molly wrote:
That is what happened with mine too sallyanne.
I tried another one with a gold map and I am not happy with it. I will try it again with the original red-map.
Do these maps have to be named envmap? in order for them to work?
No, they can be named anything. I'm not sure what else to suggest but to use the included map, as a test to see if there is an issue with the map you're using. Can you post an example of the emap you are using?
From what I can determine, the more file line detail in the emap, the larger the emap will need to be. Depending on which gradient is used, Hippie Blanket for example, needs to be larger than 400x400 in order for the surface of the object not to appear degraded or pixelated when mapped. On the other hand, if I use a gradient like "Golden" and the map is too large, I loose some of the shininess.
@her4ty, The metal flake paint effect is most excellent!
@Rod, looks like you might have skipped #12. I don't see any of the highlights one normally gets after running the lighting filter on the emapped text.
I just made another discovery. The color and/or lightness of the original text/object you begin with, makes a big difference on the result you get when environment mapping, which makes sense. The lighter the text you start with, the lighter the result of the mapping will be.
I'm now wondering what happens when you start with multi-color or gradient text, rather than black. This discovery definitely requires more testing for results.