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 Post subject: Re: Bevel Reflect Logo V1.2 (Update: Contour Curves)
PostPosted: Thu Feb 13, 2014 7:44 pm  (#161) 
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Graechan wrote:
It's the menu option 'contour' that does not appear

My Error I forgot to reload the manager all OK sorrry bout that

Strange, it's there in mine:

Image

Image

EDIT:Oops, didn't see your edit.

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 Post subject: Re: Bevel Reflect Logo V1.2 (Update: Contour Curves)
PostPosted: Thu Feb 13, 2014 8:10 pm  (#162) 
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Greachan, it only appears in the Alpha to Logo Section of the script. You can run the script from the File/Create menu, hit Ctrl-z, which will undo everything except the text layer, then run from the Aplha to Logo menu. That allows you to quickly create the text, then you can run with all the options available in the Alpha to Logo menu.

All of my Logo Scripts work this way.

With a Ring Curve..
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 Post subject: Re: Bevel Reflect Logo V1.2 (Update: Contour Curves)
PostPosted: Thu Feb 13, 2014 8:11 pm  (#163) 
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GnuTux have you thought of adding a 'condition' to the script that the ML bevel reflect plugin is installed
(define (blurb)
(cond ((defined? 'plug-in-mlbevelreflect) TRUE)
script blurb
(else
   (let ((handler (car (gimp-message-get-handler))))
   (gimp-message-set-handler 0)
   (gimp-message "plug-in-mlbevelreflect\nis not installed")
    (gimp-message-set-handler handler))))

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 Post subject: Re: Bevel Reflect Logo V1.2 (Update: Contour Curves)
PostPosted: Thu Feb 13, 2014 8:15 pm  (#164) 
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Actually, yeah. I was planning on doing that and mentioned it earlier in this thread. I just forgot about it.

Thanks for reminding me. I'll try to remember to add that check to the next update. :hehe

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 Post subject: Re: Bevel Reflect Logo V1.2 (Update: Contour Curves)
PostPosted: Thu Feb 13, 2014 8:24 pm  (#165) 
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 Post subject: Re: Bevel Reflect Logo V1.2 (Update: Contour Curves)
PostPosted: Thu Feb 13, 2014 8:32 pm  (#166) 
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Those are some pretty cool effects, Molly. You just gotta remember to merge down your Text layer onto a transparent layer (or discard text info) before running. ML Bevel Reflect will create those lines on either side when running a "floating" Text Layer.

Oh, and where's the contour curves? :mrgreen:

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 Post subject: Re: Bevel Reflect Logo V1.2 (Update: Contour Curves)
PostPosted: Thu Feb 13, 2014 8:39 pm  (#167) 
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Thanks, I will remember to do that next time about the lines, ... and I don't know how to run the curves, before or after the script, alpha or value. I tried one and it sucked so changed it back.

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 Post subject: Re: Bevel Reflect Logo V1.2 (Update: Contour Curves)
PostPosted: Thu Feb 13, 2014 8:45 pm  (#168) 
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Step Bevel - Depth 10 - Round Curve 1

Image

Outer Bevel - Depth 15 - Round Curve 1
Image

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 Post subject: Re: Bevel Reflect Logo V1.2 (Update: Contour Curves)
PostPosted: Thu Feb 13, 2014 9:25 pm  (#169) 
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Thanks, I will do these tomorrow, my desktop and gimp is shut down, reading time :teeth

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 Post subject: Re: Bevel Reflect Logo V1.2 (Update: Contour Curves)
PostPosted: Thu Feb 13, 2014 9:36 pm  (#170) 
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I've been using the routine to help Old Fellas like me to remember that a non default plugin is required

Now to play with some curves
Image
Forgot about the lines
Image
I resize BR logo layer by 4 offset -2 to remove,

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Last edited by Graechan on Thu Feb 13, 2014 9:58 pm, edited 1 time in total.

