Switch to full style
Post all Gimp scripts and script writing questions here
Post a reply

GEGL Extrusion 2 (Fork of Long Shadow) USE BEHIND BLEND MODE!

Tue Nov 08, 2022 11:42 pm

This filter was easy to make and it is so much easier to use then my original extrusion filter. It is better then the original in the sense that it is far more simple, has a fading mode, and a circular slider.

https://github.com/LinuxBeaver/GEGL-Ext ... ong-Shadow

Image

Image

Image

Windows Binary
https://cdn.discordapp.com/attachments/ ... adowpd.dll

Where does it go?

Code:
Windows C:\Users<YOUR NAME>\AppData\Local\gegl-0.4\plug-ins

Linux /home/(USERNAME)/.local/share/gegl-0.4/plug-ins

Linux (Flatpak) /home/(USERNAME)/.var/app/org.gimp.GIMP/data/gegl-0.4/plug-ins


Remember this filter and the original extrusion work best with Gimp's 3d transform tool. Secondly, due to technical limitations I could not get the effect to go really long or do an infinite. When I do that it looks bad with a black color fill damaging the pixel data gradient. Lastly, it is odd I made a filter this late in time as I thought I was passed that stage. I hope this is my last filter as I have already done enough.


Enjoy.

Re: GEGL Extrusion 2 (Fork of Long Shadow) USE BEHIND BLEND MODE!

Wed Nov 09, 2022 4:41 am

Tested on Windows 10 64 bit. :bigthup

GEGL-Long-Shadow_RD-2022-11-09_043440.png
GEGL-Long-Shadow_RD-2022-11-09_043440.png (484.47 KiB) Viewed 2534 times

Re: GEGL Extrusion 2 (Fork of Long Shadow) USE BEHIND BLEND MODE!

Wed Nov 09, 2022 5:34 am

Thanks for Testing my Filter, Rod.

Image

Image

I prefer a duplicate layer below but this works too. I put this here as I know many people will be wondering why this happens.

Re: GEGL Extrusion 2 (Fork of Long Shadow) USE BEHIND BLEND MODE!

Wed Nov 09, 2022 1:17 pm

Is there a version for windows users?

Re: GEGL Extrusion 2 (Fork of Long Shadow) USE BEHIND BLEND MODE!

Wed Nov 09, 2022 8:11 pm

mackenzieh wrote:Is there a version for windows users?

Yes. I posted the dll in the Original post.

Re: GEGL Extrusion 2 (Fork of Long Shadow) USE BEHIND BLEND MODE!

Thu Nov 10, 2022 1:20 pm

contrast_ wrote:
mackenzieh wrote:Is there a version for windows users?

Yes. I posted the dll in the Original post.


Thank you.

Re: GEGL Extrusion 2 (Fork of Long Shadow) USE BEHIND BLEND MODE!

Mon Mar 06, 2023 12:21 pm

Windows Binaries here.

NOTE ALL WINDOWS BINARIES ARE ALSO FOUND ON THE GITHUB RELEASE SECTION.
https://github.com/LinuxBeaver/GEGL-Ext ... /releases/
Put the file in
C:\Users\AppData\Local\gegl-0.4\plug-ins

and create the `plug-ins` folder if it doesn't exist.

Re: GEGL Extrusion 2 (Fork of Long Shadow) USE BEHIND BLEND MODE!

Fri Aug 25, 2023 4:51 pm

Extrusion 2 being used inside my layer effects engine.
preview_2.png
preview_2.png (391.24 KiB) Viewed 2144 times


Extrusion 2 and many other plugins of mine can now be used inside an experimental branch of GEGL Effects along with other major text styling plugins of mine. This version of GEGL Effects will replace default GEGL Effects if you already have it. OVERWRITE ALL BINARIES.

Read instructions to download it is not in the normal release section.

Source Code
https://github.com/LinuxBeaver/GEGL-Eff ... tal-update

Windows Binaries
https://github.com/LinuxBeaver/GEGL-Eff ... naries.zip

Linux Binaries
https://github.com/LinuxBeaver/GEGL-Eff ... naries.zip


LOCATION TO PUT BINARIES. THEY DO NOT GO IN THE DEFAULT PLUGINS DIRECTORY



Windows

C:\Users\(USERNAME)\AppData\Local\gegl-0.4\plug-ins

Linux

/home/(USERNAME)/.local/share/gegl-0.4/plug-ins

Linux (Flatpak includes Chromebook)

/home/(USERNAME)/.var/app/org.gimp.GIMP/data/gegl-0.4/plug-ins
Post a reply