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 Post subject: Re: Stained Glass Text (following conbagui's tut)
PostPosted: Mon May 26, 2014 11:13 pm  (#21) 
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Tin,
in those parameters use SF-PATTERN instead of SF-FILENAME (see bottom of my script)

edit: all 3 of them are "patterns"

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 Post subject: Re: Stained Glass Text (following conbagui's tut)
PostPosted: Mon May 26, 2014 11:21 pm  (#22) 
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dinasset wrote:
Tin,
in those parameters use SF-PATTERN instead of SF-FILENAME (see bottom of my script)

edit: all 3 of them are "patterns"

I'll just leave it as is, since mine just allows user selects file instead of having the file already installed in patterns
my script just opens the file and copy to clipboard and uses the 1st pattern from "Clipboard".

If they want to install into patterns then they can use your script :)

Candle.ggr gradient is the only thing i didn't know how to open as a file on the fly if i knew that i would've added another filename for user to select as gradient.

I know i'll change it to default to those files if they're installed in patterns folder so if user chooses to install them they don't have to browse. that's an improvement i think

edit: I made change that default filenames and it works and included an extra step of copying those 3 files into patterns folder, now i am happy with my script :)

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 Post subject: Re: Stained Glass Text (following conbagui's tut)
PostPosted: Tue May 27, 2014 3:26 am  (#23) 
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Thank you so much dinasset, you are always so kind to everybody. Please, don't say you're lazy as you are active and produce so many useful scripts and outcomes. :tyspin :jumpclap

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 Post subject: Re: Stained Glass Text (following conbagui's tut)
PostPosted: Wed May 28, 2014 11:45 am  (#24) 
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Dinasset,

I changed the script(s) to use SF_pattern like you suggested (thanks).
my 2 scripts
I hope you're happy. I am happy :jumpclap

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 Post subject: Re: Stained Glass Text (following conbagui's tut)
PostPosted: Wed May 28, 2014 12:46 pm  (#25) 
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OK, Tin
Just downloaded the two scripts
I'll give some trials and let you know

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 Post subject: Re: Stained Glass Text (following conbagui's tut)
PostPosted: Wed May 28, 2014 1:00 pm  (#26) 
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In the meantime I revised my script adding more flexibility.
Also those function parameters of conbagui which were hard encoded in my first version are now user choices, i.e. input parameters (defaults still being conbagui's names).
Made also some other little change.
I put the new version here.
It has been suffixed by a 2, so no immediate need to remove first version (well, at the end only this version 2 should remain in my opinion).
Warning: if you keep both for a while you will find two entries under
script-fu/logos
both called Stained Glass Text
the bottom one is the newest (you may distinguish them by the number of the parameters...)
Attached also just one experiment, changing almost any parameter

Attachment:
DIEGO_stained-glass-text2.7z [2.96 KiB]
Downloaded 94 times


Attachment:
all-changed.png
all-changed.png [ 901.48 KiB | Viewed 997 times ]

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 Post subject: Re: Stained Glass Text (following conbagui's tut)
PostPosted: Wed May 28, 2014 1:58 pm  (#27) 
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your script seems to be running faster than mine,
is it because it creates a new image in memory, do work on it, and not having to show it then until the end?
or is there a way to tell GIMP to not show the work while it's performing work that i don't see?
as mine runs you can see layers created and i guess that's what slows it down.

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 Post subject: Re: Stained Glass Text (following conbagui's tut)
PostPosted: Wed May 28, 2014 2:03 pm  (#28) 
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I'm not such a scheme technician so be able to answer.
Some gurus here around will better clarify (if they just put an eye on our scripts...)

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 Post subject: Re: Stained Glass Text (following conbagui's tut)
PostPosted: Thu May 29, 2014 11:17 am  (#29) 
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trandoductin, Diego's script runs well in Portuguese. It doesn't use the word "clipboard."


Attachments:
Stained Glass script Diego.png
Stained Glass script Diego.png [ 489.73 KiB | Viewed 974 times ]

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 Post subject: Re: Stained Glass Text (following conbagui's tut)
PostPosted: Thu May 29, 2014 11:21 am  (#30) 
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I am 100% you have the older version of my script.
Please read my other post here

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 Post subject: Re: Stained Glass Text (following conbagui's tut)
PostPosted: Fri May 30, 2014 3:10 am  (#31) 
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@SallyAnne
Taking advantage of my new Gimp installation (performed trying to solve Selector plug-in -unsuccessfully), I could experiment my script without any of conbagui resources.
This let me detect that there was still a hard-coded conbagui parameter (3d...).
So I added also this one to the user parameters (see attached version of the script, should override the previous one with suffix 2),
Attachment:
DIEGO_stained-glass-text2.7z [2.98 KiB]
Downloaded 87 times

then I changed all the input parameters with resources available in the Gimp clean installation.
I produced the attached example choosing the following parameters, in sequence:
-Arial Bold
-One small step
-Blue squares
-Fibers
-Electric blue
-Full saturation spectrum

Attachment:
toSallyAnne.png
toSallyAnne.png [ 520.38 KiB | Viewed 1080 times ]



SallyAnne, make your trials, please, I like all your experiments! (thanks)

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 Post subject: Re: Stained Glass Text (following conbagui's tut)
PostPosted: Fri May 30, 2014 1:20 pm  (#32) 
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playing...

