It is currently Mon Jul 01, 2024 12:16 pm


All times are UTC - 5 hours [ DST ]



Post new topic Reply to topic  [ 66 posts ]  Go to page Previous  1, 2, 3, 4
Author Message
 Post subject: Re: What does GEGL graph do ?
PostPosted: Thu Aug 04, 2022 8:53 am  (#61) 
Offline
GimpChat Member
User avatar

Joined: May 16, 2010
Posts: 14709
Location: USA
So why doesn't the PDB in Gimp allow GEGL to use all of Gimps procedures to create better filters?
Clearly with all the examples here you call the plug-in and enter its parameters and like magic the filter works.
So why not ask the developers (those guys and gals that write all code for Gimp), to allow the procedure data base and GEGL to interact? Or is that not feasible?

Seems to me Gimp developers are looking to remove all but GEGL from Gimp anyways. So why not grab what they can from existing USER created plugins and scripts to grow GEGL in phenomenal ways?

Right now GEGL being written by users of Gimp has too many limitations.

I say release the craken and allow GEGL and GPDB to mate and create artistic babies together. :bump

_________________
Image
Edmund Burke nailed it when he said, "The only thing necessary for the triumph of evil is for good men to do nothing."


Top
 Post subject: Re: What does GEGL graph do ?
PostPosted: Thu Aug 04, 2022 7:16 pm  (#62) 
Offline
Script Coder
User avatar

Joined: Oct 25, 2010
Posts: 4752
Rod wrote:
So why doesn't the PDB in Gimp allow GEGL to use all of Gimps procedures to create better filters?
Clearly with all the examples here you call the plug-in and enter its parameters and like magic the filter works.
So why not ask the developers (those guys and gals that write all code for Gimp), to allow the procedure data base and GEGL to interact? Or is that not feasible?

Seems to me Gimp developers are looking to remove all but GEGL from Gimp anyways. So why not grab what they can from existing USER created plugins and scripts to grow GEGL in phenomenal ways?

Right now GEGL being written by users of Gimp has too many limitations.

I say release the craken and allow GEGL and GPDB to mate and create artistic babies together. :bump


In the grand scheme of things (Gimp3),the PDB is used only to call plugins since plugin code (C, Python, JavaScript, Lua...) will use Glib objects to interact with Gimp. And GEGL also has a GLib interface, and so can be called from C, Python , JavaScript, Lua...

Didn't dive into the details, though :)

_________________
Image


Top
 Post subject: Re: What does GEGL graph do ?
PostPosted: Sat Aug 20, 2022 9:32 pm  (#63) 
Offline
GimpChat Member
User avatar

Joined: Oct 31, 2020
Posts: 1454
Image

Image

Image

Image

Make large text for a comp the size of 1280x720 and apply this.

You need my custom innerglow filter which can be downloaded here.
https://github.com/LinuxBeaver/GEGL-Inner-Glow

#layer 1
gegl:rotate degrees=1  sampler=lohalo
gegl:color-overlay value=#67c8ff

#bevel
gaussian-blur
emboss  type=bumpmap azimuth=60 elevation=40 depth=2             

median-blur radius=8 percentile=81 alpha-percentile=85 high-precision=yes
#shadows


inner-glow value=#a8e0ff  radius=11 opacity=1
gegl:dropshadow opacity=1.7 radius=0.8 x=-1.8 y=2.8 color=#008991




#layer2 #layer3 #layer4 #layer5
id=1
gegl:dst-over aux=[ gimp:layer-mode layer-mode=split aux=[ ref=1 gegl:dropshadow x=0.00  y=0.00 radius=5 grow-shape=circle grow-radius=1 opacity=0.4 color=#ffffff
dropshadow x=1 y=1 opacity=0.6 radius=35 grow-radius=3 color=#ffffff id=ll gimp:layer-mode layer-mode=linear-light opacity=0.6 aux=[ ref=ll
  ] gegl:dst-over aux=[ color value=#00bfff ]  gimp:layer-mode layer-mode=normal  opacity=0.4  aux=[ noise-solid ]  ] ]

#layer6 compositize all
opacity value=1.4



#layer7 white background
gegl:dst-over aux=[ color value=#000000 ]

#layer8 compoitize-all
brightness-contrast contrast=1.4 bloom strength=2



Version without background. (WILL NOT USE LINEAR LIGHT BLEND MODE CORRECTLY)
Image

#layer 1
gegl:rotate degrees=1  sampler=lohalo
gegl:color-overlay value=#67c8ff

#bevel
gaussian-blur
emboss  type=bumpmap azimuth=60 elevation=40 depth=2             

median-blur radius=8 percentile=81 alpha-percentile=85 high-precision=yes
#shadows


inner-glow value=#a8e0ff  radius=11 opacity=1
gegl:dropshadow opacity=1.7 radius=0.8 x=-1.8 y=2.8 color=#008991




#layer2 #layer3 #layer4 #layer5
id=1
gegl:dst-over aux=[ gimp:layer-mode layer-mode=split aux=[ ref=1 gegl:dropshadow x=0.00  y=0.00 radius=5 grow-shape=circle grow-radius=1 opacity=0.4 color=#ffffff
dropshadow x=1 y=1 opacity=0.6 radius=35 grow-radius=3 color=#ffffff id=ll gimp:layer-mode layer-mode=linear-light opacity=0.6 aux=[ ref=ll
  ]  ] ]

#layer6 compositize all
opacity value=1.2

#EXTRACT THIS TO GET RID OF THE BACKGROUND BUT YOU WILL USE THE LINEAR LIGHT BLEND
EFFECT.