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 Post subject: Re: Bevel Reflect Logo V1.2 (Update: Contour Curves)
PostPosted: Thu Feb 13, 2014 9:38 pm  (#171) 
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What plugin are you talking about
Hee hee, you have the black lines too.

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 Post subject: Re: Bevel Reflect Logo V1.2 (Update: Contour Curves)
PostPosted: Thu Feb 13, 2014 10:38 pm  (#172) 
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Molly I was referring to a conditional start of the script that basically says start if the ML bevelreflect plugin is installed or else give a message telling user to install the plugin, and yes I get the lines to, we all get the lines

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 Post subject: Re: Bevel Reflect Logo V1.2 (Update: Contour Curves)
PostPosted: Thu Feb 13, 2014 11:13 pm  (#173) 
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 Post subject: Re: Bevel Reflect Logo V1.2 (Update: Contour Curves)
PostPosted: Thu Feb 13, 2014 11:59 pm  (#174) 
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GnuTux to remove the lines try this I resized the image before and after running plugin it worked

   (gimp-image-resize img (+ (car (gimp-image-width img)) 4) (car (gimp-image-height img)) 2 0)
   (gimp-layer-resize-to-image-size bumpmap-layer)

   (plug-in-mlbevelreflect
                           interactive      ; Interactive (0), non-interactive (1)
                           img              ; Input image
                           bumpmap-layer    ; Input drawable
                           FALSE            ; Invert Flag
                           (+ bevel-slope 1); Slope-Flat (1), Slope-Round1 (2), Slope-Round2 (3)
                           slope-smoothing  ; Smoothing For Flat Slope (INT8 Blur Radius 1-32)
                           emap-drawable    ; Light Probe image, HDRi Probe Images or Spherical Environment Map (-1 = NormMap)
                           diffusion)       ; Diffusion: Float - Diffuse (0) <---> Shiny (1)
   
   (gimp-image-resize img (- (car (gimp-image-width img)) 4) (car (gimp-image-height img)) -2 0)
   (gimp-layer-resize-to-image-size bumpmap-layer)

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 Post subject: Re: Bevel Reflect Logo V1.2 (Update: Contour Curves)
PostPosted: Fri Feb 14, 2014 12:22 am  (#175) 
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Ok thanks. I'm not a fan of resizing original images, due to the artifacts that creep in during the interpolation, but I'll take a look at see how it affects the original. Only a couple of pixels might not matter that much.

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 Post subject: Re: Bevel Reflect Logo V1.2 (Update: Contour Curves)
PostPosted: Fri Feb 14, 2014 1:11 am  (#176) 
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Re-sizing the canvas does not effect any of the layers contents it just allows for easy removal of the artifact left by the plugin

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 Post subject: Re: Bevel Reflect Logo V1.2 (Update: Contour Curves)
PostPosted: Fri Feb 14, 2014 1:18 am  (#177) 
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Graechan wrote:
I resized the image before and after running plugin
Graechan wrote:
Re-sizing the canvas does not effect any of the layers contents

Oh, I misunderstood. You said you were resizing the "image". Yeah, if resizing the canvas does the job, I'll add that to the next release.

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 Post subject: Re: Bevel Reflect Logo V1.2 (Update: Contour Curves)
PostPosted: Fri Feb 14, 2014 1:52 am  (#178) 
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The artifact always seemed to be just over 1 pixel wide which is why I set the re-size to 2 pixels each side

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 Post subject: Re: Bevel Reflect Logo V1.2 (Update: Contour Curves)
PostPosted: Fri Feb 14, 2014 2:03 am  (#179) 
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That sounds good, Graechan. Good job! Increase the canvas, let ML BR add the line, decrease the canvas and get rid of it. Works for me. :bigthup

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 Post subject: Re: Bevel Reflect Logo V1.2 (Update: Contour Curves)
PostPosted: Fri Feb 14, 2014 2:54 am  (#180) 
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