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Re: Bevel Reflect Logo V1.1

Sat Feb 08, 2014 9:18 pm

Molly, you could use Colors/Colorify to color the "Text Stroke" layer and get close. Click custom colors and use the dropper on the Logo layer. Then, tweak with Hue/Saturation. :)

Re: Bevel Reflect Logo V1.1

Sat Feb 08, 2014 11:53 pm

GnuTux I just realized I had not updated to 1.1 and it's great with very smooth edges now
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Re: Bevel Reflect Logo V1.1

Sun Feb 09, 2014 12:03 am

Yes, you can adjust the edge smoothing on this version, Graechan. To get even smoother results, combine the script's edge smoothing with these 6 steps. :bigthup

Re: Bevel Reflect Logo V1.1

Sun Feb 09, 2014 4:29 am

GnuTux wrote:Molly, you could use Colors/Colorify to color the "Text Stroke" layer and get close. Click custom colors and use the dropper on the Logo layer. Then, tweak with Hue/Saturation. :)

Thank you tux, I didn't know you could use the color dropper in colorify, :oops: thats good to know.

Re: Bevel Reflect Logo V1.1

Sun Feb 09, 2014 1:17 pm

Time to play. :hehe

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Re: Bevel Reflect Logo V1.1

Sun Feb 09, 2014 2:50 pm

Mike wrote:Time to play. :hehe

Looks good, MIke. :bigthup

You'll noticed the Bevel Reflect plugin will put those black borders on the sides. If you run the script on a new Text Layer that still contains the Text Info, those borders will be so close to the Text, they're hard to get rid of. I've found it's better to discard the Text Info and/or merge the Text down to a layer before you run the Script. I other words, having Text on a larger canvas, it makes it easier to dump those black borders. Those black borders are an artifact of the plug-in, so there's nothing I can do in the script to fix it. The bug would have to be fixed in the plug-in.

Here are some other notes on deficiencies of the plug-in, from the plug-in author :

White (foreground) objects touching the border will cause unwanted effects. (don't Auto-crop)
Thick white objects take a very long time to compute for the round slope.
Output is not yet anti aliased.
The reflection direction is a little bit off (not quite spherical).
There are some artifacts for the flat slope.

Re: Bevel Reflect Logo V1.1

Sun Feb 09, 2014 4:56 pm

I've added several Alpha Channel Contour Curves to this script. I"m still playing around, trying to develop the best Alpha Channel Curve settings for this script. Here are a couple that I have so far, which produce pretty cool results.

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If anyone has some cool Alpha Channel Curve presets that might work well with this script, please post the curves or provide the preset values and I can incorporate them into the script.

Thanks!

Re: Bevel Reflect Logo V1.1

Sun Feb 09, 2014 5:03 pm

Wow, that first one is just pure 100% chrome. very nice. What is the gradient?

Re: Bevel Reflect Logo V1.1

Sun Feb 09, 2014 5:14 pm

Molly, that first one is a cone type curve, which used chrome-map1.png that I posted in the Emap sharing thread. chrome-map1.png Emap was generated from the chrome gradients I posted here.

Re: Bevel Reflect Logo V1.1

Sun Feb 09, 2014 5:21 pm

It is gorgeous I already have the maps saved thanks.

Re: Bevel Reflect Logo V1.1

Mon Feb 10, 2014 12:08 am

A few more:

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Re: Bevel Reflect Logo V1.1

Mon Feb 10, 2014 4:50 am

Some wonderful results being posted, keep up the good work peeps.

Re: Bevel Reflect Logo V1.1

Mon Feb 10, 2014 7:40 am

I am still trying dfifferent methods for getting the smooth look of the chrome one posted by Tux above. I think I need to see a screen shot of the Reflect Logo settings used to apply that look.
Please :oops: Image
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The names are the fonts used.

Re: Bevel Reflect Logo V1.1

Mon Feb 10, 2014 12:52 pm

Gnutux's chrome one got me inspired. :) This is about as chrome as I can get it... Ran it through the beautify (sharpen) plugin a couple of times and seem to really make it pop. Image

Re: Bevel Reflect Logo V1.1

Mon Feb 10, 2014 1:05 pm

Looks pretty good Rellik419, what font is that? I tried a lot of different ones but still can't get it to look like Tux's.

Re: Bevel Reflect Logo V1.1

Mon Feb 10, 2014 1:14 pm

molly wrote:Looks pretty good Rellik419, what font is that? I tried a lot of different ones but still can't get it to look like Tux's.


It's called Legion Outline, Molly... Not sure where i got it though.. Most likely Dafont.com. That's where I seem to hang out the most. :)

Re: Bevel Reflect Logo V1.1

Mon Feb 10, 2014 1:21 pm

Thank you

Re: Bevel Reflect Logo V1.1

Mon Feb 10, 2014 2:24 pm

Very nice chrome effect, Rellik419. :bigthup

Molly, here are the settings I used on that example.

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I used chrome-map1 and bumped up the brightness and contrast. You can also increase the lightness in the hue/saturation dialog or you can do all of that in the curves dialog, whichever you're more comfortable with.

If you want to generate more chrome emaps, these settings seem to create good maps. If you're not happy with a map, Ctrl-z (undo) & Ctrl-f (redo) to regenerate maps until you find one you like for that given font, then save it.

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On that outline font, it was created from a sold font with an inverted conical curve applied to the alpha channel. You can create an outline of any solid font/image by applying an inverted cone to the alpha channel. Here is an example with the original font, a 15px Gaussian blur, then inverted cone applied to alpha channel.

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This is the alpha curve that was applied to the blurred text.

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In the BR Logo script, merging down with a white layer, I eventually end up with this..

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The above is ran though the ML Bevel reflect plug-in, which produces this..

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I'll be adding support for several alpha channel curves in the next release of the BR Logo Script.

Re: Bevel Reflect Logo V1.1

Mon Feb 10, 2014 2:31 pm

o, thank you so much, I am going to save this and try it later. I am determined to get that pure 100% chrome if I have to cuss all the way through it. Image

Re: Bevel Reflect Logo V1.1

Mon Feb 10, 2014 5:51 pm

I'm going to assume that this script has been updated again. I can never keep up. lol!
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