It is currently Tue Jul 02, 2024 12:41 am


All times are UTC - 5 hours [ DST ]



Post new topic Reply to topic  [ 36 posts ]  Go to page 1, 2  Next
Author Message
 Post subject: GEGL Effects lite is officially in Gimp 2.99.19 latest.
PostPosted: Sat Apr 15, 2023 5:57 pm  (#1) 
Offline
GimpChat Member
User avatar

Joined: Oct 31, 2020
Posts: 1455
GEGL Effects CE is getting a special build baked into Gimp 2.99 by a associate Gimp dev. It will be transformed into a "GEGL Gimp Operation" and will be a candidate to be put in Gimp 3 officially.

The build doesn't exist yet but I am excited and will keep everyone updated

https://gitlab.gnome.org/GNOME/gimp/-/issues/9327

If you want this to happen show support here.


Last edited by contrast_ on Sun Mar 10, 2024 10:18 pm, edited 6 times in total.

Share on Facebook Share on Twitter Share on Orkut Share on Digg Share on MySpace Share on Delicious Share on Technorati
Top
 Post subject: Re: GEGL Effects has a chance of getting into Gimp 3 officially
PostPosted: Sun Apr 16, 2023 2:10 am  (#2) 
Offline
GimpChat Member
User avatar

Joined: Sep 27, 2016
Posts: 345
Location: Germany, BW
Congrats @_contrast :coolthup

_________________
Regards
nelo

(Gimp 2.10 on Linux Mint MATE 20.1)


Top
 Post subject: Re: GEGL Effects has a chance of getting into Gimp 3 officially
PostPosted: Sun Apr 16, 2023 2:42 am  (#3) 
Offline
GimpChat Member
User avatar

Joined: Aug 08, 2016
Posts: 2060
Location: East Midlands of England
:bigthup Fingers crossed for you.

_________________
Image

"Let no one steal your dreams."
Paul Cookson


Latest plug-in update: Paragrapher v.1.4
Custom Font Links
Tools
Character Paths
White Bases


Top
 Post subject: Re: GEGL Effects has a chance of getting into Gimp 3 officially
PostPosted: Sun Apr 16, 2023 3:47 pm  (#4) 
Offline
GimpChat Member
User avatar

Joined: Oct 31, 2020
Posts: 1455
I just built a special version of GEGL Effects CE designated for Gimp 3. It is only in Private DM's with a Gimp dev.

Changes made are trivial but operations were renamed

gegl effects continual edition is now "gegl effects" gegl:gegleffects
bevel is now called "bevel and emboss" gegl:bevelemboss
innerglow is now called "inner glow shadow" gegl:innerglowshadow
zzstrokebevelimage got an extra z.

It is still exactly the same as the latest April 4th build.

Now a Gimp Dev will convert this version of GEGL Effects into a "Gimp GEGL Plugin" and bake it into a custom build of 2.99. The special build is needed so users can run the plugin version alongside the official version in Gimp.


Last edited by contrast_ on Sun Apr 16, 2023 3:52 pm, edited 1 time in total.

Top
 Post subject: Re: GEGL Effects has a chance of getting into Gimp 3 officially
PostPosted: Sun Apr 16, 2023 6:56 pm  (#5) 
Offline
GimpChat Member
User avatar

Joined: Oct 31, 2020
Posts: 1455
I am also trying to get Custom Bevel into Gimp officially. It will be renamed "Designer Bevel" and will be a watered down version. GEGL Effects will NOT be watered down. Custom Bevel had too many sliders and it had to be neutered for its own good.

Attachment:
Ft36wwNX0AEfcRj.jpg
Ft36wwNX0AEfcRj.jpg [ 135.5 KiB | Viewed 3502 times ]


Top
 Post subject: Re: GEGL Effects has a chance of getting into Gimp 3 officially
PostPosted: Fri Apr 21, 2023 8:10 am  (#6) 
Offline
GimpChat Member
User avatar

Joined: Oct 31, 2020
Posts: 1455
The candidate Inner Glow and Bevel GEGL Plugins I am trying to get into Gimp 2.99 officially will be renamed again.

"Bevel to blend" and "Inner Glow to blend"

to indicate they require use of blend modes. No changes to features just a different titled name. This is because Gimp does
not allow descriptions for official GEGL filters in it.


Top
 Post subject: Re: GEGL Effects has a chance of getting into Gimp 3 officially
PostPosted: Fri Apr 28, 2023 7:59 am  (#7) 
Offline
GimpChat Member
User avatar

Joined: Oct 31, 2020
Posts: 1455
Today is the first that day a Gimp dev started serious work on the port from plug-in to Gimp 3 main menu. I will keep everyone updated on the progress or difficulties.


