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 Post subject: Another lost an found !Maybe!
PostPosted: Wed Apr 20, 2011 10:00 pm  (#1) 
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Joined: Feb 18, 2011
Posts: 4827
Location: Bendigo Vic. Australia
I found this old script on the web,It was originaly written for Gimp 1.2 and then converted to 2.4.
I'm using 2.6.11 on WIN xp


;; ---------------------------------------------------------

;; *

;; * Script-Fu Safari

;; *

;; ---------------------------------------------------------

;; creative commons licence

;; http://creativecommons.org/licenses/by-nc-sa/2.0/fr/

 

(define (apply-abcdugimp-safari-logo image drawable type relief gradient flou flou-r elevation conserv)


(let* (

;; conserver les outils dans des variables

(old-pat (car (gimp-context-get-pattern)))

(old-fg (car (gimp-context-get-foreground)))

(old-deg (car (gimp-context-get-gradient)))


;; connaitre les dimensions de l'image

(image-width (car (gimp-drawable-width drawable)))

(image-height (car (gimp-drawable-height drawable)))


(finale-image (car (gimp-image-new image-width image-height RGB)))


(texture-terra-image 0)

(texture-blueweb-image 0)

(texture-safari-image 0)

(texture-terra-layer 0)

(texture-blueweb-layer 0)

(texture-safari-layer 0)

(bump-image 0)

(bump-layer 0)

(duplicate-layer 0)

(flou-layer 0)

(mask 0)


(text-layer (car (gimp-layer-new-from-drawable drawable finale-image)))

(fond-map-layer 0) ;; map pour le relief

)



;; *******************************************************************************

;; PREPARATION CALQUE FINALE

;; *******************************************************************************

;; add layer

(if (> flou 0) ;; si un flou est demandé

(begin

(set! flou-layer (car (gimp-layer-new finale-image image-width image-height RGBA-IMAGE "Flou" 100 NORMAL-MODE)))

(gimp-image-add-layer finale-image flou-layer -1)

(gimp-edit-clear flou-layer)

)

)

(gimp-image-add-layer finale-image text-layer -1)

(gimp-drawable-set-name text-layer "Script-fu Safari")

(gimp-layer-set-offsets text-layer 0 0) ;; mettre le calques aux bonnes coordonnees

(gimp-context-set-foreground '(255 255 255))

(gimp-layer-set-preserve-trans text-layer 1) ;; preserve la transparence

(gimp-edit-fill text-layer 0) ;; remplir de blanc

;; *******************************************************************************

;; MAP

;; *******************************************************************************

;; dupliquer text-layer pour creer la map

(set! bump-image (car (gimp-image-duplicate finale-image)))

(set! fond-map-layer (car (gimp-layer-new bump-image image-width image-height RGB-IMAGE "Carte" 100 NORMAL-MODE))) ;; map pour le relief

(gimp-context-set-foreground '(0 0 0))

(gimp-image-add-layer bump-image fond-map-layer 1)

(gimp-edit-fill fond-map-layer 0) ;; remplir de noir

(set! bump-layer (car (gimp-image-flatten bump-image))) ;; aplatir l'image map

(plug-in-gauss-rle2 RUN-NONINTERACTIVE bump-image bump-layer flou-r flou-r) ;; flou gaussien


;; *******************************************************************************

;; REPOUSSAGE

;; *******************************************************************************

(plug-in-bump-map 1 finale-image text-layer bump-layer 135 elevation 3 0 0 0 0 TRUE FALSE 0) ;; repoussage


;; *******************************************************************************

;; TYPE D'EFFET

;; *******************************************************************************

;; base

(gimp-context-set-gradient gradient)

(if (= relief 1) ;; relief double

(begin

(plug-in-displace RUN-NONINTERACTIVE finale-image text-layer 10 10 TRUE TRUE bump-layer bump-layer 0)

)

)

(if (> flou 0) ;; si un flou est demandé

(begin

(gimp-selection-layer-alpha text-layer) ;; alpha vers selection

(gimp-edit-fill flou-layer FOREGROUND-FILL) ;; remplir de noir

(gimp-selection-none finale-image)

