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 Post subject: Release of G'MIC 1.6.3.1
PostPosted: Tue May 26, 2015 2:47 pm  (#1) 
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Dear all,

Sorry for being silent these last days, Just to say I've released a new major version 1.6.3.1 of the G'MIC framework.
Here is the full Changelog :

New features:
- [all] New command -pack and corresponding GIMP filter Layers / Pack which packs a list of input images into a single image, while trying to minimize the empty space.
Image

- [all] New animated demo -x_landscape added.
Image

Improvements:
- [all] Rendering of 3d objects with zbuffer enabled is a bit faster, and light properties are better estimated in case of randomly oriented surfaces.
- [all] Makefile has been cleaned.
- [all] The G'MIC interfaces share now a resources directory gmicrc to store all configuration and data files related to G'MIC. You can force this resource directory location by setting the environment variable GMIC_PATH.
- [all] Math parser understands new functions isfile(path) and isdir(path) which return 0 or 1 whether the given path links to an existing file (resp. directory) or not. Useful to test the existence of multiple files or directories in a same expression.
- [all] Math parser understands new function fdate() which returns time attributes of last write of a file (or directory).

- [gimp] Added tooltips for some button widgets.
Image

- [gimp] Cleaned the plug-in code a little bit to optimize stack usage.
- [gimp] Filter tree is now automatically sorted by alphabetical order, even if additional external sources are included.

- [lib] libgmic is now using libpng, libtiff, libjpeg, libcurl and libfftw by default. It now enables the display windows as well. So you can use libgmic is your own code with most of the G'MIC capabilities activated by default.

- [git] Cleaned the git repo, and created a new repo with the sources only (without the additional resource files). It should be now faster to get the sources from git.

- [web] Improved the web pages. New guide that describes how to use libgmic in your own C++ code : http://gmic.eu/libgmic.shtml
- [web] G'MIC packages are now available for more distros, including Debian wheezy and jessie. ZArt is now compiled and included by default in provided debian packages.

Bug fixes:
- [gimp] Fixed possible buffer overflows in GIMP plug-in.
- [gimp] Fixed loading problems for external sources other than default.


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 Post subject: Re: Release of G'MIC 1.6.3.1
PostPosted: Tue May 26, 2015 3:14 pm  (#2) 
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Works great David; been using it since I first heard of the release yesterday; been using the various alpha builds for a few weeks now. :)

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 Post subject: Re: Release of G'MIC 1.6.3.1
PostPosted: Tue May 26, 2015 5:13 pm  (#3) 
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Very nice, thanks for the update. Works great.

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 Post subject: Re: Release of G'MIC 1.6.3.1
PostPosted: Tue May 26, 2015 5:23 pm  (#4) 
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Where is the download link?


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 Post subject: Re: Release of G'MIC 1.6.3.1
PostPosted: Tue May 26, 2015 5:36 pm  (#5) 
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Click link below Mackenzieh and choose the one for your OS. :)

http://gmic.eu/download.shtml

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 Post subject: Re: Release of G'MIC 1.6.3.1
PostPosted: Tue May 26, 2015 6:53 pm  (#6) 
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David nice to see you are back, are you able to help me with the Samj filters my script is missing

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 Post subject: Re: Release of G'MIC 1.6.3.1
PostPosted: Tue May 26, 2015 7:04 pm  (#7) 
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lylejk wrote:
Click link below Mackenzieh and choose the one for your OS. :)

http://gmic.eu/download.shtml


Thanks Lyle. :)


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 Post subject: Re: Release of G'MIC 1.6.3.1
PostPosted: Wed May 27, 2015 2:17 am  (#8) 
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I downloaded and installed the new version of GMIC today but was somewhat surprised the first time I used it!

In a multilayer xcf file with a canvas size 1600 x 1200, I had one oversize layer (1737 x 1499) against which I processed GMIC>local orientation and GMIC>gradient norm. Settings were active layer for input and new layer for output mode. The 2 new layers were created as expected.

But after creating these 2 new layers, I noticed that every other layer had been re-sized to 1737 x 1499 also, which was certainly not what I expected, nor to my knowledge did it happen in previous GMIC versions.

Just to make sure I started a new 1600 x 1200 file and was able to recreate the situation.