Top
 Post subject: Re: GEGL Effects has a chance of getting into Gimp 3 officially
PostPosted: Sun Apr 30, 2023 10:09 pm  (#8) 
Offline
GimpChat Member
User avatar

Joined: Oct 31, 2020
Posts: 1455
Custom Bevel's candidate for 2.99 and Custom Bevel normal version are going to be updated to solve this bug.

viewtopic.php?f=9&t=20379


Top
 Post subject: Re: GEGL Effects has a chance of getting into Gimp 3 officially
PostPosted: Sun Jun 11, 2023 8:18 pm  (#9) 
Offline
GimpChat Member
User avatar

Joined: Oct 31, 2020
Posts: 1455
Custom Bevel's 2.99 candidate is getting ready to be baked into the latest version of GEGL.


Top
 Post subject: Re: GEGL Effects has a chance of getting into Gimp 3 officially
PostPosted: Mon Jun 12, 2023 2:31 pm  (#10) 
Offline
GimpChat Member
User avatar

Joined: Sep 27, 2016
Posts: 345
Location: Germany, BW
Congrats @contrast_ :clap
You deserve it after all that work.

_________________
Regards
nelo

(Gimp 2.10 on Linux Mint MATE 20.1)


Top
 Post subject: Re: GEGL Effects has a chance of getting into Gimp 3 officially
PostPosted: Wed Jun 14, 2023 6:52 pm  (#11) 
Offline
GimpChat Member
User avatar

Joined: Oct 31, 2020
Posts: 1455
Custom Bevel's fork was accepted into GEGL officially. It will be in the next build of Gimp 2.99.
:yes :gimp :yes
Image
It is in the process of becoming an official GEGL operation and currently is in the "workshop" section of GEGL operations.


Top
 Post subject: Re: GEGL Effects has a chance of getting into Gimp 3 officially
PostPosted: Wed Jun 14, 2023 11:38 pm  (#12) 
Offline
Administrator
User avatar

Joined: Aug 10, 2012
Posts: 13068
Location: Native to NYC living in Arizona, Gimp 2.8 & 2.10, Win 11 PC.
contrast_ wrote:
Custom Bevel's fork was accepted into GEGL officially. It will be in the next build of Gimp 2.99.
:yes :gimp :yes
[ Image ]
It is in the process of becoming an official GEGL operation and currently is in the "workshop" section of GEGL operations.

Image

_________________
Image
"A wise man learns more from a foolish question than a fool can learn from a wise answer"
Image


Top
 Post subject: Re: GEGL Effects has a chance of getting into Gimp 3 officially
PostPosted: Thu Jun 15, 2023 4:45 pm  (#13) 
Offline
GimpChat Member
User avatar

Joined: Oct 31, 2020
Posts: 1455
Here is the code of it. GEGL's lead dev Pippin has modified already it in ways I don't entirely understand.

https://gitlab.gnome.org/GNOME/gegl/-/b ... /chamfer.c

He seems to be giving it new operations and parameters.

NOTE: STRONG RECOMMENDATION TO NOT USE OR COMPILE, AS THE BINARY WILL CONFLICT WITH THE PLUGIN VERSION OR FUTURE VERSION OF GIMP 3. You can wait till the next version of 2.99 to use this. Only compile if you know what you are doing and know to remove it on the next 2.99 release)

Here are a list of changes Pippin made that I do understand.

The Plugin has been renamed to Chamfer which is apparently another name of bevel.

2. Pippin apparently made a new GEGL operation called Alpha-Clip which substitutes for median-blur radius=0 to repair a GEGL graph. It is not as good as my method and I argue for why here
https://gitlab.gnome.org/GNOME/gegl/-/issues/330

3. Changing the way I hide advance sliders.





I may provide binaries of said novel filter (alpha-clip) soon as I find it useful for GEGL development.


Top
 Post subject: Re: GEGL Effects has a chance of getting into Gimp 3 officially
PostPosted: Fri Jun 16, 2023 1:44 am  (#14) 
Offline
GimpChat Member
User avatar

Joined: Aug 08, 2016
Posts: 2060
Location: East Midlands of England
Congratulations C - you really have deserved this recognition of all your hard work and determination. :bowdown :geekon

_________________
Image

"Let no one steal your dreams."
Paul Cookson


Latest plug-in update: Paragrapher v.1.4
Custom Font Links
Tools
Character Paths
White Bases


Top
 Post subject: Re: GEGL Effects has a chance of getting into Gimp 3 officially
PostPosted: Sat Jun 17, 2023 2:32 pm  (#15) 
Offline
GimpChat Member
User avatar

Joined: Oct 31, 2020
Posts: 1455
A special build of GEGL Effects named GEGL:Styles was made based on the April 4th stable. This build is 100% GEGL and does not use Gimp operations. and is intended to be in Gimp 3. To sadly put it it had to be downgraded to be 100% GEGL compatible. List of changes below.

