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 Post subject: Re: Anyone know how to compile Knotter for Windows?
PostPosted: Thu May 16, 2013 12:23 pm  (#181) 
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mbasagli wrote:
The colors may change depending on the structure of the knot.
Each rope is assigned a color cyclically: one color per rope, once colors run out start over from the first color.
Editing the knot will add or remove some ropes so if the knot is broken in two parts or two links are joined together the color cycle will change.
It may not be the most intuitive way to assign color but it's not possible to know the number of ropes from the start.

There was already the option to add a background image but it was not very flexible.

I linked the library statically so it does not require DLLs. You have to compile Qt from source to have that.

The border has been removed from 0.9.0 because it caused several problems. I have already planned to re-introduce borders and make them more flexible than before (allowing multiple borders). I did not have the time to implement this in 0.9.0 but it will be implemented soon.


Multiple borders! What a grand idea. :)
Are you going to add the manual for final release? It does load the website manual but some folks may not have internet some days.

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 Post subject: Re: Anyone know how to compile Knotter for Windows?
PostPosted: Thu May 16, 2013 12:33 pm  (#182) 
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I don't know. I see that a lot of programs load a website to display the manual.
Maybe I'll add a copy of the wiki to the program data and make the browser open that.
But that can happen only after the documentation gets to a good shape...


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 Post subject: Re: Anyone know how to compile Knotter for Windows?
PostPosted: Thu May 16, 2013 12:55 pm  (#183) 
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mbasagli wrote:
I believe Knotter 0.9.0 is ready. It has not been tested a lot so it may contain some bugs.

I have created a binary for windows: http://sourceforge.net/projects/knotter ... p/download
Windows Vista, knotter-0.9.0, File | Exit is not working.

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 Post subject: Re: Anyone know how to compile Knotter for Windows?
PostPosted: Thu May 16, 2013 1:38 pm  (#184) 
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mbasagli wrote:
I don't know. I see that a lot of programs load a website to display the manual.
Maybe I'll add a copy of the wiki to the program data and make the browser open that.
But that can happen only after the documentation gets to a good shape...


Maybe you could offer a PDF download on the wiki or the manual page itself?It would be pretty easy to grab the HTML website manual and convert it to PDF i think. :bigthup

I compiled Knotter and it runs but i can not resize or move the window.It is stuck at top left of the monitor. :)

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 Post subject: Re: Anyone know how to compile Knotter for Windows?
PostPosted: Thu May 16, 2013 1:52 pm  (#185) 
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Clear the configuration from the preferences dialog and restart. That should get everything back as a fresh install.


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 Post subject: Re: Anyone know how to compile Knotter for Windows?
PostPosted: Thu May 16, 2013 1:58 pm  (#186) 
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I was also wondering if a stack option or arrange objects option could be added? :)
Of course then were talking adding layers aren't we. :ninja :ninja :ninja

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 Post subject: Re: Anyone know how to compile Knotter for Windows?
PostPosted: Thu May 16, 2013 2:19 pm  (#187) 
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Just a couple of ours ago I opened a ticket for multiple layers ;)
Right now its target is 2.0 which means not-so-near future.
And thanks Odinbc, I forgot about File > Exit. Now it's fixed and will be working on the next short-term release.


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 Post subject: Re: Anyone know how to compile Knotter for Windows?
PostPosted: Thu May 16, 2013 2:30 pm  (#188) 
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mbasagli wrote:
Just a couple of ours ago I opened a ticket for multiple layers ;)
Right now its target is 2.0 which means not-so-near future.

And thanks Odinbc, I forgot about File > Exit. Now it's fixed and will be working on the next short-term release.


That looks like a very nice set of future layer options.The reason i asked about layering is because of the alpha.

Any ideas about why my compiled windows version is stuck in restore down mode in the upper left monitor window, and can not be moved?

