Thu Jun 13, 2019 1:05 am
Thu Feb 06, 2020 4:14 pm
Thu Feb 06, 2020 6:07 pm
Thu Feb 06, 2020 7:59 pm
Tas_mania wrote:AviUtl always replaces the background with black. It would be more realistic to explode a foreground object on the original background but this is really an animation task.
Thu Feb 06, 2020 8:58 pm
Thu Feb 06, 2020 10:06 pm
Thu Feb 06, 2020 10:37 pm
Wallace wrote:I tried to eliminate the fire stroke,
but couldn't.
Text was also set to a purple hue.
However the text doesn't look purple to me.
I also chose the same color for the fire,
as the green background.
Some how there's red in the image.
The only colors I used were green and purple.
Thu Feb 06, 2020 11:10 pm
mackenzieh wrote:
How did you get the purple and green colors?
Thu Feb 06, 2020 11:13 pm
Wallace wrote:mackenzieh wrote:
How did you get the purple and green colors?
By using purple for the text color and green for the backgrpund.
I also put the HTML code in for the same green background color.
[ Image ]
Thu Feb 06, 2020 11:29 pm
mackenzieh wrote:Wallace wrote:
Oh, okay. Now, back to my original questions, how can it be slowed down and can the html fire color be changed?
Fri Feb 07, 2020 2:45 am
Wallace wrote:mackenzieh wrote:Wallace wrote:
Oh, okay. Now, back to my original questions, how can it be slowed down and can the html fire color be changed?
At the bottom there is a Rename Layers setting.
That seems to have the delay time.
I guess you just change the milliseconds to whatever you like.
[ Image ]
I did change the HTML color to green,
by simply typing in the html code for the green I was using,
but somehow there is red in the image.
Fri Feb 07, 2020 8:46 am
Fri Feb 07, 2020 8:05 pm
Fri Feb 07, 2020 11:14 pm
Tas_mania wrote:Thanks racer for a way of putting a background into Aviutl.
It's quite possible G'MIC can produce the 3D effects
Also G'MIC can work with multiple layers.
I may check-out Marero's script and see what it's doing.
The 'Fire' filter is not really doing it for me.
A G'MIC 'physics engine' would be nice to have.....
Sat Feb 08, 2020 6:49 am
Sun Feb 09, 2020 12:48 am
Sun Feb 09, 2020 2:08 pm