(plug-in-gauss-rle2 RUN-NONINTERACTIVE finale-image flou-layer flou flou) ;; flou gaussien

)

)

;; texture terra

(set! texture-terra-image (car (gimp-image-new image-width image-height RGB)))

(set! texture-terra-layer (car (gimp-layer-new texture-terra-image image-width image-height RGB "Pattern Terra" 100 NORMAL-MODE)))

(gimp-image-add-layer texture-terra-image texture-terra-layer -1)

(gimp-context-set-pattern "Terra")

(gimp-edit-fill texture-terra-layer PATTERN-FILL)

;; texture blue web

(set! texture-blueweb-image (car (gimp-image-new image-width image-height RGB)))

(set! texture-blueweb-layer (car (gimp-layer-new texture-blueweb-image image-width image-height RGB "Pattern Blue Web" 100 NORMAL-MODE)))

(gimp-image-add-layer texture-blueweb-image texture-blueweb-layer -1)

(gimp-context-set-pattern "Blue Web")

(gimp-edit-fill texture-blueweb-layer PATTERN-FILL)

;; texture safari

(set! texture-safari-image (car (gimp-image-new image-width image-height RGB)))

(set! texture-safari-layer (car (gimp-layer-new texture-safari-image image-width image-height RGB "Texture Safari" 100 NORMAL-MODE)))

(gimp-image-add-layer texture-safari-image texture-safari-layer -1)

(plug-in-solid-noise RUN-NONINTERACTIVE texture-safari-image texture-safari-layer FALSE FALSE 0 1 4.0 4.0)

(plug-in-displace RUN-NONINTERACTIVE texture-safari-image texture-safari-layer 20 20 TRUE TRUE texture-blueweb-layer texture-blueweb-layer 0)

(plug-in-oilify RUN-NONINTERACTIVE texture-safari-image texture-safari-layer 8 1)

(plug-in-gradmap RUN-NONINTERACTIVE texture-safari-image texture-safari-layer) ;; appliqué le dégradé

(plug-in-displace RUN-NONINTERACTIVE texture-safari-image texture-safari-layer 10 10 TRUE TRUE texture-terra-layer texture-terra-layer 0)


(if (= type 1) ;; cameleon malade

(begin

(plug-in-spread RUN-NONINTERACTIVE texture-safari-image texture-safari-layer 20 20)

)

)

(if (= type 2) ;; tigre grincheux

(begin

(plug-in-cartoon RUN-NONINTERACTIVE texture-safari-image texture-safari-layer 7.0 0.200)

)

)

(if (= type 3) ;; Serpent facetieux

(begin

(plug-in-mosaic RUN-NONINTERACTIVE texture-safari-image texture-safari-layer 15.0 4.0 1.0 0.65 TRUE 135.0 0.2 TRUE FALSE 1 FALSE FALSE)

)

)

(if (= type 4) ;; himpala harmonieux

(begin

(plug-in-polar-coords RUN-NONINTERACTIVE texture-safari-image texture-safari-layer 100.0 0.0 FALSE TRUE FALSE)

)

)


(set! duplicate-layer (car (gimp-layer-new-from-drawable texture-safari-layer finale-image)))

(gimp-image-add-layer finale-image duplicate-layer -1)

(gimp-layer-set-mode duplicate-layer HARDLIGHT-MODE)

(if (> flou 0) ;; si un flou est demandé

(begin

(set! mask (car (gimp-layer-create-mask duplicate-layer ADD-BLACK-MASK)))

(gimp-layer-add-mask duplicate-layer mask)

(gimp-context-set-foreground '(255 255 255))

(gimp-selection-layer-alpha text-layer) ;; alpha vers selection

(gimp-edit-fill mask FOREGROUND-FILL) ;; remplir de noir

(gimp-selection-none finale-image)

)

)


;; *******************************************************************************

;; FINALISATIONS

;; *******************************************************************************

(gimp-display-new finale-image)

(gimp-image-delete texture-terra-image)

(gimp-image-delete texture-blueweb-image)

(if (= conserv FALSE) ;; Conserver les images ?

