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 Post subject: Re: Environment Mapped Text Tutorial
PostPosted: Mon Jun 30, 2014 1:07 am  (#231) 
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Pretty good results from the size image you had to work with, Tin. I think the initial photo is a bit too small to get really great results, purely from the LE filter's emapping. You can certainly get interesting "effects" with photos, patterns or gradient emaps, as already demonstrated by members in this thread. The emaps just needs to be big. :hehe

Here's an example of a pattern fill used as an emap. I made the emap 4x the size of the text layer.

Image

Another of a wood grain pattern @ 4x the size of the target text layer. Bump map Gauss blur 15, Sinusoidal curve, Height .02 - Distance .547 - Material Shiny at .54.

Image

From my testing, gradients should be 3x-4x the height of the target text/object layer for smoother results. The width of the gradient doesn't seem to matter much. Here is my result of an emap of a horizon style gradient at 30x800.

Image

Oregonian wrote:
Here's my try at it. I colorized the red env map to cyan for a teal effect.

Nice work. It looks good, O!

You're right, in that once you create an emap you like, you can change the color before you begin. If possible, I prefer to hue shift the emap, rather than to use the colorize filter. Of course, you can always hue shift/color balance after the emapping too.

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 Post subject: Re: Environment Mapped Text Tutorial
PostPosted: Mon Jun 30, 2014 1:49 am  (#232) 
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another try (apply Lighting effects to the right layer this time like mentioned in tutorial)
I also tried changing the hue (as Tux has mentioned about the hue) to make it stand out a little more.
Image

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 Post subject: Re: Environment Mapped Text Tutorial
PostPosted: Mon Jun 30, 2014 2:33 am  (#233) 
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GnuTux wrote:
Very pretty results, Ella Louise. I love all the colors. You do have to be careful the overlay chosen doesn't overpower the highlights and color scattering you get from environment mapping. You're on the edge, but the environment mapping still comes though nicely on your result.

Using the lighting filter on your background added depth and shine to the texture, which made your text pop.


I’m experimenting the different possibilities of Gimp. That’s why I appreciate a more experienced eye to comment my results. Although sometimes I don’t understand exactly what you (someone) mean :oops:
The language, the terminology, lack of skill … Still there is something I learn from it.
Thanks GnuTux :bigthup

Very different and nice outcomes here :gimp

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 Post subject: Re: Environment Mapped Text Tutorial
PostPosted: Mon Jun 30, 2014 4:49 am  (#234) 
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GnuTux wrote:
molly wrote:
Here is my try.
[ Image ]

Nice depth on the BG, Molly. Looks like more than .01 depth.

Is that emapped text? It doesn't look like it.

Thanks Tux, No it isn't emapped, I was just trying to make my background shiny and it still isn't as shiny as yours.

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 Post subject: Re: Environment Mapped Text Tutorial
PostPosted: Mon Jun 30, 2014 9:27 am  (#235) 
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Thanks GnuTux for the explanation I will work about


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 Post subject: splt
PostPosted: Tue Jul 01, 2014 2:31 pm  (#236) 
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@GnuTux
my last tentative (I have to improve!)

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 Post subject: Re: Environment Mapped Text Tutorial
PostPosted: Wed Jul 02, 2014 3:39 pm  (#237) 
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That is looking pretty good, Marcello. :bigthup

I see a few jagged highlights, which can happen with some fonts & some emaps. You can try adjusting your bumpmap depth in the lightng filter to a lower depth value. The default is 0.10 but I like to start at 0.01 and move up from there.

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 Post subject: Re: Environment Mapped Text Tutorial
PostPosted: Wed Jul 02, 2014 3:49 pm  (#238) 
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Beautiful shade of blue Marcello, just a few of adjustments in the lighting filter as Tux mentioned and it will be gorgeous.

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 Post subject: Re: Environment Mapped Text Tutorial
PostPosted: Wed Jul 02, 2014 9:12 pm  (#239) 
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@GnuTux & @Molly thank you for the suggestion
I hope with this EMT to improve (I used the same map )

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 Post subject: Re: Environment Mapped Text Tutorial
PostPosted: Sun Dec 04, 2016 3:43 am  (#240) 
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really cool, thanx for the tut!
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 Post subject: Re: Environment Mapped Text Tutorial
PostPosted: Sun Dec 04, 2016 6:14 am  (#241) 
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tried my own shading (instead of gausian blur) using the same env map I made before. made 5 copies of the text layer at different color curves to get the "extruded" look.
Image
squished a bit...
Image

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 Post subject: Re: Environment Mapped Text Tutorial
PostPosted: Mon Dec 05, 2016 12:49 am  (#242) 
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runSPOTrun13 - I really like your results.

