Mon Jun 28, 2021 4:30 am
I'm curious as to what this plugin does.
posterize
levels=4
waterpixels
size=32
smoothness=1
regularization=0
illusion
division=8
illusion-type=type1
Mon Jun 28, 2021 4:45 am
Mon Jun 28, 2021 5:03 am
racer-x wrote:Interesting. I guess this will replace script making for many instances. Just make your own filter combinations and save the presets.
Mon Jun 28, 2021 10:52 am
Mon Jun 28, 2021 6:35 pm
Tue Jun 29, 2021 12:23 pm
Sat May 07, 2022 2:05 pm
noise-reduction iterations=6
median-blur percentile=40 alpha-percentile=1
gaussian-blur #stays locked at 0.50 in default. Never changes.
emboss type=bumpmap azimuth=30 elevation=40 depth=1
median-blur radius=4 percentile=900 alpha-percentile=90 high-precision=yes
opacity value=2
#repaste this to make more bevely
noise-reduction iterations=6
median-blur percentile=40 alpha-percentile=1
gaussian-blur #stays locked at 0.50 in default. Never changes.
emboss type=bumpmap azimuth=30 elevation=40 depth=1
median-blur radius=5 percentile=900 alpha-percentile=90 high-precision=yes
opacity value=2
#repaste this to make more bevely
#final effects
dropshadow radius=1 x=2 y=0.6 grow-radius=1 opacity=1.1
bloom threshold=-35
dropshadow x=7.3 y=7.3 grow-radius=1
Sat May 07, 2022 2:16 pm
gegl:rotate degrees=0 sampler=lohalo
gegl:color-overlay value=#00f525
gegl:dropshadow x=0.00 y=0.00 radius=0.00 grow-shape=circle grow-radius=7 opacity=1 color=#000000
gegl:dropshadow x=0.00 y=0 radius=0.00 grow-shape=circle grow-radius=5 opacity=1 color=#ffffff
gegl:dropshadow opacity=1.9 radius=1.6 x=-1.8 y=2.8
Sat May 07, 2022 2:22 pm
gegl:rotate degrees=0.0 sampler=lohalo
gegl:color-overlay value=#ffec00
median-blur percentile=50 alpha-percentile=2
gaussian-blur #stays locked at 0.50 in default. Never changes.
emboss type=bumpmap azimuth=70 elevation=40 depth=3
median-blur radius=10 percentile=100 alpha-percentile=80 high-precision=yes
multiply aux=[gegl:layer src=PUT_YOUR_FILE_HERE.png]
t
opacity value=2
gegl:gray
dropshadow opacity=0.5 x=4 y=2
dropshadow opacity=0.5 x=4 y=2
Sun May 08, 2022 9:28 am
Sun May 08, 2022 1:48 pm
#stained_glass
id=1
noise-spread amount-y=96 amount-x=46 seed=33
oilify mask-radius=1 exponent=3 intensities=115
noise-reduction iterations=2
gimp:layer-mode layer-mode=normal opacity=0.40 aux=[ ref=1 gaussian-blur std-dev-x=2 std-dev-y=2 ]
bloom threshold=80
Sun May 08, 2022 1:59 pm
gimp:desaturate
edge-neon amount=0.65
id=1
gimp:layer-mode layer-mode=hardlight aux=[ ref=1 b gaussian-blur std-dev-y=5 std-dev-x=5 ]
gimp:layer-mode layer-mode=behind opacity=0.14 aux=[ ref=1 b gaussian-blur std-dev-y=33.00 std-dev-x=53.00 gaussian-blur std-dev-y=113.00 std-dev-x=66.00 ]
gimp:layer-mode layer-mode=hardlight aux=[ ref=1 ]
id=2
gimp:layer-mode layer-mode=normal aux=[ ref=2 color-to-alpha color=#000000 ]
color-to-alpha color=#000000 transparency-threshold=0.09
bloom radius=6
gaussian-blur std-dev-y=2.5 std-dev-x=2.5
median-blur neighborhood=diamond radius=2 high-precision=true alpha-percentile=1
id=3
gimp:layer-mode layer-mode=normal opacity=0.25 aux=[ ref=3 bloom limit-exposure=true ]
Sun May 08, 2022 2:10 pm
simplex-noise scale=20 iterations=1 seed=2949
lens-blur radius=0.52 highlight-factor=0.531
softglow glow-radius=0.190 brightness=4.251 sharpness=0.503
median-blur radius=2. percentile=100 alpha-percentile=10 neighborhood=diamond
bloom threshold=77
lens-blur radius=0.50 highlight-factor=0.931
Sun May 08, 2022 2:15 pm
`gegl:rotate degrees=0 sampler=lohalo
gegl:color-overlay value=#00d8ff
median-blur percentile=40 alpha-percentile=2
gaussian-blur #stays locked at 0.50 in default. Never changes.
emboss type=bumpmap azimuth=35 elevation=40 depth=3
median-blur radius=10 percentile=080 alpha-percentile=60 high-precision=yes
opacity value=1.5
dropshadow x=2.6 y=2.6 opacity=1`
noise-reduction iterations=6
median-blur percentile=40 alpha-percentile=1
gaussian-blur #stays locked at 0.50 in default. Never changes.
emboss type=bumpmap azimuth=30 elevation=40 depth=1
median-blur radius=4 percentile=900 alpha-percentile=90 high-precision=yes
opacity value=2
noise-reduction iterations=6
median-blur percentile=40 alpha-percentile=1
gaussian-blur #stays locked at 0.50 in default. Never changes.
emboss type=bumpmap azimuth=30 elevation=40 depth=1
median-blur radius=5 percentile=900 alpha-percentile=90 high-precision=yes
opacity value=2
dropshadow radius=2 x=2 y=2 grow-radius=1
bloom threshold=-75
Sun May 08, 2022 2:18 pm
noise-rgb
gaussian-blur std-dev-y=1.3 std-dev-x=1.3
gray
sepia srgb=1 scale=2
saturation scale=1.2 colorspace=Native
Sun May 08, 2022 2:19 pm
Mon May 09, 2022 6:22 pm
Tue May 10, 2022 3:25 am
Tue May 10, 2022 11:46 pm
Wed May 11, 2022 12:17 am
paynekj wrote:@contrast_
As you're a "GEGL Wizard" please tell me how to use gegl:contrast-curve without it crashing GIMP