A question was asked on whether my selection blend script could be made to blend arbitrarily... The answer was no, but this new script goes where no one has gone before in terms of sheer slow performance, mind-numbing lack of feedback, and moderately interesting results.
Get it here:
http://silent9.com/incoming/sc ... _blend.scmIt registers under Filters->Render->Path Blend.
You have to select two paths (they must be different, and the script only looks at the first segment of compound paths) and one gradient. The script finds the shorter path, and walks it 1px at a time, and creates a selection between that and the correspond point of the longer path.
A variety of results:
Attachment:
pathblend.jpg [ 80.5 KiB | Viewed 7979 times ]
Upper left: Full saturation gradient between a path and an enlarged duplicate of itself.
Upper Right: Some terrain gradient between two random path squiggles
Lower Left: A transparent gradient ("Neon Cyan") between two random path squigles
Lower Right: A partially transparent gradient ("Flare Radial 101") between overlapping paths.
The interesting effects come with transparent or partially transparent gradients. Here is an example with one called (appropriately) "Red Tube (which took a good 5 minutes to run on my machine):
Attachment:
retdtube.jpg [ 32.77 KiB | Viewed 7979 times ]
Have fun (and patience!)
-Rob A>