GIMP Version: 2.8.14
Operating System: Windows
OS Version: 7 Pro, 64 bit
GIMP Experience: Intermediate Level
Hi all!
I need to create a PNG file containing masks stored in its colour channels. These masks will be used by a game engine (UE4).
The question is: How to get those masks in their corresponding channels?
It has been advised to use Decompose to separate the colour channels, and while separated one can edit them. Then once done, you put the 3 RGB channels back together with either Recompose or Compose. The problem I have with this method is that after I define what the masks should look like for each colour channel, and put it together, each of the colour channels show the same thing, just in their respective colours of course.
I would have placed an image showing what I'm talking about so you could better understand, but I was not allowed to do that
I attached the a PNG file (from the original TGA), if you inspect it you'll see how each colour channel stores a different mask.
Thanks in advance guys
Attachment:
T_Chair_M.png [ 24.55 KiB | Viewed 4510 times ]