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 Post subject: Re: Custom Font script (spawned from Wallace's PhotoFont topic).
PostPosted: Sun Oct 23, 2016 1:08 am  (#301) 
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I think break apart alpha already keeps them in order from left to right and top to bottom,
like on Wallace's previous font break apart alpha kept them in order it's reversed like A is at very bottom but they are in order.

EDIT: i just tried with Sans Bold font and break apart by alpha got confused on the order it's all messed up. This script would have to be really smart like character recognition i don't think i can do it. :(

I was thinking when you're designing your font for custom font, you can just design it over a huge canvas, with guides telling where your characters should sit they don't have to be stack on top of each other for alignment they can sit at different locations all that matters is the layer size or if a vector is defined for it relative to that layer, just have each character on separate layers named A.png B.png, custom font would still work, if you want to view them all at the same time, that .xcf would work too with custom font.

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 Post subject: Re: Custom Font script (spawned from Wallace's PhotoFont topic).
PostPosted: Sun Oct 23, 2016 4:16 am  (#302) 
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trandoductin wrote:
I think break apart alpha already keeps them in order from left to right and top to bottom,
like on Wallace's previous font break apart alpha kept them in order it's reversed like A is at very bottom but they are in order.

EDIT: i just tried with Sans Bold font and break apart by alpha got confused on the order it's all messed up. This script would have to be really smart like character recognition i don't think i can do it. :(

I was thinking when you're designing your font for custom font, you can just design it over a huge canvas, with guides telling where your characters should sit they don't have to be stack on top of each other for alignment they can sit at different locations all that matters is the layer size or if a vector is defined for it relative to that layer, just have each character on separate layers named A.png B.png, custom font would still work, if you want to view them all at the same time, that .xcf would work too with custom font.

Actually after much practice with these XCF font files i find that stacking and snapping them over each other on the same guide to the far left canvas edge and using your selection script to get layer height for the boundaries brings the best alignment so far Tran. Then i just crop image to the characters size. That allows for a smaller XCF upload too.

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 Post subject: Re: Custom Font script (spawned from Wallace's PhotoFont topic).
PostPosted: Sat Oct 29, 2016 11:51 am  (#303) 
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Suggested by Wallace.
If character not found, just ignore it and move on with script instead of error-ing out.
This is version 16.
; Rel 16: If character not found, still message user, but do not stop script, keep running just ignore the not found character(s)
Attachment:
custom_font.scm [14.87 KiB]
Downloaded 307 times

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 Post subject: Re: Custom Font script (spawned from Wallace's PhotoFont topic).
PostPosted: Sat Oct 29, 2016 12:19 pm  (#304) 
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trandoductin wrote:
Suggested by Wallace.
If character not found, just ignore it and move on with script instead of error-ing out.
This is version 16.
; Rel 16: If character not found, still message user, but do not stop script, keep running just ignore the not found character(s)
Attachment:
custom_font.scm

Thanks for the update Tran! This is a great idea man.

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 Post subject: Re: Custom Font script (spawned from Wallace's PhotoFont topic).
PostPosted: Sat Oct 29, 2016 1:17 pm  (#305) 
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trandoductin wrote:
Suggested by Wallace.
If character not found, just ignore it and move on with script instead of error-ing out.
This is version 16.
; Rel 16: If character not found, still message user, but do not stop script, keep running just ignore the not found character(s)
Attachment:
custom_font.scm

:jumpclap

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 Post subject: Re: Custom Font script (spawned from Wallace's PhotoFont topic).
PostPosted: Sat Oct 29, 2016 2:00 pm  (#306) 
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Rod wrote:
trandoductin wrote:
Suggested by Wallace.
If character not found, just ignore it and move on with script instead of error-ing out.
This is version 16.
; Rel 16: If character not found, still message user, but do not stop script, keep running just ignore the not found character(s)
Attachment:
custom_font.scm

Thanks for the update Tran! This is a great idea man.

Blame it on Wallace :hehe

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 Post subject: Re: Custom Font script (spawned from Wallace's PhotoFont topic).
PostPosted: Sat Oct 29, 2016 2:33 pm  (#307) 
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Thanks for the update, Tran. :)


Attachments:
tnkst.jpg
tnkst.jpg [ 348.47 KiB | Viewed 2244 times ]

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 Post subject: Re: Custom Font script (spawned from Wallace's PhotoFont topic).
PostPosted: Sun Oct 30, 2016 10:47 am  (#308) 
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Hey i changed the font size to 5000 instead of 500. Obviously i need larger scaled fonts. :lol

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 Post subject: Re: Custom Font script (spawned from Wallace's PhotoFont topic).
PostPosted: Tue Nov 01, 2016 1:11 pm  (#309) 
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Rod: Will there be a single site that has all the fonts for downloading? or does each person have them in a different place. Guess I am afraid of missing some!


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 Post subject: Re: Custom Font script (spawned from Wallace's PhotoFont topic).
PostPosted: Tue Nov 01, 2016 2:33 pm  (#310) 
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Hello I have some question. Understand the script also national additional characters? 2. witch Font is best with most Charters to start build my own ? Can I use guilt lines for high, width, ascending letter and descender?