(begin

(gimp-image-delete texture-safari-image)

(gimp-image-delete bump-image)

(gimp-image-merge-visible-layers finale-image EXPAND-AS-NECESSARY)

)

(begin

(gimp-display-new texture-safari-image)

(gimp-display-new bump-image)

)

)



;; mise a jour

(gimp-context-set-pattern old-pat)

(gimp-context-set-foreground old-fg)

(gimp-context-set-gradient old-deg)


)

)

 

 

 

 

 

;; ------------------------

;; script pour <image>

;; ------------------------

(define (script-fu-abcdugimp-safari-logo image drawable type relief gradient flou flou-r elevation conserv)

(let* (

(var-select (car (gimp-selection-is-empty image)))

(canal 0)

)

(gimp-image-undo-group-start image)



(if (= var-select TRUE) ;; test si il y a selection

(begin ;; aucune selection n'a été faite

)

(begin ;; une selection a ete faite

(set! canal (car (gimp-selection-save image))) ;; canal stockant la selection originelle de l'utilisateur

)

)


(gimp-selection-none image)

(apply-abcdugimp-safari-logo image drawable type relief gradient flou flou-r elevation conserv)


(if (= var-select TRUE) ;; test si il y AVAIT selection

(begin ;; aucune selection n'avait été faite

)

(begin ;; une selection avait été faite (remettre la selection de l'utilisateur)

(gimp-selection-load canal) ;; mask de canal vers selection

(gimp-image-remove-channel image canal) ;; supprimer le mask de canal

)

)


(gimp-image-undo-group-end image)


(gimp-displays-flush)


)

)

(script-fu-register "script-fu-abcdugimp-safari-logo"

"Safari 1.2"

"Un relief avec une texture animal."

"Michel Douez"

"creative commons licence"

"21/03/2008"

"RGBA"

SF-IMAGE "Image" 0

SF-DRAWABLE "Drawable" 0

SF-OPTION "Type" '("Quiet" "Wild" "Grumpy Tiger" "Jovial Snake" "Peacefull Impala")

SF-OPTION "Relief" '("Simple" "Double")

SF-GRADIENT "Gradient" "Shadows 1"

SF-ADJUSTMENT "Blur" '(0 0 50 1 10 0 1)


SF-ADJUSTMENT "Blur(Bumpmap)" '(15 1 120 1 0 0 1)

SF-ADJUSTMENT "Elevation(Bumpmap)" '(20 1 90 1 0 0 1)


SF-TOGGLE "Keep pictures and layers?" FALSE

)

(script-fu-menu-register "script-fu-abcdugimp-safari-logo" "<Image>/Temp")
Attachment:
img1.png




Done with type=Jovial Snake, relief=Double, tick box unchecked, and selecting the black text on transparency layer. 
Attachment:
Snake2.png

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 Post subject: Re: Another lost an found !Maybe!
PostPosted: Wed Apr 20, 2011 11:07 pm  (#2) 
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Joined: Oct 06, 2010
Posts: 4050
Graechan:

It might be easier to offer this as a zipped scm file. I started to add one that I altered, but felt maybe that you could offer your version instead.

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"In order to attain the impossible, one must attempt the absurd."
~ Miguel de Cervantes


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 Post subject: Re: Another lost an found !Maybe!
PostPosted: Wed Apr 20, 2011 11:42 pm  (#3) 
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Joined: May 16, 2010
Posts: 14715
Location: USA
Nice find - I should also like to add that to use this on a open doc you need to right click the layer and add an alpha channel.Here is Grumpy Tiger

Image

I re-edited the code to show the filter in Filters/Safari with a pop-up to include the script name "Safari.scm"
Also i included a zip attachment - just place the script in your script folder
;; ---------------------------------------------------------