Did this tut a couple of years back when I first joined GC and before I discovered glass :hehe

It is always valuiable to refresh the memory, so here is my latest attempt, glass embellished of course -

Image

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 Post subject: Re: Environment Mapped Text Tutorial
PostPosted: Mon Dec 05, 2016 5:27 am  (#243) 
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What you did runSPOTrun13, it's a method nice for me to explore, interesting. :bigthup
OMG, your colourful glass it's unique, and the clear glass too. :coolthup

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 Post subject: Re: Environment Mapped Text Tutorial
PostPosted: Mon Dec 05, 2016 5:29 am  (#244) 
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I just tried to make my own gold map. here's the result (with some layer stacking and shading...oh yeah and the wu-tang symbol hahaha) needs a tiny bit of touch up on the corners, then it'll be rockin.
Image
Got the "sandwiched" look by making 5 layers progressivly darker and lining them up as a drop shadow, the adding a "clean" copy of the top layer on the bottom (the middle layers have been blurred after merging).

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 Post subject: Re: Environment Mapped Text Tutorial
PostPosted: Wed Dec 07, 2016 1:23 am  (#245) 
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OMG: I remembered your instructions for glass and gave it a try.
Attachment:
EnviroMap Text.jpg
EnviroMap Text.jpg [ 223.89 KiB | Viewed 2175 times ]


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 Post subject: Re: Environment Mapped Text Tutorial
PostPosted: Wed Dec 07, 2016 2:42 am  (#246) 
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where is this "glass" tut? I obviously need to read and play with it... ;)

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 Post subject: Re: Environment Mapped Text Tutorial
PostPosted: Wed Dec 07, 2016 3:07 am  (#247) 
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Go to our tutorial index: viewtopic.php?f=10&t=5148 and go down the list to Oldmangrumpy and read his tutorials on glass. He has hints about how to get the shine, the vase one deals with colors, and the glass brumbies is about getting clear glass look. I find it all fascinating and will now always play with glass to an extent. All of his tutorials are very informative and artistic.


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 Post subject: Re: Environment Mapped Text Tutorial
PostPosted: Wed Dec 07, 2016 11:15 pm  (#248) 
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thanx @Pat625!

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 Post subject: Re: Environment Mapped Text Tutorial
PostPosted: Wed Jan 11, 2017 8:40 am  (#249) 
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Hi,

I've tried many times to follow this tutorial but can't get the same results. I'm relatively new to GIMP so please forgive me if I'm doing something stupid.
I keep failing at Step #9, my BumpMap doesn't appear in the menu at that point, there's only ever the name of the GIMP project I'm currently working on. I can only get the BumpMap to appear in that dropdown menu if I have the BumpMap layer selected, not the GIMP layer as instructed.
I've attached a screenshot of the result.
I don't know if it's relevant but as I create layers, the new ones are placed at the top of the Layer Dialogue. Yours looks like they appear at the bottom. I always drag them to the same positions as yours, at Step #4 as instructed, but wondered if the 'oppositeness' was an issue. (Don't think so, I've tried the opposite and still didn't get a Bumpmap in the menu).
I'd be really grateful if you could help me with where I might be going wrong with that BumpMap part.
I'm using Windows 7 and GIMP 2.8.18.

Attachment:
gimp-page0001.jpg
gimp-page0001.jpg [ 303.66 KiB | Viewed 2084 times ]


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 Post subject: Re: Environment Mapped Text Tutorial
PostPosted: Wed Jan 11, 2017 9:04 am  (#250) 
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Welcome to Gimp Chat, Tip57.
I haven't looked at your attachment yet but I doubt the opposite of the layers is your problem. Mine always get added to the top - I think it is a windows thing. If I remember correctly GnuTux used Linux.
About the bump map...Only thing i can think of is if you have tried it more than once you will get a different number for each one you do. The Bump map you are doing at the time should have the number next to it in the layers dialogue as well as the drop down list. You will have to wait for another answer if it still doesn't turn up.
I did one where you had to click on the 'transparent' background while adding light - that was still ticked next time and I had to make sure it was un-ticked be able to get bump maps at all.
Image
Can't find the red EV I d/l ages ago so did a gold one. I used 2.8.18 to do this one.

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