Differences from current release GEGL Effects and GEGL Styles

1. Solid color fill and color overlay blend modes, Glass on Text, Shiny Text, Knock Out Text, Extra Outline are not there because this happened after April 4th stable.

2. Gradient was entirely removed and Outline Bevel is where Gradient once was.

3.Bevel inside GEGL Styles lost a ton of its blend mode options because they were Gimp only. It was severely downgraded in a sense.

4. Inner Glow inside GEGL Styles lost a bunch of blend mode options but was given a bunch of new GEGL only blend modes that do unique things that the plugin version can't do.

5. In attempt to make the bevel in GEGL Styles better it was given two gegl:levels sliders.

GEGL Styles has three parts

1. Color, Outline and Shadow

2. Bevel and Inner Glow

3. Image File Overlay and Special Options for Outline.


GEGL Styles cannot be released in the wild because it is only meant for Gimp's team and I don't want conflicting binaries floating around.

Images of GEGL Styles

Image
Image


Top
 Post subject: Re: GEGL Effects has a chance of getting into Gimp 3 officially
PostPosted: Sat Jun 17, 2023 2:41 pm  (#16) 
Offline
GimpChat Member
User avatar

Joined: Oct 31, 2020
Posts: 1455
The only thing preventing me from submitting GEGL Styles to Gimp's team is me waiting for a Gimp Dev (barefootliam) to get rid of its one hidden operation.

btw Gimp team is expecting it and they talked about WANTING my plugins at their conference. I can say with strong confidence it will get in.


Top
 Post subject: Re: GEGL Effects has a chance of getting into Gimp 3 officially
PostPosted: Fri Jun 30, 2023 10:55 pm  (#17) 
Offline
GimpChat Member
User avatar

Joined: Oct 31, 2020
Posts: 1455
For now on I will be referring to the build of GEGL Effects that is intended for Gimp 3 as GEGL Styles (gegl:styles) it has no yet been accepted into Gimp but Gimp's team is aware that it is coming.

I have attached screenshots of GEGL Styles and stuff I sent Gimp's team about it for GEGL's website all in this zip. Check it out here it contains neat documentation.
https://cdn.discordapp.com/attachments/ ... mation.zip

GEGL Styles is very similar to the April 4th 2023 Build of GEGL Effects but without a Gradient. Gradient was completely removed


Top
 Post subject: Re: GEGL Effects has a chance of getting into Gimp 3 officially
PostPosted: Fri Jul 14, 2023 3:45 pm  (#18) 
Offline
GimpChat Member
User avatar

Joined: Oct 31, 2020
Posts: 1455
Here is Custom Bevel officialy in Gimp 3. I had to disable two checkboxes to make it look like Custom Bevel.

I don't like what Oyvind did to it but it is what it is.


Attachment:
custom_bevel.png
custom_bevel.png [ 89.55 KiB | Viewed 3324 times ]


Top
 Post subject: Re: GEGL Effects has a chance of getting into Gimp 3 officially
PostPosted: Fri Jul 14, 2023 3:46 pm  (#19) 
Offline
GimpChat Member
User avatar

Joined: Oct 31, 2020
Posts: 1455
It may end it being that chamfer replaces normal Bevel entirely in GEGL Styles.


Top
 Post subject: Re: GEGL Effects has a chance of getting into Gimp 3 officially
PostPosted: Sat Jul 15, 2023 2:22 am  (#20) 
Offline
GimpChat Member
User avatar

Joined: Aug 08, 2016
Posts: 2060
Location: East Midlands of England
I'm both pleased for you :) and sad :( that your original version has been changed. I guess that there is little chance of this being different as Gimp 3 progresses!

_________________
Image

"Let no one steal your dreams."
Paul Cookson


Latest plug-in update: Paragrapher v.1.4
Custom Font Links
Tools
Character Paths
White Bases


Top
Post new topic Reply to topic  [ 36 posts ]  Go to page 1, 2  Next

All times are UTC - 5 hours [ DST ]


   Similar Topics   Replies 
No new posts Officially compiled GEGL Filter plugins for Windows

8

No new posts Attachment(s) GEGL "Glass over Text' is STAND ALONE BUT NOW PART OF GEGL EFFECTS

5

No new posts Attachment(s) GEGL Inner Glow (Filter of itself but now ships with GEGL Effects)

37

No new posts Attachment(s) About namespaces in GEGL Plugins (old GEGL effects will break)

3

No new posts Attachment(s) GEGL Bevel (filter of its own but now ships with GEGL Effects)

32



* Login  



Powered by phpBB3 © phpBB Group