Ok I tried enough and I'm getting even more bald so I gotta ask....
The fairway has this texture:
![Image](http://gimpchat.com/files/7821_grass-no-stripe.jpg)
And this overlay (bump map) over it:
![Image](http://gimpchat.com/files/7821_fairway-overhead.png)
Result is:
![Image](http://gimpchat.com/files/7821_18.png)
Now as you see the bump map is making the fairway (the grass inside the orange area) look dark and abit unnatural.
So, I would like to get pointers so I can make it look way brighter on the "non burnt/strained" areas or something......
Not asking you guys to do the work for me.... but what would be the best approach of achieving what I want?
As you see on the "result pic" the "Texture 1" is the bump map and its stretched over 66 meters. Large area so it's harder to see where the texture repeats itself.
I know I might not be making much sense and you can't know whats in my head but....
Should I:
1) Use some kind of eraser tool to try to erase the most transparent areas completely and somehow make the existing "bumps" blend into that full transparency?
2) Redo the image completely and use paintbrush or something? Tried some but with my skills it all just looked like dog dodo...
3) Use some premade brush where I can "click" with different brushes here and there. Googled some but couldn't find some suitable ones. Maybe I used wrong keywords or something.
Bump map can be 2048x(something) and can be stretched a lot so would be nice if I could get this part done so I can move onwards.
As you guys see I'm not a graphic designer or anything. Used to be a software engineer.... so my artsy side is very limited lol
I assume I only need those "clouds/spots/things" to be at 10-30 opacity so barely visible.
Hope you guys can help me out and put me in the right direction once more
![Smile :)](./images/smilies/icon_smile.gif)