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 Post subject: Re: Stained Glass Text (following conbagui's tut)
PostPosted: Sun Jun 01, 2014 5:01 am  (#33) 
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SallyAnne
I just made those two for you:

Attachment:
SA-dft.png
SA-dft.png [ 4.09 MiB | Viewed 1052 times ]


Attachment:
SA-with-changes.png
SA-with-changes.png [ 813.49 KiB | Viewed 1052 times ]

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 Post subject: Re: Stained Glass Text (following conbagui's tut)
PostPosted: Sun Jun 01, 2014 6:05 am  (#34) 
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Thanks a lot dinasset, is this the one? I have seen a couple in this thread. But then I have missed a lot in here.
dinasset wrote:
In the meantime I revised my script adding more flexibility.
Also those function parameters of conbagui which were hard encoded in my first version are now user choices, i.e. input parameters (defaults still being conbagui's names).
Made also some other little change.
I put the new version here.
It has been suffixed by a 2, so no immediate need to remove first version (well, at the end only this version 2 should remain in my opinion).
Warning: if you keep both for a while you will find two entries under
script-fu/logos
both called Stained Glass Text
the bottom one is the newest (you may distinguish them by the number of the parameters...)
Attached also just one experiment, changing almost any parameter

Attachment:
DIEGO_stained-glass-text2.7z


Attachment:
all-changed.png

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 Post subject: Re: Stained Glass Text (following conbagui's tut)
PostPosted: Sun Jun 01, 2014 6:16 am  (#35) 
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sallyanne,
is the one in the post #31

(the first post on this page 4)

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 Post subject: Re: Stained Glass Text (following conbagui's tut)
PostPosted: Sun Jun 01, 2014 6:57 am  (#36) 
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Now I feel really bad. :( I hope you didn't make the changes just for me. Must be something wrong with my computer. :?
I am still getting the same errors. I have installed about 3 times now and the last two times I refreshed scripts and also restarted gimp.

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 Post subject: Re: Stained Glass Text (following conbagui's tut)
PostPosted: Sun Jun 01, 2014 7:08 am  (#37) 
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search on your folders for
DIEGO_stained-glass-text
probably you find two of them, one with and one without the suffix 2
remove all
put only the one with the 2 suffix, that is:
DIEGO_stained-glass-text2

good luck!

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 Post subject: Re: Stained Glass Text (following conbagui's tut)
PostPosted: Sun Jun 01, 2014 7:40 am  (#38) 
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I'll look, but I 'replaced' one with the other when installing it.

EDIT:
I deleted all stained glass scripts I had. Installed the one in post #31 again. Refreshed my scripts folder. Restarted gimp, and tried it and still I get errors. :( :( I really am sorry. Would love to play around with this.

EDIT AGAIN:
I forgot to mention, after trying once I also changed the settings to all you have in the post. I am not sure if it is supposed to but it still automatically opens with conbagui's settings. Font/patterns-textures/gradient/colour.

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 Post subject: Re: Stained Glass Text (following conbagui's tut)
PostPosted: Sun Jun 01, 2014 9:41 am  (#39) 
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first time you call it it opens with the conbagui's defaults
once you have changed all parameters selecting colours and patterns from your database
and you run it
which error do you get?

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 Post subject: Re: Stained Glass Text (following conbagui's tut)
PostPosted: Sun Jun 01, 2014 10:02 am  (#40) 
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my 3 steps:

step1 - calling the script (defaults shown)

Attachment:
Ashampoo_Snap_2014.06.01_16h49m15s_002_.png
Ashampoo_Snap_2014.06.01_16h49m15s_002_.png [ 51.81 KiB | Viewed 1026 times ]


step2 - changed all parameters

Attachment:
Ashampoo_Snap_2014.06.01_16h53m32s_003_.png
Ashampoo_Snap_2014.06.01_16h53m32s_003_.png [ 51.33 KiB | Viewed 1026 times ]


clicked OK, this is the result:

Attachment:
Ashampoo_Snap_2014.06.01_16h54m30s_004_.png
Ashampoo_Snap_2014.06.01_16h54m30s_004_.png [ 579.94 KiB | Viewed 1026 times ]


could me show your 3 steps? (the thirs one maybe with the error) thanks

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