters > Animation

Unzip the scripts and put them into your GIMP scripts folder.


Attachments:
AnimationScripts.zip [3.88 KiB]
Downloaded 394 times

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 Post subject: Re: Animating A Stickman
PostPosted: Fri May 28, 2010 7:55 am  (#18) 
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Thought I would try another one. I wanted to make it colored but need help with that, unless I color one at a time through 42 frames
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 Post subject: Re: Animating A Stickman
PostPosted: Fri May 28, 2010 11:20 am  (#19) 
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Thanks for the detailed information! I want to get that apng to start working. Or might I have to wait until I upgrade...I'm holding out for the 2.8 release next year.


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 Post subject: Re: Animating A Stickman
PostPosted: Fri May 28, 2010 11:25 am  (#20) 
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I would get it now. If you put it in your 2.6 Gimp folder, you can backup all your scripts and plug-ins and put them in the new gimp. You might be waiting a long time for the new version...

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Last edited by molly on Fri May 28, 2010 12:51 pm, edited 2 times in total.

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 Post subject: Re: Animating A Stickman
PostPosted: Fri May 28, 2010 11:26 am  (#21) 
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Urm, make that my 2.4 folder, lol. Yes, I am that behind the times!


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 Post subject: Re: Animating A Stickman
PostPosted: Fri May 28, 2010 11:33 am  (#22) 
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go for it. just extract and slap them into your plug-ins folder, refresh, done......

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Last edited by molly on Fri May 28, 2010 12:55 pm, edited 1 time in total.

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 Post subject: Re: Animating A Stickman
PostPosted: Fri May 28, 2010 11:46 am  (#23) 
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Your ballerina turned out very pretty.

Coloring 42 layers would be a BIG chore. :paint

Don't know if there's a script that will color all layers or not. I don't recall seeing or hearing of one.

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 Post subject: Re: Animating A Stickman
PostPosted: Fri May 28, 2010 12:09 pm  (#24) 
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Maybe one of the genius script writers we have might see this thread. lol

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 Post subject: Re: Animating A Stickman
PostPosted: Fri May 28, 2010 1:27 pm  (#25) 
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It needs to be a request in the plug-ins forum. May catch the eye of one of those script writers faster. :-D

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 Post subject: Re: Animating A Stickman
PostPosted: Fri May 28, 2010 3:28 pm  (#26) 
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Oregonian wrote:
Coloring 42 layers would be a BIG chore. :paint

Don't know if there's a script that will color all layers or not. I don't recall seeing or hearing of one.


Try my Gradient Map All Layers script: http://fence-post.deviantart.com/#/d2jwqqf

Create a selection for the area you wish to color, run the script (Colors > Map > Gradient Map All Layers...). For Gradient, pick one of the FG > BG options (one of first 3 on the list). Then, set your FG and BG colors the same. Click OK. This should work, but if it doesn't let me know.

Art

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 Post subject: Re: Animating A Stickman
PostPosted: Fri May 28, 2010 3:38 pm  (#27) 
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Well each layer would have to have the figure selected to color it. Don't think that would work because no two figures are the same. There are 42 layers to color.

I was thinking about locking the transparency on all layers and somehow filling with a pattern/gradient/whatever in one swoop. Tried it with the Animation > Overlay Background script but it turned off the locking so didn't work.

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 Post subject: Re: Animating A Stickman
PostPosted: Fri May 28, 2010 3:43 pm  (#28) 
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If there was a script that would lock the transparency of all layers and then running the gradient map all layers script, would that work?

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 Post subject: Re: Animating A Stickman
PostPosted: Fri May 28, 2010 3:45 pm  (#29) 
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I have a script that does that. I'll give it a try.

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 Post subject: Re: Animating A Stickman
PostPosted: Fri May 28, 2010 3:50 pm  (#30) 
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Gave it a try. It didn't work because the figure is solid black and only one color was chosen from a multi-colored gradient. Tried it with several different gradients. Same results. :(

It would be nice to be able to choose a pattern or gradient to fill it with.

This is the image in question. It's an apng - 42 layers.

Image

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