;; *

;; * Script-Fu Safari

;; *

;; ---------------------------------------------------------

;; creative commons licence

;; http://creativecommons.org/licenses/by-nc-sa/2.0/fr/



(define (apply-abcdugimp-safari-logo image drawable type relief gradient flou flou-r elevation conserv)


(let* (

;; conserver les outils dans des variables

(old-pat (car (gimp-context-get-pattern)))

(old-fg (car (gimp-context-get-foreground)))

(old-deg (car (gimp-context-get-gradient)))


;; connaitre les dimensions de l'image

(image-width (car (gimp-drawable-width drawable)))

(image-height (car (gimp-drawable-height drawable)))


(finale-image (car (gimp-image-new image-width image-height RGB)))


(texture-terra-image 0)

(texture-blueweb-image 0)

(texture-safari-image 0)

(texture-terra-layer 0)

(texture-blueweb-layer 0)

(texture-safari-layer 0)

(bump-image 0)

(bump-layer 0)

(duplicate-layer 0)

(flou-layer 0)

(mask 0)


(text-layer (car (gimp-layer-new-from-drawable drawable finale-image)))

(fond-map-layer 0) ;; map pour le relief

)



;; *******************************************************************************

;; PREPARATION CALQUE FINALE

;; *******************************************************************************

;; add layer

(if (> flou 0) ;; si un flou est demandé

(begin

(set! flou-layer (car (gimp-layer-new finale-image image-width image-height RGBA-IMAGE "Flou" 100 NORMAL-MODE)))

(gimp-image-add-layer finale-image flou-layer -1)

(gimp-edit-clear flou-layer)

)

)

(gimp-image-add-layer finale-image text-layer -1)

(gimp-drawable-set-name text-layer "Script-fu Safari")

(gimp-layer-set-offsets text-layer 0 0) ;; mettre le calques aux bonnes coordonnees

(gimp-context-set-foreground '(255 255 255))

(gimp-layer-set-preserve-trans text-layer 1) ;; preserve la transparence

(gimp-edit-fill text-layer 0) ;; remplir de blanc

;; *******************************************************************************

;; MAP

;; *******************************************************************************

;; dupliquer text-layer pour creer la map

(set! bump-image (car (gimp-image-duplicate finale-image)))

(set! fond-map-layer (car (gimp-layer-new bump-image image-width image-height RGB-IMAGE "Carte" 100 NORMAL-MODE))) ;; map pour le relief

(gimp-context-set-foreground '(0 0 0))

(gimp-image-add-layer bump-image fond-map-layer 1)

(gimp-edit-fill fond-map-layer 0) ;; remplir de noir

(set! bump-layer (car (gimp-image-flatten bump-image))) ;; aplatir l'image map

(plug-in-gauss-rle2 RUN-NONINTERACTIVE bump-image bump-layer flou-r flou-r) ;; flou gaussien


;; *******************************************************************************

;; REPOUSSAGE

;; *******************************************************************************

(plug-in-bump-map 1 finale-image text-layer bump-layer 135 elevation 3 0 0 0 0 TRUE FALSE 0) ;; repoussage


;; *******************************************************************************

;; TYPE D'EFFET

;; *******************************************************************************

;; base

(gimp-context-set-gradient gradient)

(if (= relief 1) ;; relief double

(begin

(plug-in-displace RUN-NONINTERACTIVE finale-image text-layer 10 10 TRUE TRUE bump-layer bump-layer 0)

)

)

(if (> flou 0) ;; si un flou est demandé

(begin

(gimp-selection-layer-alpha text-layer) ;; alpha vers selection

(gimp-edit-fill flou-layer FOREGROUND-FILL) ;; remplir de noir

(gimp-selection-none finale-image)

(plug-in-gauss-rle2 RUN-NONINTERACTIVE finale-image flou-layer flou flou) ;; flou gaussien

)

)

;; texture terra

(set! texture-terra-image (car (gimp-image-new image-width image-height RGB)))

(set! texture-terra-layer (car (gimp-layer-new texture-terra-image image-width image-height RGB "Pattern Terra" 100 NORMAL-MODE)))