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 Post subject: Re: Anyone know how to compile Knotter for Windows?
PostPosted: Thu May 16, 2013 3:08 pm  (#189) 
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@Rod
It's just the window position, does alt+drag work on Windows to move a window? Or maybe try to right-click on the task bar, you should get the option to move the window.


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 Post subject: Re: Anyone know how to compile Knotter for Windows?
PostPosted: Thu May 16, 2013 3:20 pm  (#190) 
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mbasagli wrote:
@Rod
It's just the window position, does alt+drag work on Windows to move a window? Or maybe try to right-click on the task bar, you should get the option to move the window.


Didn't work until i clicked the task bar and restore.That placed it in the middle of the screen with all the top icons.Weird. :)

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 Post subject: Re: Anyone know how to compile Knotter for Windows?
PostPosted: Thu May 16, 2013 3:45 pm  (#191) 
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Couldn't figure out how to get multi-colors either until I read through your thread and put 2 and 2 together Rod. It's important in order to export multi-vectored output for creating weaves should you want to do so (normally too lazy to do; lol). :)

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 Post subject: Re: Anyone know how to compile Knotter for Windows?
PostPosted: Fri May 17, 2013 10:35 am  (#192) 
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Rapid progress - 0.9.1 !


Attachments:
Knotter 0.9.1 with new option STYLE.png
Knotter 0.9.1 with new option STYLE.png [ 263.56 KiB | Viewed 925 times ]

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 Post subject: Re: Anyone know how to compile Knotter for Windows?
PostPosted: Fri May 17, 2013 1:30 pm  (#193) 
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MareroQ wrote:
Rapid progress - 0.9.1 !


Looks interesting but I still would prefer the fill to be strategic knots (tapered for best fit withing a container of course). Think of the equivilent of space filling curves such as Peano or Hilbert curves but in knots that is. :)

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 Post subject: Re: Anyone know how to compile Knotter for Windows?
PostPosted: Fri May 17, 2013 2:08 pm  (#194) 
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Nice idea that of space filling curves!

Simple lattices (squares and triangles) will be easy enough to be added as soon as the plugin system is implemented.

Space-filling curves will require some more work. Once I add them (not in the near term) instead of limiting to a fixed set of fractals, I'll provide a simple L-System editor with some of the most common curves as presets.


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 Post subject: Re: Anyone know how to compile Knotter for Windows?
PostPosted: Fri May 17, 2013 3:05 pm  (#195) 
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L-Systems are cool Mattia, but I'm actually talking about objects such as squares and triangles or arbitrary polygon containers. Cool to be able to branch into the 3rd dimension (pyramids and boxes) but that's sort of out of the scope for now I believe (but I do asketh for too much; lol). Definitely like playing with the gift you gave us by the way. So many possibilities I see. :)

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 Post subject: Re: Anyone know how to compile Knotter for Windows?
PostPosted: Fri May 17, 2013 3:39 pm  (#196) 
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I did compile it also and the styles are pretty cool. :)

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I am sure it will be released soon. :)

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 Post subject: Re: Anyone know how to compile Knotter for Windows?
PostPosted: Fri May 17, 2013 4:33 pm  (#197) 
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mbasagli is there a way to add handles to nodes?

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 Post subject: Re: Anyone know how to compile Knotter for Windows?
PostPosted: Sat May 18, 2013 2:36 am  (#198) 
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You can select and drag the same way as before.
Is that what you mean?


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 Post subject: Re: Anyone know how to compile Knotter for Windows?
PostPosted: Sat May 18, 2013 4:14 am  (#199) 
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mbasagli wrote:
You can select and drag the same way as before.
Is that what you mean?


Not quite.
I want to be able to use handles on the nodes to curve the path. :)
Like the path tool in Inkscape.

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 Post subject: Re: Anyone know how to compile Knotter for Windows?
PostPosted: Sat May 18, 2013 4:34 am  (#200) 
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I have already planned that feature but right now it's one of the far-future ones.


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