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 Post subject: Re: binaries Gimp Win + sources
PostPosted: Sun Jun 16, 2013 12:42 pm  (#41) 
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Posts: 916
Bonjour,

Binaries AUMASK sharpening & Saturation Equalizer :


Aumask-0.9.2 by Tibor Bamhor
Filters > Enhance >
http://registry.gimp.org/node/25326
http://code.google.com/p/aumask/wiki/Introduction


satequalizer-0.9.1 by Tibor Bamhor
Filters > Enhance > Saturation Equalizer.
http://registry.gimp.org/node/25300
http://code.google.com/p/satequalizer/wiki/Introduction


Attachments:
aumask-0.9.2-Gimp-2.8_Win-32bits-64bits.zip [82.1 KiB]
Downloaded 211 times
satequalizer-0.9.1-32bits-64bits-gimp-2.8-win.zip [85.09 KiB]
Downloaded 341 times
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 Post subject: Re: binaries Gimp Win + sources
PostPosted: Sun Jun 16, 2013 12:55 pm  (#42) 
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Thank you, samj! :bigthup

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 Post subject: Re: binaries Gimp Win + sources
PostPosted: Sun Jun 16, 2013 5:46 pm  (#43) 
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My AU filter was at 6.x samj and 32-bit. lol

Thanks a heap. :)

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 Post subject: Re: binaries Gimp Win + sources
PostPosted: Mon Jun 17, 2013 4:56 am  (#44) 
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Posts: 1175
Hi SamJ,
I tried to recompile the sources provided but I got an error due to the reference to a deprecated statement: "g_thread_init"
By googling, I found out that this statement is no more necessary since many years
(probably the original sources are very old).
I just removed the related lines (well, I commented them out) and both did compile regularly and - at a first trial - seem to work appropriately (someone else may double-check later).
I post these notes here for two reasons:
1 - if somebody else is willing to recompile those plug-ins and has a modern environment like the one you kindly provided to me some time ago, he/she may be interested in applying that modification
2 - if you will and agree, you also may update your sources
The statements involved are (they are already commented out by myself):
------------------------------------------------------------------
/* if( !g_thread_supported() ) g_thread_init(NULL);*/
/* if( !g_thread_supported() ) {
printf("g_thread NOT supported!!!\n");
exit (1);}*/
-------------------------------------------------------------------
lines around 886-889 in "saturate.c"
lines around 274-277 in "aumask.c"

for anyone interested....

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 Post subject: Re: binaries Gimp Win + sources
PostPosted: Mon Jun 17, 2013 5:23 am  (#45) 
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Posts: 916
@Dinasset

If you have any suggestions, you should contact the author of the plugin.
Personally I compile with a recent environment (gimp 2.8) and there is no problem.
If you use the old environment I provided as an example, know that it is outdated.


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 Post subject: Re: binaries Gimp Win + sources
PostPosted: Mon Jun 17, 2013 5:49 am  (#46) 
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Yes, SamJ, I have to use the environment you kindly provided to me (gimp 2.7, I guess), I'm unable to set-up one environment by myself; if in the future someone will prepare a "ready to go" environment for 2.8 or later, I will update...
So, my note is good only for people in trouble with compilation...

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 Post subject: Re: binaries Gimp Win + sources
PostPosted: Mon Jun 17, 2013 6:22 am  (#47) 
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@Dinasset

It was a mistake on my part to provide an environment (I do not make that mistake again).
There is no problem compiling... do not try to create one... thank you.


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 Post subject: Re: binaries Gimp Win + sources
PostPosted: Mon Jun 17, 2013 10:25 am  (#48) 
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Posts: 1175
@samj
for myself, it was not a mistake, but a gift.
If you worry about posts about my compilations using that environment, well, I will no more post anything here, I will keep all my errors and patches strictly reserved for my personal use, so not to bother or confuse anyone else around here.
You probably remember the original reason for me to recompile: changing the menu: initially I was asking whether it could be possible to have an external file where the user could set his/her preferred menu path; because this seemed to be not viable, then I decided to have if possible a compiling environment, but I really do not want to create problems to anyone.
I will just continue to use for myself silently the environment even if not up to date, so that - as so far - I can have my menus also for .exe plug-ins, obviously only for those which do not have compilation errors without an easy - for me - solution (the last one mentioned here was an easy to solve error, so I did it: remove a useless deprecated statement, obviously only in my modified source).
If what I say now is enough for you, good, if you prefer me NOT TO USE ANY MORE YOUR ENVIRONMENT, please confirm this intention and I will stop using it (it's your...).
Thanks anyhow

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 Post subject: Re: binaries Gimp Win + sources
PostPosted: Mon Jul 01, 2013 7:22 am  (#49) 
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Bonjour,

This plugin loads NASA/ESA PDS/EDR images.

By Holger Isenberg

http://registry.gimp.org/node/1627

The plug-in will install itself as input filter for files with the following suffixes:
img,imq,qub,pds,edr,bb1,bb2,bb3,bb4,ir1,ir2,ir3,n07,n15,sur,sun,red,grn,blu,sgr,vio


Attachments:
pds-2.4.116-32bits-64bits-Win.zip [278.73 KiB]
Downloaded 35 times
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 Post subject: Re: binaries Gimp Win + sources
PostPosted: Mon Jul 01, 2013 7:54 am  (#50) 
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Joined: May 09, 2012
Posts: 916
Bonjour,

GIMP Mask

By Hirotsuna Mizuno
Modified by Michael J. Hammel
Very minor modifications by Anonymous

GIMP Mask can do and undo several popular image masking (that is, censoring) methods (CP, FL, Q0, MEKO). It was originally written in 1998 by Hirotsuna Mizuno and is now updated to work with GIMP 2.x.

http://registry.gimp.org/node/24496

Filters > Misc > GIMP Mask...


Attachments:
gimpmask-32bits-64bits-Win.zip [125.1 KiB]
Downloaded 62 times
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