(gimp-image-add-layer texture-terra-image texture-terra-layer -1)

(gimp-context-set-pattern "Terra")

(gimp-edit-fill texture-terra-layer PATTERN-FILL)

;; texture blue web

(set! texture-blueweb-image (car (gimp-image-new image-width image-height RGB)))

(set! texture-blueweb-layer (car (gimp-layer-new texture-blueweb-image image-width image-height RGB "Pattern Blue Web" 100 NORMAL-MODE)))

(gimp-image-add-layer texture-blueweb-image texture-blueweb-layer -1)

(gimp-context-set-pattern "Blue Web")

(gimp-edit-fill texture-blueweb-layer PATTERN-FILL)

;; texture safari

(set! texture-safari-image (car (gimp-image-new image-width image-height RGB)))

(set! texture-safari-layer (car (gimp-layer-new texture-safari-image image-width image-height RGB "Texture Safari" 100 NORMAL-MODE)))

(gimp-image-add-layer texture-safari-image texture-safari-layer -1)

(plug-in-solid-noise RUN-NONINTERACTIVE texture-safari-image texture-safari-layer FALSE FALSE 0 1 4.0 4.0)

(plug-in-displace RUN-NONINTERACTIVE texture-safari-image texture-safari-layer 20 20 TRUE TRUE texture-blueweb-layer texture-blueweb-layer 0)

(plug-in-oilify RUN-NONINTERACTIVE texture-safari-image texture-safari-layer 8 1)

(plug-in-gradmap RUN-NONINTERACTIVE texture-safari-image texture-safari-layer) ;; appliqué le dégradé

(plug-in-displace RUN-NONINTERACTIVE texture-safari-image texture-safari-layer 10 10 TRUE TRUE texture-terra-layer texture-terra-layer 0)


(if (= type 1) ;; cameleon malade

(begin

(plug-in-spread RUN-NONINTERACTIVE texture-safari-image texture-safari-layer 20 20)

)

)

(if (= type 2) ;; tigre grincheux

(begin

(plug-in-cartoon RUN-NONINTERACTIVE texture-safari-image texture-safari-layer 7.0 0.200)

)

)

(if (= type 3) ;; Serpent facetieux

(begin

(plug-in-mosaic RUN-NONINTERACTIVE texture-safari-image texture-safari-layer 15.0 4.0 1.0 0.65 TRUE 135.0 0.2 TRUE FALSE 1 FALSE FALSE)

)

)

(if (= type 4) ;; himpala harmonieux

(begin

(plug-in-polar-coords RUN-NONINTERACTIVE texture-safari-image texture-safari-layer 100.0 0.0 FALSE TRUE FALSE)

)

)


(set! duplicate-layer (car (gimp-layer-new-from-drawable texture-safari-layer finale-image)))

(gimp-image-add-layer finale-image duplicate-layer -1)

(gimp-layer-set-mode duplicate-layer HARDLIGHT-MODE)

(if (> flou 0) ;; si un flou est demandé

(begin

(set! mask (car (gimp-layer-create-mask duplicate-layer ADD-BLACK-MASK)))

(gimp-layer-add-mask duplicate-layer mask)

(gimp-context-set-foreground '(255 255 255))

(gimp-selection-layer-alpha text-layer) ;; alpha vers selection

(gimp-edit-fill mask FOREGROUND-FILL) ;; remplir de noir

(gimp-selection-none finale-image)

)

)


;; *******************************************************************************

;; FINALISATIONS

;; *******************************************************************************

(gimp-display-new finale-image)

(gimp-image-delete texture-terra-image)

(gimp-image-delete texture-blueweb-image)

(if (= conserv FALSE) ;; Conserver les images ?

