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 Post subject: Re: working 16 bit mode (gimpusers)
PostPosted: Tue May 08, 2012 4:41 pm  (#21) 
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Joined: Feb 22, 2012
Posts: 169
Location: Germany
Yes, I got a successful build.
First tests: very unstable.
Loading a picture.
Changing precision to 16 Bit
changing colors (by "Values") -> crash
Painting works but is very slow.
still lots of testing. More maybe tomorrow...


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 Post subject: Re: working 16 bit mode (gimpusers)
PostPosted: Tue May 08, 2012 4:45 pm  (#22) 
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Joined: Feb 22, 2012
Posts: 169
Location: Germany
dd wrote:
Hm, so the versions of gegl + babl that worked for 2.8 won't work for 2.9?

Ok then...

almost...
As I said, there are some functions missing in Babl 0.1.11
There were changes in Babl on, I think 5th may. If you got your Babl later - voila.
If not (as I expect), you have to get Babl source with the latest patches, then compile it.
It will go, believe me, I did it and it worked (Have a look at the babl git repository)
The version didn't change, it is still 0.1.11, so this can be confusing.
Missing functions, hmm, I would call it 0.1.12...


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 Post subject: Re: working 16 bit mode (gimpusers)
PostPosted: Tue May 08, 2012 5:01 pm  (#23) 
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Posts: 459
Yeah, it works now! Thanks guys!

I tried the 16-bit mode with some gradients, it looks real nice but it's a bit buggy... some stray pixels show up that shouldn't be there.


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 Post subject: Re: working 16 bit mode (gimpusers)
PostPosted: Tue May 08, 2012 5:08 pm  (#24) 
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Posts: 619
Location: Netherlands
dd wrote:
Hm, so the versions of gegl + babl that worked for 2.8 won't work for 2.9?

Ok then...

That's what I used w/o any such messages.
From your error log I see that you d/led to your home directory.
Why not to /root ?
And do the compiling as root too,don't use sudo.
Don't worry about getting hacked,this is Linux.
Gerard.

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Kernel-3.9.4 Python-2.7.5/3.3.2
Gimp-2.8.4

I use Linux only.


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 Post subject: Re: working 16 bit mode (gimpusers)
PostPosted: Tue May 08, 2012 7:41 pm  (#25) 
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Posts: 459
gerard82 wrote:
dd wrote:
Hm, so the versions of gegl + babl that worked for 2.8 won't work for 2.9?

Ok then...

That's what I used w/o any such messages.
From your error log I see that you d/led to your home directory.
Why not to /root ?
And do the compiling as root too,don't use sudo.
Don't worry about getting hacked,this is Linux.
Gerard.


Because I like to keep stuff in my home.
This is Linux, you can use it the way that feels best for you...


On another note, I tried to uncheck "use gegl" just to see what happens, and it crashed gimp... guess they really have ported it to use gegl only then :D


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 Post subject: Re: working 16 bit mode (gimpusers)
PostPosted: Tue May 08, 2012 11:57 pm  (#26) 
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Joined: Jul 11, 2010
Posts: 127
Just noticed that samj has 2.9.1 compiled in a Virtual Box package. Might be of interest to you.

"Here is a new version of VirtualBox running GimpEVAL. Cette version est faite avec la distribution Ubuntu "Xubuntu 12.04 LTS (Precise Pangolin)". This version is made with the Ubuntu distribution "Xubuntu 4.12 LTS (Precise Pangolin)."

http://samjcreations.blogspot.com/


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 Post subject: Re: working 16 bit mode (gimpusers)
PostPosted: Wed May 09, 2012 3:00 am  (#27) 
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Location: "Looking for my eraser" =P
I am downloading Sams Gimp-2.8 32 bit portable now. Thanks! :)

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 Post subject: Re: working 16 bit mode (gimpusers)
PostPosted: Wed May 09, 2012 3:08 pm  (#28) 
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Joined: Oct 29, 2010
Posts: 619
Location: Netherlands
I d/led gimp-2.9.1 again together with babl-0.1.11 and gegl-0.2.0.
I enabled 16bit float and I have no color management.
But paint brush lags behind,selections work normal.
I wish the devs would give this priority otherwise nobody will upgrade I think.
Gerard.

_________________
Gentoo Linux always up-to-date.
Kernel-3.9.4 Python-2.7.5/3.3.2
Gimp-2.8.4

I use Linux only.


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 Post subject: Re: working 16 bit mode (gimpusers)
PostPosted: Wed May 09, 2012 3:49 pm  (#29) 
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Joined: Jan 13, 2011
Posts: 542
Location: Poland
I'm testing GIMP 2.9 from 05/05/2012 (Ubuntu 12.04 64 bit).
The version is very unstable (for me no rules when it suddenly turns off) - but I'm glad that there is a chance for very rapid development "Goat Invasion"
I think maybe in a few months everything will be OK.
So far - the effort to install - just for curiosity ...


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