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 Post subject: Steam-Punk Copper effect
PostPosted: Sat Apr 27, 2013 3:36 am  (#1) 
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You will need Graechans - Blue Ice Script
Tutorial

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 Post subject: Re: Steam-Punk Copper effect
PostPosted: Sat Apr 27, 2013 3:39 am  (#2) 
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Very nice Rod. :bigthup :cool
I wonder if we will get a script for this one.

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 Post subject: Re: Steam-Punk Copper effect
PostPosted: Sat Apr 27, 2013 3:45 am  (#3) 
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sallyanne wrote:
Very nice Rod. :bigthup :cool
I wonder if we will get a script for this one.


I was actually thinking of writing one for it.Pretty easy PDB steps. :hehe

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 Post subject: Re: Steam-Punk Copper effect
PostPosted: Sat Apr 27, 2013 3:52 am  (#4) 
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Looks like Metal on wood or is that the font?

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 Post subject: Re: Steam-Punk Copper effect
PostPosted: Sat Apr 27, 2013 4:00 am  (#5) 
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sallyanne wrote:
Looks like Metal on wood or is that the font?


Nope the font is regular ole sans bold.
The pipeline involves Graechans blue ice script, bump mapping, color balance, and lighting effects. :)
I need to speak to Graechan first before i start.Possibly he could just add the effect to Blue Ice.
Then just rename the script to Steam-Punk-Copper or something.

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 Post subject: Re: Steam-Punk Copper effect
PostPosted: Sat Apr 27, 2013 8:53 am  (#6) 
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Very nice Rod. Copper is one of my favorite things and I've tried to find good copper gradients, textures and patterns. I have a lot of gradients and a couple patterns but I've not been able to make something copper and really look like it.

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 Post subject: Re: Steam-Punk Copper effect
PostPosted: Sat Apr 27, 2013 9:38 am  (#7) 
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Here you go O.Seamless copper. :bigthup

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 Post subject: Re: Steam-Punk Copper effect
PostPosted: Sat Apr 27, 2013 9:52 am  (#8) 
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Thanks! Grabbed it. This is the copper look I want to be able to emulate. Like the copper in a new penny - bright, shiny, lovely copper.

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 Post subject: Re: Steam-Punk Copper effect
PostPosted: Sat Apr 27, 2013 9:56 am  (#9) 
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Oregonian wrote:
Thanks! Grabbed it. This is the copper look I want to be able to emulate. Like the copper in a new penny - bright, shiny, lovely copper.


I will see what i can do. :)
If you use noise >slur that creates a bit of a wavy effect.But you lose the seamlessness.

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 Post subject: Re: Steam-Punk Copper effect
PostPosted: Sat Apr 27, 2013 10:00 am  (#10) 
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Not to worry. I've been trying for years to get the perfect copper pattern or gradient. The problem lies in the reflective surface of it.

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 Post subject: Re: Steam-Punk Copper effect
PostPosted: Sat Apr 27, 2013 10:08 am  (#11) 
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This is close but i think i will add a ripple.

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 Post subject: Re: Steam-Punk Copper effect
PostPosted: Sat Apr 27, 2013 10:20 am  (#12) 
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GMIC does wonders :bigthup :hehe

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 Post subject: Re: Steam-Punk Copper effect
PostPosted: Sat Apr 27, 2013 10:26 am  (#13) 
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I don't think this will work. It needs a hammered look to it. :hehe

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 Post subject: Re: Steam-Punk Copper effect
PostPosted: Sat Apr 27, 2013 10:39 am  (#14) 
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:lol You are going to entirely too much work, Rod. If you do a Bing search for copper, you will see all sorts of brigh, shiny copper stuff.

WB to the Staff! :hi5

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 Post subject: Re: Steam-Punk Copper effect
PostPosted: Sat Apr 27, 2013 11:53 am  (#15) 
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Oregonian wrote:
:lol You are going to entirely too much work, Rod. If you do a Bing search for copper, you will see all sorts of brigh, shiny copper stuff.

WB to the Staff! :hi5


Thank you for the welcome O. :)
Here is one more try.I think i got the shine or reflection about right. :bigthup

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The seamless pattern
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 Post subject: Re: Steam-Punk Copper effect
PostPosted: Sat Apr 27, 2013 12:19 pm  (#16) 
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Thanks, Rod.

I ripped off a chunk of the image here and scaled it down to bowl tut size. It still lost the nice reflection in the translation. My quest, I fear, will go on. :hoh

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 Post subject: Re: Steam-Punk Copper effect
PostPosted: Sun Apr 28, 2013 1:00 am  (#17) 
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tried the text using your copper Rod but didn't get the 'shine' in the face. (ps. I used palitino lino type font)
I tried it with sans but was the same.Image

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 Post subject: Re: Steam-Punk Copper effect -and tutorial
PostPosted: Sun Apr 28, 2013 6:36 am  (#18) 
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sallyanne wrote:
tried the text using your copper Rod but didn't get the 'shine' in the face. (ps. I used palitino lino type font)
I tried it with sans but was the same.Image


Just using blue ice and the pattern will not work.
You have to use blue ice with active gradient black and white default (fg to trans) bump map it to itself, color balance, and lighting effects.

blue ice settings (keep layers so you can turn off the shadow)
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Color balance settings - select top layer
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Lighting - select top layer
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bump map settings - select top layer
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Curves - select top layer
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Result
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You can give it a brighter or darker look with the curves tool if you wish.You can now either turn off the shadow and create a different one (because you ticked keep layers in the blue ice interface) :bigthup

I moved this to tutorials by the way. :tyspin

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 Post subject: Re: Steam-Punk Copper effect
PostPosted: Sun Apr 28, 2013 6:48 am  (#19) 
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Here is the result using fg-bg gradient for active (black and white default), and an opposite curve than before.

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 Post subject: Re: Steam-Punk Copper effect
PostPosted: Sun Apr 28, 2013 8:00 am  (#20) 
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Thank you Rod. Did one, following your tut.
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