(begin

(gimp-image-delete texture-safari-image)

(gimp-image-delete bump-image)

(gimp-image-merge-visible-layers finale-image EXPAND-AS-NECESSARY)

)

(begin

(gimp-display-new texture-safari-image)

(gimp-display-new bump-image)

)

)



;; mise a jour

(gimp-context-set-pattern old-pat)

(gimp-context-set-foreground old-fg)

(gimp-context-set-gradient old-deg)


)

)











;; ------------------------

;; script pour <image>

;; ------------------------

(define (script-fu-abcdugimp-safari-logo image drawable type relief gradient flou flou-r elevation conserv)

(let* (

(var-select (car (gimp-selection-is-empty image)))

(canal 0)

)

(gimp-image-undo-group-start image)



(if (= var-select TRUE) ;; test si il y a selection

(begin ;; aucune selection n'a été faite

)

(begin ;; une selection a ete faite

(set! canal (car (gimp-selection-save image))) ;; canal stockant la selection originelle de l'utilisateur

)

)


(gimp-selection-none image)

(apply-abcdugimp-safari-logo image drawable type relief gradient flou flou-r elevation conserv)


(if (= var-select TRUE) ;; test si il y AVAIT selection

(begin ;; aucune selection n'avait été faite

)

(begin ;; une selection avait été faite (remettre la selection de l'utilisateur)

(gimp-selection-load canal) ;; mask de canal vers selection

(gimp-image-remove-channel image canal) ;; supprimer le mask de canal

)

)


(gimp-image-undo-group-end image)


(gimp-displays-flush)


)

)

(script-fu-register "script-fu-abcdugimp-safari-logo"

"Safari 1.2"

"A relief to use the texture of an animal. - Safari.scm"

"Michel Douez"

"creative commons licence"

"21/03/2008"

"RGBA"

SF-IMAGE "Image" 0

SF-DRAWABLE "Drawable" 0

SF-OPTION "Type" '("Quiet" "Wild" "Grumpy Tiger" "Jovial Snake" "Peacefull Impala")

SF-OPTION "Relief" '("Simple" "Double")

SF-GRADIENT "Gradient" "Shadows 1"

SF-ADJUSTMENT "Blur" '(0 0 50 1 10 0 1)


SF-ADJUSTMENT "Blur(Bumpmap)" '(15 1 120 1 0 0 1)

SF-ADJUSTMENT "Elevation(Bumpmap)" '(20 1 90 1 0 0 1)


SF-TOGGLE "Keep pictures and layers?" FALSE

)

(script-fu-menu-register "script-fu-abcdugimp-safari-logo" "<Image>/Filters/Safari")


Attachments:
File comment: Safari SCM script
Safari-SCM.zip [2.36 KiB]
Downloaded 153 times

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Edmund Burke nailed it when he said, "The only thing necessary for the triumph of evil is for good men to do nothing."
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 Post subject: Re: Another lost an found !Maybe!
PostPosted: Thu Apr 21, 2011 7:54 am  (#4) 
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Script Coder
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Joined: Feb 18, 2011
Posts: 4827
Location: Bendigo Vic. Australia
Thankyou Mahvin and Rod its about time I learnt to use my Peazip software,
and I placed it in Temp until I was sure it worked O.K..
I was hoping someone could change it to a 'Logo' and 'Alpha to Logo' script as this is above
my current skills(4 months using Gimp)and(6 months using a computer) :roll:
I'm now reading up on Script-Fu so here's hoping.
woops just finished a tutorial by Photocomix, this will take a long time :gaah .

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 Post subject: Re: Another lost an found !Maybe!
PostPosted: Thu Apr 21, 2011 8:22 am  (#5) 
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Joined: Apr 12, 2010
Posts: 5870
i didn't wrote much tutorials usually they don't require too much time
(well ...if except if you get hooked by the results and you refuse to quite because it is too much fun..)

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 Post subject: Re: Another lost an found !Maybe!
PostPosted: Thu Apr 21, 2011 5:35 pm  (#6) 
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Posts: 2253
Location: Retired Moderator Slowly Returning to the Living.
This a nice addition to the script-fu arsenal! Here I added some extra bump and color to the script result.


