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 Post subject: Re: Animation WorkShop.scm Rel4 [additional effect & border opt.]
PostPosted: Tue Jan 17, 2017 6:16 pm  (#61) 
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 Post subject: Re: Animation WorkShop.scm Rel4 [additional effect & border opt.]
PostPosted: Tue Jan 17, 2017 8:43 pm  (#62) 
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This is great fun! Thanks again, Graechan! (and you're welcome!)

The only thing I'm having trouble with is creating a frame... I think I have the Beautify plugin, but I'mm getting an error message....

"Animation WorkShop Warning
Error while executing script-fu-animation-workshop:

Error: ( : 1) eval: unbound variable: plug-in-simple-border"


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AnimationWS.gif
AnimationWS.gif [ 158.33 KiB | Viewed 3216 times ]

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 Post subject: Re: Animation WorkShop.scm Rel4 [additional effect & border opt.]
PostPosted: Tue Jan 17, 2017 10:13 pm  (#63) 
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How can I fix the animation to have the same delay at the end as the beginning. I have noticed that when it swirls or swings, it reverses (ping pong) back faster than at the start. Not meaning the whole thing, just the frames at the reverse don't seem to have the same delay as the frame at the starting point. I am not sure I am explaining this right.


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 Post subject: Re: Animation WorkShop.scm Rel4 [additional effect & border opt.]
PostPosted: Tue Jan 17, 2017 10:49 pm  (#64) 
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Meemaw wrote:
This is great fun! Thanks again, Graechan! (and you're welcome!)

The only thing I'm having trouble with is creating a frame... I think I have the Beautify plugin, but I'mm getting an error message....

"Animation WorkShop Warning
Error while executing script-fu-animation-workshop:

Error: ( : 1) eval: unbound variable: plug-in-simple-border"

'Simple Border' is one of the Beautify group of Plugins do you have it installed?
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 Post subject: Re: Animation WorkShop.scm Rel4 [additional effect & border opt.]
PostPosted: Tue Jan 17, 2017 11:12 pm  (#65) 
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2-ton wrote:
How can I fix the animation to have the same delay at the end as the beginning. I have noticed that when it swirls or swings, it reverses (ping pong) back faster than at the start. Not meaning the whole thing, just the frames at the reverse don't seem to have the same delay as the frame at the starting point. I am not sure I am explaining this right.

I can only try to explain as best as I can, all frame delays are set by default the same as defined in the menu, to alter the delay of a particular frame, select the frame and right click selecting at the top 'Edit Layer Attributes...' and alter the timer of that frameor

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 Post subject: Re: Animation WorkShop.scm Rel4 [additional effect & border opt.]
PostPosted: Tue Sep 22, 2020 8:31 pm  (#66) 
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Decided to update for 2.10 and loss of 'the Beautify simple borders plug-in', any suggestions welcome for Rel5

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 Post subject: Re: Animation WorkShop.scm Rel4 [additional effect & border opt.]
PostPosted: Tue Sep 22, 2020 8:52 pm  (#67) 
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People, in spite of how cool the new GIMP is, still like the old stuff. I'd recommend updating the plugin and let people play with it in 2.10 so they can start making suggestions about what to add or change. Please post the updated plugin to gimpscripts.net, if you have time and get the chance.

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 Post subject: Re: Animation WorkShop.scm Rel4 [additional effect & border opt.]
PostPosted: Tue Sep 22, 2020 9:02 pm  (#68) 
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Mahvin despite losing simple borders I've created a version that uses edge masks. at the moment I'm just trying to break it :crash

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 Post subject: Re: Animation WorkShop.scm Rel4 [additional effect & border opt.]
PostPosted: Tue Sep 22, 2020 9:09 pm  (#69) 
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Release it and everyone else will find a way to break it, lol.

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 Post subject: Re: Animation WorkShop.scm Rel4 [additional effect & border opt.]
PostPosted: Tue Sep 22, 2020 11:34 pm  (#70) 
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But I already broke it, starting Rel5 candidate 2 now, after coffee and a smoke

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Mahvin the coffee helped candidate 1 back, I realized why it broke :yes

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 Post subject: Re: Animation WorkShop.scm Rel5 [2.10 OK/Border method chged]
PostPosted: Wed Sep 23, 2020 2:11 am  (#71) 
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Rel5 now on initial post

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 Post subject: Re: Animation WorkShop.scm Rel5 [2.10 OK/Border method changed]
PostPosted: Wed Sep 23, 2020 4:22 am  (#72) 
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If you have noticed that my scroll up and scroll down are back to front in your copy of script I just fixed :oops:

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 Post subject: Re: Animation WorkShop.scm Rel5 [2.10 OK/Border method changed]
PostPosted: Wed Sep 23, 2020 5:43 am  (#73) 
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Thanks for the update Graechan :bigthup


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 Post subject: Re: Animation WorkShop.scm Rel5 [2.10 OK/Border method changed]
PostPosted: Wed Sep 23, 2020 7:39 pm  (#74) 
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 Post subject: Re: Animation WorkShop.scm Rel5 [2.10 OK/Border method changed]
PostPosted: Wed Sep 23, 2020 9:24 pm  (#75) 
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Graechan wrote:
If you have noticed that my scroll up and scroll down are back to front in your copy of script I just fixed :oops:


Ready to be submitted to gimpscripts.net?

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 Post subject: Re: Animation WorkShop.scm Rel5 [2.10 OK/Border method changed]
PostPosted: Wed Sep 23, 2020 10:00 pm  (#76) 
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Mahvin because I believe it's such an unique script I'll prepare some images and post to gimpscripts

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 Post subject: Re: Animation WorkShop.scm Rel5 [2.10 OK/Border method changed]
PostPosted: Wed Sep 23, 2020 10:06 pm  (#77) 
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One more :hehe

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 Post subject: Re: Animation WorkShop.scm Rel5 [2.10 OK/Border method changed]
PostPosted: Wed Sep 23, 2020 10:28 pm  (#78) 
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Teapot what font and mask did you use for the train and how did you create the next image☺

Toy Train from dafont toy_train and the mask you created. An excellent effect Teapot :clap

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 Post subject: Re: Animation WorkShop.scm Rel5 [2.10 OK/Border method changed]
PostPosted: Wed Sep 23, 2020 11:05 pm  (#79) 
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Graechan wrote:
Teapot what font and mask did you use for the train and how did you create the next image☺

Toy Train from dafont toy_train and the mask you created. An excellent effect Teapot :clap

Thank you. Yes that's the train font and for the mask I just drew some hills with the free select tool.

For the next image I used the letter C from this font:
https://www.dafont.com/spiroface.font
Made two lots of the animation workshop rolling text, one with a transparent background. Then combined them with Ofnuts' ofn-interleave-layers to interleave a stack of layers over the current layers.


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 Post subject: Re: Animation WorkShop.scm Rel5 [2.10 OK/Border method changed]
PostPosted: Wed Sep 23, 2020 11:34 pm  (#80) 
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Teapot - really good anims; clever :geek

Thanks for this Graechan - a quick play with a simple result. Will check out masks later.


Attachments:
omg_anim.gif
omg_anim.gif [ 304.83 KiB | Viewed 2328 times ]

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