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plasti-wrap redone
http://gimpchat.com/viewtopic.php?f=4&t=20434
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Author:  newt [ Mon Jul 10, 2023 11:54 am ]
Post subject:  plasti-wrap redone

I'm trying to recreate an old script-fu I had made that no longer works in modern Gimp.
Its sort of like the plastic wrap filter from Photoshop.
Attachment:
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I've had little luck so far but its got some artifacts.
Perhaps the neon filter has changed a bit.

I'll try to post the steps once I get it figured out.

Author:  Erisian [ Mon Jul 10, 2023 12:37 pm ]
Post subject:  Re: plasti-wrap redone

Good luck with this; it was one of my favourites!

Author:  newt [ Tue Jul 11, 2023 11:24 am ]
Post subject:  Re: plasti-wrap redone

@vitforlinux
Ahh, well that's closer. The plastiwrap210.scm is closer, and the one that merges all layers is a lot more like the Photoshop plug.
But my problem with it was it merged the effect. I think I can work with that though.
Thanks!

Author:  PixLab [ Tue Jul 11, 2023 11:23 pm ]
Post subject:  Re: plasti-wrap redone

maybe you will like the one in G'MIC Filters > G'MIC > Light & Shadow > Relief Light
If you don't have G'MIC as plug-in it's over there > https://gmic.eu

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Author:  newt [ Wed Jul 12, 2023 7:57 am ]
Post subject:  Re: plasti-wrap redone

Yeah, plus it gives you quite a bit more options.

Author:  Pocholo [ Wed Jul 12, 2023 3:35 pm ]
Post subject:  Re: plasti-wrap redone

I recreated the "wrap_effect.scm iccii Elsamuko into a python plugin and later MareroQ added the the Preview the the plugin.
You can download it from https://www.gimpscripts.net/2021/03/pocholos.html

Author:  Erisian [ Wed Jul 12, 2023 5:50 pm ]
Post subject:  Re: plasti-wrap redone

PixLab wrote:
maybe you will like the one in G'MIC Filters > G'MIC > Light & Shadow > Relief Light
If you don't have G'MIC as plug-in it's over there > https://gmic.eu

Attachment:
screenshot_20230712-122207.jpg


Oh yes, of course. I used to use it a lot.
http://gimpchat.com/viewtopic.php?f=11&t=7325&p=93620&hilit=gimp+gore#p93496

Image

Author:  newt [ Thu Jul 13, 2023 10:51 am ]
Post subject:  Re: plasti-wrap redone

@Pocholo
Ok I'll give it a look.

Author:  contrast_ [ Fri Jul 14, 2023 3:02 pm ]
Post subject:  Re: plasti-wrap redone

My bevel plugin on the overlay blend mode makes something like plastic wrap

Attachment:
plastic_wrap_lb_bevel.png
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https://github.com/LinuxBeaver/GEGL-Eff ... sing-GEGL/

Author:  newt [ Sat Jul 15, 2023 10:08 am ]
Post subject:  Re: plasti-wrap redone

Heh, yeah that's pretty close.

Author:  contrast_ [ Sat Oct 07, 2023 10:50 am ]
Post subject:  Re: plasti-wrap redone

I have a competing plugin that uses an algorithm similar to my bevel filter, but it does more to optimize a plastic effect, such as smoothing and blurring the original image below. There are also other things that are difficult to explain that modify the bevel algorithm to make it better at making plastic wrap.

Download for Linux and windows here.
https://github.com/LinuxBeaver/Plastic_ ... n/releases

Attachment:
sarah_bonito_plastic_wrap.png
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Attachment:
plastic_face.png
plastic_face.png [ 214.97 KiB | Viewed 2492 times ]



Currently plastic internally uses the blend mode "hard light" on its emboss. But in the future I could give it a blend mode switcher for "hard light" "soft light" "overlay" "grain merge' and more. Changing the GEGL blend mode switcher that all GEGL filters have will not have the same effect. As that is blending everything. An internal blend mode switcher would only blend the emboss filter and nothing else.

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