Attachments:
Sweet Test of Safarri 2.jpg
Sweet Test of Safarri 2.jpg [ 538.87 KiB | Viewed 3807 times ]

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Check out my work at http://www.flickr.com/photos/photomastergreg.
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 Post subject: Re: Another lost an found !Maybe!
PostPosted: Thu Apr 21, 2011 7:43 pm  (#7) 
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Joined: Feb 18, 2011
Posts: 4827
Location: Bendigo Vic. Australia
My apologies PhotoComics the tutorials were written by Fencepost.
I think its Old age touched with a little SENILITY on my part,but I like your pic

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 Post subject: Re: Another lost an found !Maybe!
PostPosted: Thu Apr 21, 2011 9:54 pm  (#8) 
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Joined: Apr 12, 2010
Posts: 5870
Ahh Ok, i did some tuts but most require just 3 clicks (well ..some things don't need to be complicated to work)...so i was surprised that you could found a difficult one

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 Post subject: Re: Another lost an found !Maybe!
PostPosted: Fri Apr 22, 2011 6:10 am  (#9) 
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Joined: May 16, 2010
Posts: 14715
Location: USA
I am now wondering if we can add some extra textures to the script code Photo master. :)

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 Post subject: Re: Another lost an found !Maybe!
PostPosted: Fri Apr 22, 2011 7:08 am  (#10) 
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Joined: Oct 06, 2010
Posts: 4050
I modified the incandescence script to allow me to set my own gradient colors (FG to BG (RGB)) and in true Photocomix fashion set out to utilize it to make some cool seamless tiling patterns, using the trusty Photocomix method!

http://abcdugimp.free.fr/gimp/telecharg ... scence.php

Image

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 Post subject: Re: Another lost an found !Maybe!
PostPosted: Fri Apr 22, 2011 8:35 am  (#11) 
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If extra textures are added, would the whole script need to be replaced or could just the additions be added to the existing script???
I don't thoroughly understand the script parameters...but this is running it on a white background then putting a gold gradient on difference over the top.
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 Post subject: Re: Another lost an found !Maybe!
PostPosted: Fri Apr 22, 2011 10:45 am  (#12) 
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Interesting. Still need to explore more.

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 Post subject: Re: Another lost an found !Maybe!
PostPosted: Fri Apr 22, 2011 11:23 am  (#13) 
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wow cool effect Oregon
and nice idea Mahvin allow to use other gradients

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 Post subject: Re: Another lost an found !Maybe!
PostPosted: Fri Apr 22, 2011 11:28 am  (#14) 
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This is interesting. I like the beveled results it makes out of text. I started with a transparent bg, made the text and alpha to selection, then ran the script.

The top one is the results layer set to grain merge, the center the results of the script, and the bottom layer mode was set to difference.

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The settings I used.

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 Post subject: Re: Another lost an found !Maybe!
PostPosted: Fri Apr 22, 2011 1:27 pm  (#15) 
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very nice experiment O i like how the text preserve some relief

Difference mode may create sometimes weird result but in this case seems perfect !

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 Post subject: Re: Another lost an found !Maybe!
PostPosted: Fri Apr 22, 2011 1:41 pm  (#16) 
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Thanks PhotoComix. Difference mode is similar to inverting colors sometimes.

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 Post subject: Re: Another lost an found !Maybe!
PostPosted: Fri Apr 22, 2011 1:49 pm  (#17) 
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Makes me wonder how this would work on a selection of text on a glass bottle image.
Engraving or raised.

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 Post subject: Re: Another lost an found !Maybe!
PostPosted: Fri Apr 22, 2011 3:10 pm  (#18) 
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It should work. It does the text beveling on a separate layer.

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 Post subject: Re: Another lost an found !Maybe!
PostPosted: Fri Apr 22, 2011 3:21 pm  (#19) 
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Really fun script but for me how it works is all greek

*edit...decided to play more. Obviously I cannot draw...but wanted to make a snake out of the snake script
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 Post subject: Re: Another lost an found !Maybe!
PostPosted: Sat Apr 23, 2011 4:13 am  (#20) 
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I think that's an excellent snake 2-ton! :)
Now all i think it needs is a slight blur around the edges to take away that sharp hard edge look.

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