There was an article :
http://libregraphicsworld.org/blog/entr ... evelopmentAbout how performance and speed in Photoshop is simply better, with that had this interesting part :
Quote:
We knew all along that Photoshop works interactively at reduced sizes — basically on a mipmap of the original image content, not just the display, and probably also compresses the image data it isn't using directly.
So last year, during last year's kickstarter, Dmitry started looking into how that would function — you have to juggle virtual memory, the mipmap, the compression... And we got far enough for a proof of concept.