Tue Aug 29, 2023 2:29 pm
Wed Aug 30, 2023 12:25 pm
Wed Aug 30, 2023 7:18 pm
PixLab wrote::wow Wowww, now you are able to do filter to draw lines.
Does it mean, if you continue on this path, will you be able to do triangle, square, hexagon, pentagon, stars, circle, etc... and so on?
Because that would be a "revolution" in the GIMP software, that's the thing that all beginners are complaining, or people coming from the other software, that GIMP does not have tool to made shapes in just a click/tool/filter visible directly on the canvas...
A question about that "Equal Pi", why do you limit the number of lines to 12?
15 or 30 would be a better number for limitation, because with a 12 limitation it will be hard to do everything in relation with 360 degrees (for example 45 or 90 degrees), 15 on the other hand is just fine as a minimum, a bit like the Ctrl+Shift when drawing, it does 15 degrees constrain![]()
Symmetry Paint limit at 100
Wed Aug 30, 2023 10:15 pm
contrast_ wrote:I'm sorry to disappoint but this plugin is based on Gimp's Kaleidoscope filter with 12 being the limit of blind segments. Everything internally this plugin is limited Kaleidoscope AKA gegl:mirrors. I think what you want is possible but it would involve a mathematician and c programmers help.
I will study more to see if I can get GEGL to make separators. Though I am doubtful. It would have to be based on an existing filter.
Wed Aug 30, 2023 10:48 pm
PixLab wrote:contrast_ wrote:I'm sorry to disappoint but this plugin is based on Gimp's Kaleidoscope filter with 12 being the limit of blind segments. Everything internally this plugin is limited Kaleidoscope AKA gegl:mirrors. I think what you want is possible but it would involve a mathematician and c programmers help.
I will study more to see if I can get GEGL to make separators. Though I am doubtful. It would have to be based on an existing filter.
Ohhh Ok, now I understand as I had to use the Kaleidoscope to draw some shapes
On a side note, I need to get back to it, it's a very interesting tool a bit complex, but can gives very good results/surprises. Thank you for the reminder of this filter![]()
In all cases, thank you so much for all what you are doing
Wed Aug 30, 2023 10:50 pm
contrast_ wrote:I can easily make a filter that renders shapes like that. It can also include a drop down list to choose between triangle, star, octagon. ect... based on that and a outline checkbox. Want me to do it?
Wed Aug 30, 2023 10:57 pm
src aux=[ color value=#ffffff ] crop
gegl:mirrors
m-angle=0
r-angle=90
n-segs=3
c-x=0.5
c-y=0.5
o-x=-0.155
o-y=1
trim-x=0
trim-y=0
input-scale=89.25
output-scale=1
clip=yes
warp=no
lb:threshold-alpha
invert-transparency
color-overlay value=#0bff00
dropshadow opacity=2 x=0 y=0 radius=0 grow-radius=6
Wed Aug 30, 2023 10:59 pm
PixLab wrote:contrast_ wrote:I can easily make a filter that renders shapes like that. It can also include a drop down list to choose between triangle, star, octagon. ect... based on that and a outline checkbox. Want me to do it?
May I say Yeees!
Wed Aug 30, 2023 11:15 pm
okay, just know it is impossible for all the shapes to be the same size. I'll do my best though.
Wed Aug 30, 2023 11:56 pm
PixLab wrote:Wow screenshots look super![]()
![]()
Out of context: I saw "invert-transparency" in the code, I was not aware that GEGL can invert opaque <> Transparency...
I don't recall how many times, I saw this question in forums or reddit, or whatnot, that is something that would be a big plus+ in GIMP like in the menu Layers > Transparency > Invert IMO, this will simplify a lot of thing. I'm thinking to make a feature request to the GIMP team...okay, just know it is impossible for all the shapes to be the same size. I'll do my best though.
No worries it will be what it will beanyway take all your time
![]()
Again thank you so much contrast_
Thu Aug 31, 2023 1:17 am
Thu Aug 31, 2023 8:49 am
dinasset wrote:Patrice,
I assume you are enjoying also G'MIC/Samj/Draw a Polygon with many options.
Thu Aug 31, 2023 9:33 am
contrast_ wrote:invert transparency is a plugin of mine that ships with cutout
https://github.com/LinuxBeaver/GEGL-Cut ... t/releases
You have thanked me several times and you are welcome.