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 Post subject: Project of texture
PostPosted: Tue Dec 03, 2013 5:31 pm  (#1) 
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Bonjour,

This is a project of texture on an image.
GMIC is used to obtain it.
Is it interesting?

Source : http://www.fontplay.com/freephotos/4thf ... 706-13.jpg


Attachments:
test_texture..jpg
test_texture..jpg [ 355.54 KiB | Viewed 2492 times ]
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 Post subject: Re: Project of texture
PostPosted: Tue Dec 03, 2013 6:58 pm  (#2) 
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I like it a lot. It looks metallic.

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 Post subject: Re: Project of texture
PostPosted: Wed Dec 04, 2013 3:38 am  (#3) 
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:tyspin Ek22


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 Post subject: Re: Project of texture
PostPosted: Wed Dec 04, 2013 3:57 am  (#4) 
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yes ,it looks interesting

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 Post subject: Re: Project of texture
PostPosted: Wed Dec 04, 2013 7:57 am  (#5) 
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Looks like sand painting. I love it Sam! :)

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 Post subject: Re: Project of texture
PostPosted: Wed Dec 04, 2013 8:15 am  (#6) 
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:tyspin Rod


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 Post subject: Re: Project of texture
PostPosted: Wed Dec 04, 2013 8:30 am  (#7) 
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Front of his shirt looks like it is beading

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 Post subject: Re: Project of texture
PostPosted: Wed Dec 04, 2013 1:53 pm  (#8) 
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samj: yes, that looks very interesting! i use the "couleurs metalliques" filter a lot and this looks every bit as promising!

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 Post subject: Re: Project of texture
PostPosted: Wed Dec 04, 2013 4:37 pm  (#9) 
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Thank you for the answers :tyspin

I think I'll have to make a script-fu because I used a mapping function that does not exist in G'MIC.
Nevertheless, I will still try to create a 100% G'MIC filter.


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 Post subject: Re: Project of texture
PostPosted: Wed Dec 04, 2013 8:07 pm  (#10) 
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Bonjour,

I could make a small filter 100% G'MIC.

I have attached an example with a colorization. The parameters are shown on the image.

Source Image : http://www.fontplay.com/freephotos/4thf ... 506-02.jpg

Filters > G'MIC > Testing > 001 > Texture 001

Filter in the archive Texture_001.zip


Attachments:
Texture_001.jpg
Texture_001.jpg [ 336 KiB | Viewed 2296 times ]
Texture_001.zip [1.61 KiB]
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 Post subject: Re: Project of texture
PostPosted: Wed Dec 04, 2013 8:09 pm  (#11) 
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samj wrote:
Thank you for the answers :tyspin

I think I'll have to make a script-fu because I used a mapping function that does not exist in G'MIC.
Nevertheless, I will still try to create a 100% G'MIC filter.

Sounds great Sam. I can't wait to check it out. :)

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 Post subject: Re: Project of texture
PostPosted: Wed Dec 04, 2013 8:11 pm  (#12) 
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@Rod

See post 10 :)


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 Post subject: Re: Project of texture
PostPosted: Wed Dec 04, 2013 9:03 pm  (#13) 
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does anyone know where to put the file from the zip in a portable?

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Last edited by Graechan on Wed Dec 04, 2013 9:23 pm, edited 1 time in total.

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 Post subject: Re: Project of texture
PostPosted: Wed Dec 04, 2013 9:22 pm  (#14) 
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I worked out where to put the files
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Nice Filter Samj, ran on default with auto color balance selected

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No matter how much you push the envelope, it'll still be stationery.


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 Post subject: Re: Project of texture
PostPosted: Thu Dec 05, 2013 4:27 am  (#15) 
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Bonjour samj:

I've just installed this filter, but I've found a problem: yesterday I installed your polygonize filter, now I see that isn't installed because the new one has overwrite polygonize. Can I solved this by rename anyone or the right way is other?

Thanks!!!

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 Post subject: Re: Project of texture
PostPosted: Thu Dec 05, 2013 7:25 am  (#16) 
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@Jamac4k

These 2 files ( gmic & .gmic ) allow you to to create and test new filters. Just edit ( under Windows I use Notepad ++ http://notepad-plus-plus.org/ ).
I find this very useful principle.
I changed the files to group the 2 filters ( archive Jamac4k.zip ). You can modify and test your creations.
Filters > G'MIC > Testing > Jamac4k > Texture 001
Filters > G'MIC > Testing > Jamac4k > Polygonize Colored Pencils
etc.


Attachments:
Jamac4k.zip [2.5 KiB]
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 Post subject: Re: Project of texture
PostPosted: Thu Dec 05, 2013 11:04 am  (#17) 
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samj:

A lot of thanks.

I'll try to understand how g'mic's filters are building.

Again, a lot of thanks!!!!.


(A basic idea of an advertisement... for a friends of mine)


Attachments:
samj-plyg-text_dj-music-1000x1000.jpg
samj-plyg-text_dj-music-1000x1000.jpg [ 874.43 KiB | Viewed 1298 times ]

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 Post subject: Re: Project of texture
PostPosted: Thu Dec 05, 2013 4:03 pm  (#18) 
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Bonjour,

Here is the script-fu (it gives the same results as the GMIC script).
To use it, the G'MIC plug-in must be installed.

Filters > Texture 001 ...


Attachments:
texture_001_use_gmic.zip [1.73 KiB]
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 Post subject: Re: Project of texture
PostPosted: Fri Dec 06, 2013 9:25 am  (#19) 
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Bonjour,

Here is a new project with two examples.


Attachments:
texture2_test1.jpg
texture2_test1.jpg [ 167.63 KiB | Viewed 1269 times ]
texture2_test2.jpg
texture2_test2.jpg [ 159.24 KiB | Viewed 1269 times ]
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 Post subject: Re: Project of texture
PostPosted: Fri Dec 06, 2013 9:59 am  (#20) 
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Nice works, samj.

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