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Experimenting with GEGL and Gimp from (2012-2017) - WITH MY PLUGINS http://gimpchat.com/viewtopic.php?f=4&t=20778 |
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Author: | contrast_ [ Sun Feb 25, 2024 12:00 am ] |
Post subject: | Experimenting with GEGL and Gimp from (2012-2017) - WITH MY PLUGINS |
This thread shows me studying GEGL 0.2 from April 2012 just for fun so I can learn more about GEGL. Below are operations that were never in Gimp and were abandoned from GEGL's workshop section long ago. In current day GEGL code they don't exist. Here is some facts about GEGL's history. gegl:box-min, gegl:box-max, gegl:box-percentile, and gegl:disk-percentile were are fused together to make Median Blur AKA gegl:median-blur. gegl:color-reduction was cancelled and succeeded by gegl:channel-mixer as it did not exist them. Maybe its code was used to aid channel mixer, that I don't know. Though I am sure the filter above had its code used to aid Median. max-rgb from 2012 that to my knowledge has no counterpart increased all rgb channels gegl:max-rgb was cancelled and replaced by nothing, but maybe it was a precursor to gegl:channel-mixer gegl:kuwahara (edge only smooth) was cancelled and replaced by nothing, and even earlier versions of GEGL in 2011 had gegl:kuwahara-min and gegl:kuwara-hara max. I cannot get these operations working Preview of GEGL box radius that is like Median Blur on Square (but more intense and wide) Preview of GEGL max rgb |
Author: | contrast_ [ Sun Feb 25, 2024 12:04 am ] |
Post subject: | Experimenting with old GEGL and Gimp from (2012-2017) - WITH MY PLUGIN |
I am going to try making a GEGL plugin using GEGL code from 2012. It will be a text styler. Many things are literally the same except for a legacy command called gegl-chant and something called priv-> needs to be in front of all node chaining filters. My goal is to prove it was possible to make GEGL plugins a decade ago, but no one did it. Now we can know what it would be like to make a GEGL filter like I do today but back in 2012. |
Author: | contrast_ [ Sun Feb 25, 2024 12:50 am ] |
Post subject: | Re: I compiled abandoned GEGL operations from 2012 |
The legacy GEGL plugin from 2012 is compiled. Now I have to compile the legacy operations it depends on like legacy gaussian-blur, legacy emboss, and box-max, ect.. Here is the code Code: Select all /* This file is an image processing operation for GEGL |
Author: | contrast_ [ Sun Feb 25, 2024 12:59 am ] |
Post subject: | Re: I compiled abandoned GEGL operations from 2012 |
The project failed because gegl:gaussian-blur from 2012 is very different and will not compile on my machine. Without gaussian blur the plugin won't work. Code: Select all | Well at least I tried making a GEGL plugin from 2012. Later I will see if I can compile 2012 GEGL and run it in a command line outside of Gimp |
Author: | CmykStudent [ Sun Feb 25, 2024 11:17 am ] |
Post subject: | Re: Study of legacy GEGL from 2012 |
contrast_: I think gegl:max-rgb was a recreation of GIMP's plug-in for max-RGB: https://docs.gimp.org/2.8/en/plug-in-max-rgb.html It's been removed from 2.99 but still exists in 2.10 I think. |
Author: | contrast_ [ Tue Feb 27, 2024 12:53 am ] |
Post subject: | Re: Study of legacy GEGL from 2012 |
I configured everything yet still an appimage of gimp 2.8 failed to detect the gegl plugin in /home/(USERNAME)/.local/share/gegl-0.2/plug-ins It looks like it wasn't possible to make GEGL plugins for Gimp back then. |
Author: | contrast_ [ Tue Feb 27, 2024 1:36 am ] |
Post subject: | Re: Study of legacy GEGL from 2012 |
I have 3 executables of gimp 2.8.22 and only one of them has GEGL Graph syntax writing area in GEGL Operations > gegl. I tried it and the classic GEGL commands 'id and ref' crashed Gimp 2.8. wow |
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