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 Post subject: Re: Random Font Text Script Rel4
PostPosted: Tue Jul 29, 2014 8:02 am  (#141) 
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SystemX and Ella Louise - excellent works
Greachan - Thanks again


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 Post subject: Re: Random Font Text Script Rel4
PostPosted: Tue Jul 29, 2014 8:05 am  (#142) 
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Never throw away your project too soon, SysTemX. It happens to me sometimes :oops:
Luckily you didn't :)
Thanks for the comment, also you Marcello!

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 Post subject: Re: Random Font Text Script Rel4
PostPosted: Tue Jul 29, 2014 8:27 am  (#143) 
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Thanks Marcello.
I rarely delete XCFs on projects Ella Louise. ;-}

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 Post subject: Re: Random Font Text Script Rel4
PostPosted: Tue Jul 29, 2014 6:28 pm  (#144) 
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Thank you all for the lovely comments but please don't forget this project was co-authored by myself and GnuTux

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 Post subject: Re: Random Font Text Script Rel4
PostPosted: Tue Jul 29, 2014 6:35 pm  (#145) 
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GnuTux is not forgotten Graechan. I don't have anything for Penguins right now though.

:oops:
A better look maybe. Using Glass-Orb-Light script.


Attachments:
GC-GnuTux-GlassOrbLightScript.png
GC-GnuTux-GlassOrbLightScript.png [ 2.36 MiB | Viewed 1053 times ]
GC-ForGnuTux-Final-.jpg
GC-ForGnuTux-Final-.jpg [ 2.01 MiB | Viewed 1058 times ]

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 Post subject: Re: Random Font Text Script Rel4
PostPosted: Tue Jul 29, 2014 9:51 pm  (#146) 
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 Post subject: Re: Random Font Text Script Rel4
PostPosted: Wed Jul 30, 2014 2:41 am  (#147) 
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 Post subject: Re: Random Font Text Script Rel4
PostPosted: Wed Jul 30, 2014 4:23 am  (#148) 
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That bottom one looks like plaster. Nice.
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 Post subject: Re: Random Font Text Script Rel4
PostPosted: Sat Aug 23, 2014 9:51 pm  (#149) 
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Here's something I've been thinking of adding to the scripts Effects 'Blocks'
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 Post subject: Re: Random Font Text Script Rel4
PostPosted: Sat Aug 23, 2014 11:48 pm  (#150) 
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That's a good effect, Graechan. It would make a nice addition to the script.

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 Post subject: Re: Random Font Text Script Rel4
PostPosted: Sun Aug 24, 2014 12:23 am  (#151) 
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GnuTux the fun comes when i try to Implement just working out how and where now, but I'm glad you noticed my post essentially I need to make all the blocks the same size with a background the inverse of the foreground

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 Post subject: Re: Random Font Text Script Rel4
PostPosted: Sun Aug 24, 2014 2:54 am  (#152) 
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So far I've made the layers into squares tomorrow I'll add the bkg color to each layer, It's slow work but I want it to work without bugs
If text is set to locked font all the blocks will be the same size otherwise you get a variety of sizes which is OK I think, see xcf below

Attachment:
Graechan-2014-08-24-17-41-114112.xcf [346.77 KiB]
Downloaded 55 times

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 Post subject: Re: Random Font Text Script Rel4
PostPosted: Sun Aug 24, 2014 3:02 am  (#153) 
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That will be a great addition to this filter Graechan.

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 Post subject: Re: Random Font Text Script Rel4
PostPosted: Sun Aug 24, 2014 3:34 am  (#154) 
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You know what would be another nice option? Have the text follow a path. :)

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 Post subject: Re: Random Font Text Script Rel4
PostPosted: Sun Aug 24, 2014 6:04 pm  (#155) 
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Looks good Graechan, would be a really nice addition!


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 Post subject: Re: Random Font Text Script Rel4
PostPosted: Sun Aug 24, 2014 7:08 pm  (#156) 
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Time for the Map-Object plugin
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 Post subject: Re: Random Font Text Script Rel4
PostPosted: Sun Aug 24, 2014 7:57 pm  (#157) 
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I have my blocks using map object(but slow), now to try GMIC
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 Post subject: Re: Random Font Text Script Rel4
PostPosted: Sun Aug 24, 2014 8:13 pm  (#158) 
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I love those Greachan, they are really cool. I will try this new update tomorrow and see if I can get something like that.

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 Post subject: Re: Random Font Text Script Rel4
PostPosted: Sun Aug 24, 2014 10:01 pm  (#159) 
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It looks like GMIC it is
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 Post subject: Re: Random Font Text Script Rel4
PostPosted: Sun Aug 24, 2014 10:07 pm  (#160) 
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At first glance, the results you got from map object looks better.

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