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 Post subject: Re: Custom Font script (spawned from Wallace's PhotoFont topic).
PostPosted: Tue Nov 01, 2016 2:39 pm  (#311) 
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abraess wrote:
Hello I have some question. Understand the script also national additional characters? 2. witch Font is best with most Charters to start build my own ? Can I use guilt lines for high, width, ascending letter and descender?

Everything is based on the individual layer's dimension if vectors are not defined.
If you don't define a vector with the same name as layer, layer's dimension will be used for character.
If you do define a horizontal vector with same name as layer, that vector will be used to for placing characters.
Then there's kerneling, where you define for example AW.png as a vector and that will be used to for placing A in front on W character.
as A and W are usually closer together than say AH.
so for AW.png vector you might make the horizontal vector narrower than A.png.
If you don't define kerneling, then it'll use horizontal vector defined for A.png or the layer's width if vector A.png is not defined.

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 Post subject: Re: Custom Font script (spawned from Wallace's PhotoFont topic).
PostPosted: Tue Nov 01, 2016 4:45 pm  (#312) 
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Hallo trandoductin, thank your but my fierst question go for me about Letter like Ö, Ä,€. I'm German so nee this in a full Font.
I in third for the use of guilt lines if write as example "A.png" it not look like "A.PnX" with X I mean a "g" descender that slip on base line.


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 Post subject: Re: Custom Font script (spawned from Wallace's PhotoFont topic).
PostPosted: Tue Nov 01, 2016 5:44 pm  (#313) 
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abraess wrote:
Hallo trandoductin, thank your but my fierst question go for me about Letter like Ö, Ä,€. I'm German so nee this in a full Font.
I in third for the use of guilt lines if write as example "A.png" it not look like "A.PnX" with X I mean a "g" descender that slip on base line.

You can try to define "Ö.png", "Ä.png", and "€.png". It should work as long as they're one character with ".png" at the end.
And I have no idea what "A.PnX" is. The script will only look for for ".png" ending.

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 Post subject: Re: Custom Font script (spawned from Wallace's PhotoFont topic).
PostPosted: Wed Nov 02, 2016 6:31 am  (#314) 
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Pat625 wrote:
Rod: Will there be a single site that has all the fonts for downloading? or does each person have them in a different place. Guess I am afraid of missing some!

For mine i prefer to use Sourceforge. I can watch downloads and other details about each file this way.

A few of Graechans fonts can be found there also. I believe the rest can be found here. Only 4-5 of us creating them right now. :)

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 Post subject: Re: Custom Font script (spawned from Wallace's PhotoFont topic).
PostPosted: Tue Nov 29, 2016 7:26 am  (#315) 
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Attachment:
Custom_font_flags_Trebuchet MS Bold.xcf [566.13 KiB]
Downloaded 104 times
I have read the 'how to' in previous posts but the terminology has gone over my head. I'm struggling to get the letter spacing (kerning?) to work, I post my xcf, if anyone could assist I'd be grateful.
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 Post subject: Re: Custom Font script (spawned from Wallace's PhotoFont topic).
PostPosted: Tue Nov 29, 2016 7:54 am  (#316) 
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RJKD wrote:
Attachment:
Custom_font_flags_Trebuchet MS Bold.xcf
I have read the 'how to' in previous posts but the terminology has gone over my head. I'm struggling to get the letter spacing (kerning?) to work, I post my xcf, if anyone could assist I'd be grateful.
[ Image ]

Try "View>Snap to canvas edges" and snap each character in your font to the left canvas edge. Once you have them all snapped to the edge crop as closely around the entire group of characters as you can. Go to Layer>layer boundary and adjust the width of your "space.png" layer. Be sure you move that "space.png" layer all the way to the left also. That should get you pretty close. :)

Tran also wrote a filter for me to crop all layers and set those layer boundaries to the image height. You can find it on his Gimp Learn website i believe. Or search for it here in Gimp Scripts and Plug-ins forum board. This filter is handy for smaller characters containing small y,p, g, q, ect... as they set under the large capitol letters somewhat. Usually though i only do numbers and caps now. Much easier to create them. :bigthup

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 Post subject: Re: Custom Font script (spawned from Wallace's PhotoFont topic).
PostPosted: Tue Nov 29, 2016 8:00 am  (#317) 
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Thanks Rod - really appreciate your help

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 Post subject: Re: Custom Font script (spawned from Wallace's PhotoFont topic).
PostPosted: Tue Nov 29, 2016 10:27 am  (#318) 
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RJKD, your font is really awesome, I like it a lot.
Is this what you want?


Attachments:
Do you like in this way.jpg
Do you like in this way.jpg [ 405.34 KiB | Viewed 1397 times ]
Custom_font_flags_Trebuchet MS Bold.xcf [620.72 KiB]
Downloaded 89 times

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 Post subject: Re: Custom Font script (spawned from Wallace's PhotoFont topic).
PostPosted: Tue Nov 29, 2016 1:22 pm  (#319) 
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This custom font thread and the others where fonts are posted have lives of their own.
They won't die. :hehe

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 Post subject: Re: Custom Font script (spawned from Wallace's PhotoFont topic).
PostPosted: Tue Nov 29, 2016 1:33 pm  (#320) 
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How are all of you doing this so fast? I read the instructions but it would still take me a long time.


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