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Tue Apr 19, 2011 11:20 am
The curves added a little greenish corrosion to the copper text which is good. I should have used a darker bevel as it kind of got lost in the color curves.
The addition of color curves to the script would be very nice.
I don't know how you did your color curves, dd, but I did mine after I merged the bevel layer to the text layer.
Tue Apr 19, 2011 12:57 pm
dd wrote:Hi cecilia, hope you get your plugins working. I also suggest you download the new updated version of selection bevel. (note that you'll have to remove the old 1.41 file from the plugin directory if you do!)
I have now uploaded Bevel 1.5 in the registry. I suggest everyone who likes this script to upgrade asap, the preview function comes real handy.
The new version also lets you select any layer mode, instead of just 4 of them. I just tried doing a bevel on multiply, and it works nice when you add another thinner bevel on soft light on top of it... (yeah I know, it's not like you couldn't change the layer mode yourself before... but this saves you the trouble!
)
indeed, with the immediate and friendly help I have everything working. and this morning I saw the newest version and downloaded it !
As soon as I figure out the subtleties of this Fabulous plug-in I'll post my modest attempts.
If you want to add any more features it would be to have a Save and Load Settings, but having a Preview is wonderful!!
thank you thank you!
Tue Apr 19, 2011 1:49 pm
using mostly the default settings I just tried these and also used the Texture plugin (cause What The heck)
this is truly one of THE coolest plugins I have found over the years for GIMP
and I've been using GIMP since I got Red Hat in 2003
I see great potential here
Tue Apr 19, 2011 2:08 pm
Nice work, and I'm glad you're happy with the plugin
As for save/load settings... I'm not totally sure if that's doable, I'll have to peruse the gtk specs to see if they have any generic save/load routines that would work on all os:s... I am however planning a feature that saves the settings on the bevel layer itself so you can simply redo the the layer with the same settings but with new shape.
Wed Apr 20, 2011 4:46 am
Ok, fans of bevel... here's a mini-update which I'm not going to upload to the registry (yet)... it has the gloss-function added. It's a simple on/off checkbox, and here's an image where you can see the difference with otherwise same settings:
Upper - without gloss
Lower - with gloss
download here:
http://www.fileden.com/files/2010/2/7/2 ... vel1_51.py
Wed Apr 20, 2011 5:03 am
Nice! Thanks DD!
Wed Apr 20, 2011 11:27 am
neato!
used gloss on both an inner and outer bevel (with a background I "stole" from this thread)
Wed Apr 20, 2011 11:38 am
Very nice, cecelia!
Wed Apr 20, 2011 11:56 am
Nice... extremely nice.
Wed Apr 20, 2011 1:29 pm
I had to try out the new addition to the bevel-er filter.
- nicely done dd!
Thu Apr 21, 2011 9:28 am
A slight update is up at the registry -
http://www.registry.gimp.org/node/25199The repeat effect (ctrl-f) now functions properly, as does non-interactive mode (you can use the script from the console or call it from your own scripts).
Thu Apr 21, 2011 10:11 am
That's great, dd. You've really worked long and hard on this. I like the new gloss effect.
Sat Apr 23, 2011 4:58 am
Render texture has been updated, it also has a preview function now. Also, all layer modes + opacity setting.
Get it from the registry
http://registry.gimp.org/node/25198
Sat Apr 23, 2011 6:13 am
Makes a great Cloudy Texture, just lower the Opacity a bit and you get that.
Sat Apr 23, 2011 6:55 am
dd i can't keep up with you.
Nice additions to the filter.
Sat Apr 23, 2011 7:32 am
This is cool. Invites playing.
I LOVE this version of texture. It's so 3D! The depth was set to 25.
Sat Apr 23, 2011 8:03 am
tried to put this into a mac via textedit...fail. textedit will not allow .py as an extension.
Sat Apr 23, 2011 9:57 am
I know literally nothing about macs (the last mac I used was one of those black&white soapboxes) so can't help you there...
I LOVE this version of texture. It's so 3D! The depth was set to 25.
Well, apart from the UI, the code is the same... I just set the default "elevation" setting to 40 instead of 50, so maybe that's what you're noticing.
Sat Apr 23, 2011 11:19 am
- newTexture.png (259.04 KiB) Viewed 1481 times
added the 'new' texture with Grain extract as blend mode and a bevel....plus a gradient to color the text. looks really good close up.
Sat Apr 23, 2011 12:00 pm
Ok, check this out:
First, I made text. Then added texture.
Then, I transfered the texture to selection (copied the texture directly to a temporary layer's mask and selected mask to selection) and beveled that selection.
Lastly, I added a bevel to the text shape, and this was the result. Pretty neat.
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