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 Post subject: Re: Release of G'MIC 1.6.3.1
PostPosted: Wed May 27, 2015 2:42 am  (#9) 
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@oldmangrumpy : could you tell me a bit more about this ? Simple detailed steps to reproduce the problem ? I've tried on my version but without success (the two new layers created keep the size of each of the input layers).


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 Post subject: Re: Release of G'MIC 1.6.3.1
PostPosted: Wed May 27, 2015 3:10 am  (#10) 
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OK will do -

1. Created new canvas of 1600 x 1200
2. Added a 'starry sky' from filters>render>starry sky
3. Pasted a layer with a size of 1713 x1442
4 Applied GMIC>gradient norm against the pasted layer

... and that's it, all layers now resized!

Image

... xcf file attached ...


Attachments:
File comment: Newly created ...
GMIC.xcf [1.68 MiB]
Downloaded 87 times

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 Post subject: Re: Release of G'MIC 1.6.3.1
PostPosted: Wed May 27, 2015 6:09 am  (#11) 
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From what I see, the input layers are *not* resized.
What it does is enlarge the canvas size so that the biggest of the resulting layer is fully visible.
That is an intended behavior actually. If you apply one G'MIC filter on an image and if this filter returns a bigger image, you certainly don't want your resulting image
to be cropped to the original layer size.


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 Post subject: Re: Release of G'MIC 1.6.3.1
PostPosted: Wed May 27, 2015 6:24 am  (#12) 
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OK, thank you Ronounors for the prompt follow up - bit of a moot point in regard to canvas/image 'resizing' but if that's the way it is supposed to work, then we go with the flow.

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 Post subject: Re: Release of G'MIC 1.6.3.1
PostPosted: Wed May 27, 2015 6:27 am  (#13) 
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Yes, actually G'MIC cannot determine automatically what optimal size you want for a new layer generated by a filter.
- If it doesn't resize the output layer to make it fully visible, then people will ask why they can see only a portion of the output layer.
- If it resizes the output layer to make it fully visible, then people will ask why the canvas size has been enlarged.
I doubt there is a solution that makes everyone happy :)


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 Post subject: Re: Release of G'MIC 1.6.3.1
PostPosted: Wed May 27, 2015 11:51 am  (#14) 
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Given that SourceForge is not trustworthy (see link) is there an alternative host site for downloading G'MIC?
https://plus.google.com/+gimp/posts/cxhB1PScFpe


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 Post subject: Re: Release of G'MIC 1.6.3.1
PostPosted: Wed May 27, 2015 11:56 am  (#15) 
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How can G'MIC users access the Virtual Landscape feature? Where is it located?


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 Post subject: Re: Release of G'MIC 1.6.3.1
PostPosted: Wed May 27, 2015 11:57 am  (#16) 
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Yes; some Sourceforge sites have compromised downloads (like a PDF distiller that I helped a friend recently install; it left a malware package that took over 3 hours for me to eliminate. The distiller itself still worked fine. I don't recall the program now but it was from Sourceforge) but G'MIC @ Sourceforge is still good Acmespace. :)

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 Post subject: Re: Release of G'MIC 1.6.3.1
PostPosted: Wed May 27, 2015 12:00 pm  (#17) 
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mackenzieh wrote:
How can G'MIC users access the Virtual Landscape feature? Where is it located?


Navigate to the link as outlined below Mackenzieh. :)


Attachments:
Untitled.png
Untitled.png [ 245.57 KiB | Viewed 1336 times ]

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Lyle

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 Post subject: Re: Release of G'MIC 1.6.3.1
PostPosted: Wed May 27, 2015 12:02 pm  (#18) 
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lylejk wrote:
mackenzieh wrote:
How can G'MIC users access the Virtual Landscape feature? Where is it located?


Navigate to the link as outlined below Mackenzieh. :)


Thanks, Lyle! :)


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 Post subject: Re: Release of G'MIC 1.6.3.1
PostPosted: Wed May 27, 2015 12:59 pm  (#19) 
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@Acmespace : Indeed, I'm seriously thinking about leaving Sourceforge. I'll probably migrate all the G'MIC stuffs to the local forge we have here at the lab. A way for us to have full control on the files and sources we provide.


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 Post subject: Re: Release of G'MIC 1.6.3.1
PostPosted: Wed May 27, 2015 4:52 pm  (#20) 
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Does anyone know how to update gmic in linux. I tried putting it in plugins but that didn’t work. It's permissions are set so it's not that.

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