Top
 Post subject: Re: What does GEGL graph do ?
PostPosted: Sat Aug 20, 2022 10:36 pm  (#64) 
Offline
GimpChat Member
User avatar

Joined: May 16, 2010
Posts: 14709
Location: USA
ofnuts wrote:
Rod wrote:
So why doesn't the PDB in Gimp allow GEGL to use all of Gimps procedures to create better filters?
Clearly with all the examples here you call the plug-in and enter its parameters and like magic the filter works.
So why not ask the developers (those guys and gals that write all code for Gimp), to allow the procedure data base and GEGL to interact? Or is that not feasible?

Seems to me Gimp developers are looking to remove all but GEGL from Gimp anyways. So why not grab what they can from existing USER created plugins and scripts to grow GEGL in phenomenal ways?

Right now GEGL being written by users of Gimp has too many limitations.

I say release the craken and allow GEGL and GPDB to mate and create artistic babies together. :bump


In the grand scheme of things (Gimp3),the PDB is used only to call plugins since plugin code (C, Python, JavaScript, Lua...) will use Glib objects to interact with Gimp. And GEGL also has a GLib interface, and so can be called from C, Python , JavaScript, Lua...

Didn't dive into the details, though :)


Well at least we will still have Python! ;)

_________________
Image
Edmund Burke nailed it when he said, "The only thing necessary for the triumph of evil is for good men to do nothing."


Top
 Post subject: Re: What does GEGL graph do ?
PostPosted: Sun Aug 21, 2022 4:05 pm  (#65) 
Offline
GimpChat Member
User avatar

Joined: Oct 31, 2020
Posts: 1454
Image
Image

You need my new hidden gegl:ZZColorOpacity and my GEGL:InnerGlow operation for this to work
https://cdn.discordapp.com/attachments/640348421437521943/1011016387751325756/zzcoloropacity.so
https://cdn.discordapp.com/attachments/640348421437521943/1011017150959464552/zzcolor_opacity_source.7z

#layer 1
gegl:rotate degrees=0  sampler=lohalo
gegl:color-overlay value=#59ffc3
#bevel
gaussian-blur
emboss  type=bumpmap azimuth=60 elevation=40 depth=2             

median-blur radius=8 percentile=82 alpha-percentile=85 high-precision=yes
#shadows
inner-glow value=#a8e0ff  radius=11 opacity=0.8
gegl:dropshadow opacity=1.7 radius=0.8 x=-1.8 y=2.8 color=#009861

#layer2 #layer3 #layer4 #layer5
id=1
gegl:dst-over aux=[ gimp:layer-mode layer-mode=split aux=[ ref=1 gegl:dropshadow x=0.00  y=0.00 radius=4 grow-shape=circle grow-radius=4 opacity=0.4 color=#ffffff
dropshadow x=1 y=1 opacity=0.6 radius=35 grow-radius=3 color=#bfffe8 id=ll gimp:layer-mode layer-mode=linear-light opacity=0.6 aux=[ ref=ll
  ] gegl:dst-over aux=[  layer src=/home/contrast/Documents/Notes_and_Image_Clipboard/Image_Clipboard/pasted_image248.png bloom strength=9 noise-reduction iterations=2 src-atop  aux=[ zzcoloropacity color=yellow opacity=0.16 ] ]  gimp:layer-mode layer-mode=normal  opacity=0.4  aux=[ nose-solid ]  ] ]

#layer6 compositize all
opacity value=1.01


#layer7 white background
gegl:dst-over aux=[ color value=#000000 ]

#layer8 compoitize-all
brightness-contrast contrast=1.2 bloom strength=4
crop
unsharp-mask threshold=30 std-dev=24



Top
 Post subject: Re: What does GEGL graph do ?
PostPosted: Sun Aug 21, 2022 4:09 pm  (#66) 
Offline
GimpChat Member
User avatar

Joined: Oct 31, 2020
Posts: 1454
1280x720 youtube thumbnail size.
Image


Top
Post new topic Reply to topic  [ 66 posts ]  Go to page Previous  1, 2, 3, 4

All times are UTC - 5 hours [ DST ]


   Similar Topics   Replies 
No new posts Attachment(s) Learn GEGL graph

65

No new posts Get use to using GEGL Graph syntax.I can't make a filter of everything

13

No new posts Attachment(s) Long time GEGL Graph Glitch solved. Need Help testing bevel update

2

No new posts Attachment(s) How to select color from light spectrum graph ?

2

No new posts Attachment(s) GEGL "Glass over Text' is STAND ALONE BUT NOW PART OF GEGL EFFECTS

5



* Login  



Powered by phpBB3 © phpBB Group