It is currently Tue Jul 02, 2024 12:32 am


All times are UTC - 5 hours [ DST ]



Post new topic Reply to topic  [ 1370 posts ]  Go to page Previous  1, 2, 3, 4, 5, 6, 7, 8 ... 69  Next
Author Message
 Post subject: Re: Bevel Reflect Logo V1.1 (Updates & Bug Fixes)
PostPosted: Sat Feb 08, 2014 1:19 am  (#81) 
Offline
GimpChat Founder
User avatar

Joined: May 22, 2008
Posts: 5242
Location: Gimpville
I just wanted to mention that the tip located here, for getting smooth edges was COMPLETELY WRONG.

If you followed those steps and didn't get the correct result, well that's what you get for listening to my (cough) great tips. :roll:

Anyway, I've now updated the post with the correct steps. Sorry about that. :tantrum

_________________
“If you reach for the stars, you just might land on a decently sized hill.” - Stuart Hill


Top
 Post subject: Re: Bevel Reflect Logo V1.1 (Updates & Bug Fixes)
PostPosted: Sat Feb 08, 2014 1:44 am  (#82) 
Offline
GimpChat Member
User avatar

Joined: Aug 30, 2012
Posts: 2174
Such a great Script, with this and the Lighting effects scripts, some great arsenal has been added to the gimp library.

So this image has come about because I wanted something I could post over on DA to promote this wonderful scripts, I have used my own Solid Colour Map generator.

Image

_________________
Image


Top
 Post subject: Re: Bevel Reflect Logo V1.1 (Updates & Bug Fixes)
PostPosted: Sat Feb 08, 2014 2:43 am  (#83) 
Offline
GimpChat Member
User avatar

Joined: Jun 02, 2013
Posts: 2075
Very nice man.

_________________
Image


Top
 Post subject: Re: Bevel Reflect Logo V1.1 (Updates & Bug Fixes)
PostPosted: Sat Feb 08, 2014 1:04 pm  (#84) 
Offline
GimpChat Founder
User avatar

Joined: May 22, 2008
Posts: 5242
Location: Gimpville
That is a very well done image, he4rty.

_________________
“If you reach for the stars, you just might land on a decently sized hill.” - Stuart Hill


Top
 Post subject: Re: Bevel Reflect Logo V1.1 (Updates & Bug Fixes)
PostPosted: Sat Feb 08, 2014 1:54 pm  (#85) 
Offline
Global Moderator
User avatar

Joined: Apr 07, 2010
Posts: 14182
Nice job he4rty, very smooth and shiny.

_________________
Image


Top
 Post subject: Re: Bevel Reflect Logo V1.1 (Updates & Bug Fixes)
PostPosted: Sat Feb 08, 2014 1:59 pm  (#86) 
Offline
GimpChat Member

Joined: Aug 27, 2010
Posts: 491
GnuTux wrote:
I just wanted to mention that the tip located here, for getting smooth edges was COMPLETELY WRONG.

If you followed those steps and didn't get the correct result, well that's what you get for listening to my (cough) great tips. :roll:

Anyway, I've now updated the post with the correct steps. Sorry about that. :tantrum


I was wondering why it wasn't getting any better. I thought it was just me. It usually is. :)


Top
 Post subject: Re: Bevel Reflect Logo V1.1 (Updates & Bug Fixes)
PostPosted: Sat Feb 08, 2014 2:16 pm  (#87) 
Offline
GimpChat Founder
User avatar

Joined: May 22, 2008
Posts: 5242
Location: Gimpville
Sorry about that, Mike. :oops:

Molly, I posted a link up there to the tip. I've edited the post more clearly display the link.

_________________
“If you reach for the stars, you just might land on a decently sized hill.” - Stuart Hill


Top
 Post subject: Re: Bevel Reflect Logo V1.1 (Updates & Bug Fixes)
PostPosted: Sat Feb 08, 2014 2:18 pm  (#88) 
Offline
Global Moderator
User avatar

Joined: Apr 07, 2010
Posts: 14182
Got it thanks,

_________________
Image


Top
 Post subject: Re: Bevel Reflect Logo V1.1 (Updates & Bug Fixes)
PostPosted: Sat Feb 08, 2014 3:14 pm  (#89) 
Offline
Global Moderator
User avatar

Joined: Apr 07, 2010
Posts: 14182
Image


I used the latest tips but these still seam to be jagged. Step by step.

Image

Image

_________________
Image


Top
 Post subject: Re: Bevel Reflect Logo V1.1
PostPosted: Sat Feb 08, 2014 4:56 pm  (#90) 
Offline
GimpChat Founder
User avatar

Joined: May 22, 2008
Posts: 5242
Location: Gimpville
molly wrote:
I used the latest tips but these still seam to be jagged. Step by step.

What is the font on the last one?

If the text you start with is jagged, then duplicating it and using it as a stoke or blend layer doesn't gain you anything. The text you start with (and duplicate) must be anti-aliased to hide the outside edge aliasing caused by the ML Bevel Reflect plug-in.

