mahvin wrote:
Nah, I can help a little bit.
Here's how my layers are set up:
Black font on transparent layer, pattern on top layer. Have the font layer selected when running G'MIC.
My G'MIC settings:
Thank you so much mahvin. I had my three layers but dsidn't know what to do with the Input/Output stuff. Mybe that's why I was losing part of the image. I noticed several other things.
1. I noticed you are only using three layers. Can this be also be accomplished on the fly in the middle of 10 or 15 layers or does this need to be done separately in a new image window and then pasted into the one where it's needed?
2. Input mode is set to "All visible layers". How does this relate to the question above if I have more than the three layers?
3. In a previous post you mentioned using Phong and here you used Gouraud. Any particular reason?
4. I get how to apply the texture now (once I see your answers here) but what about the extruded part? It appears to be applied separately and at a different angle. How u do dat?
5. Maybe I'm being anal but it appears that the x and y work more as a rotation around either a verticle or horizontal axis rather than just directional like a layer offset or am I delusional? Please pardon my ignorance but "the devil is in the details" as they say.
Here's a map I made myself just so I could keep track of lighting angles. Maybe it will help someone else. I wish I could find an explanation of how a bump map works. I saw it some where a long time ago, but I digress.