Wed Mar 10, 2021 4:35 pm
pdb.plug_in_luce(img, rayslayer, 1,
0, #point_light - true
0, #quadratic_attenuation - false
1, #zero_mode - true
1, #add_source - true
1, #source_zero- true
1, #source_positive_normalize - true
1, #source_negative_normalize- true
1, #positive_normalize - true
1, #negative_normalize - true
1, #num_threads_to_use
100.00, #positive_intensity - in feet
100.00, #negative_intensity - in feet
3.333, #center_x - in feet
-4.000, #center_y - in feet
0, #direction_x
0, #direction_y
0.0, #zeros0
0.0, #zeros1
0.0, #zeros2
0.0, #zeros3
0.0) #zeros4
Wed Mar 10, 2021 7:31 pm
Wed Mar 10, 2021 7:37 pm
Wed Mar 10, 2021 7:47 pm
.Pocholo wrote:Sorry If I didn't express myself clearly, Mackenzie. I was talking about how to introduce the Luce procedure in a plugin I'm writing.
Thu Mar 11, 2021 12:20 am
Thu Mar 11, 2021 2:21 am
dinasset wrote:Try using these parameters, then play:
pdb.plug_in_luce(inImage, inLayer,
0, #point_light - true
0, #quadratic_attenuation - false
1, #zero_mode - true
1, #add_source - true
1, #source_zero- true
1, #source_positive_normalize - true
1, #source_negative_normalize- true
1, #positive_normalize - true
1, #negative_normalize - true
1, #num_threads_to_use
1.00, #positive_intensity - in feet
1.00, #negative_intensity - in feet
0, #center_x - in feet
0, #center_y - in feet
0.1, #direction_x
0.1, #direction_y
0.0, #zeros0
0.0, #zeros1
0.0, #zeros2
0.0, #zeros3
0.0) #zeros4
note: omit first parameter (the "run-mode"), should not be in