_________________
“If you reach for the stars, you just might land on a decently sized hill.” - Stuart Hill


Top
 Post subject: Re: Bevel Reflect Logo V1.1
PostPosted: Sat Feb 08, 2014 5:15 pm  (#91) 
Offline
Global Moderator
User avatar

Joined: Apr 07, 2010
Posts: 14182
The font is called Cairo
Image

_________________
Image


Top
 Post subject: Re: Bevel Reflect Logo V1.1
PostPosted: Sat Feb 08, 2014 5:44 pm  (#92) 
Offline
GimpChat Founder
User avatar

Joined: May 22, 2008
Posts: 5242
Location: Gimpville
Sometimes, even with the additional "Text Stroke", you might need to increase the smoothing factor in the BR Logo script. I increased it to 3 and it came out nice. I think I'll add that step to the tip.

Image

You can also increase the shrink amount from 2 to 3 when creating the "Text Stroke" (per the tip), if needed. I didn't need to do that here. In this example, a shrink value of 2 was enough.

_________________
“If you reach for the stars, you just might land on a decently sized hill.” - Stuart Hill


Top
 Post subject: Re: Bevel Reflect Logo V1.1
PostPosted: Sat Feb 08, 2014 5:47 pm  (#93) 
Offline
Global Moderator
User avatar

Joined: Apr 07, 2010
Posts: 14182
I guess it sure did thanks

_________________
Image


Top
 Post subject: Re: Bevel Reflect Logo V1.1
PostPosted: Sat Feb 08, 2014 6:56 pm  (#94) 
Offline
Global Moderator
User avatar

Joined: Apr 07, 2010
Posts: 14182
Yours are so perfect,
Image

_________________
Image


Top
 Post subject: Re: Bevel Reflect Logo V1.1
PostPosted: Sat Feb 08, 2014 7:03 pm  (#95) 
Offline
GimpChat Founder
User avatar

Joined: May 22, 2008
Posts: 5242
Location: Gimpville
That one looks like it has really smooth edges, Molly. It's kinda difficult to tell on that background, though. It looks really good!

The only difference between mine and yours is the font and the emap. I'm using the blue-plastic-map I posted to the emap sharing thread, which gives really smooth results. The right map can make all the difference in the final result. :hehe

_________________
“If you reach for the stars, you just might land on a decently sized hill.” - Stuart Hill


Top
 Post subject: Re: Bevel Reflect Logo V1.1
PostPosted: Sat Feb 08, 2014 7:13 pm  (#96) 
Offline
Global Moderator
User avatar

Joined: Apr 07, 2010
Posts: 14182
maybe we should delete some of them, I have been kind of saving them up. it is frustrating. I will post it again without the background to get a better look.
Image

Image

_________________
Image


Top
 Post subject: Re: Bevel Reflect Logo V1.1
PostPosted: Sat Feb 08, 2014 7:29 pm  (#97) 
Offline
GimpChat Founder
User avatar

Joined: May 22, 2008
Posts: 5242
Location: Gimpville
molly wrote:
maybe we should delete some of them, I have been kind of saving them up. it is frustrating. I will post it again without the background to get a better look.
[ Image ]

I think yours looks good. The emap is a little light and the Text stroke is not blended too well, but overall, it looks good. I only keep the emaps that look really good and toss the rest.

Remember, the BR Logo script randomizes emap based on the gradient, so each time you run with a selected gradient, you'll get a variation on the emap, with some being good and some not so good. Of course, if you load an external map, it will use that and it doesn't change. You have to clear it by hitting reset to get it back to generating emap variations, based on the selected gradient.

Save the good ones and toss the bad ones. :hehe

_________________
“If you reach for the stars, you just might land on a decently sized hill.” - Stuart Hill


Top
 Post subject: Re: Bevel Reflect Logo V1.1
PostPosted: Sat Feb 08, 2014 7:35 pm  (#98) 
Offline
Global Moderator
User avatar

Joined: Apr 07, 2010
Posts: 14182
ok, thanks, I have a problem knowing which sliders to use in the hue saturation to blend in the outline with the rest. One of these days, maybe in this century I might get it perfect. :oops:

_________________
Image


Top
 Post subject: Re: Bevel Reflect Logo V1.1
PostPosted: Sat Feb 08, 2014 7:44 pm  (#99) 
Offline
GimpChat Founder
User avatar

Joined: May 22, 2008
Posts: 5242
Location: Gimpville
molly wrote:
ok, thanks, I have a problem knowing which sliders to use in the hue saturation to blend in the outline with the rest. One of these days, maybe in this century I might get it perfect. :oops:

That can be tricky. Your outline is a solid color and the logo's colors car vary, so it might not be exact.

_________________
“If you reach for the stars, you just might land on a decently sized hill.” - Stuart Hill


Top
 Post subject: Re: Bevel Reflect Logo V1.1
PostPosted: Sat Feb 08, 2014 7:53 pm  (#100) 
Offline
Global Moderator
User avatar

Joined: Apr 07, 2010
Posts: 14182
thanks

_________________
Image


Top
Post new topic Reply to topic  [ 1370 posts ]  Go to page Previous  1, 2, 3, 4, 5, 6, 7, 8 ... 69  Next

All times are UTC - 5 hours [ DST ]


   Similar Topics   Replies 
No new posts [solved ] Alpha to logo/Bevel reflect Logo

8

No new posts Bevel Reflect Logo on Mac

5

No new posts Attachment(s) Bevel reflect logo [SOLVED]

8

No new posts Bevel Reflect logo and sphere

10

No new posts Attachment(s) Bevel Reflect Logo error with GIMP 2.10.14 SOLVED

9



* Login  



Powered by phpBB3 © phpBB Group