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 Post subject: GEGL marble wallpaper/background plugin
PostPosted: Mon Aug 28, 2023 9:19 pm  (#1) 
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MARBLE WALLPAPER GEGL GIMP PLUGIN
Image


Image

GEGL instantly generates marble backgrounds with this plugin. It was inspired by a Gimp tutorial for marble wallpaper done entirely in GEGL syntax. It has a color overlay with six blend modes to choose from. If the colors opacity is 0. It will be gray

DOWNLOAD WINDOWS AND LINUX BINARIES HERE (.so) is for Linux (.dll) is for Windows
https://github.com/LinuxBeaver/Gimp_Mar ... n/releases

LOCATION TO PUT BINARIES (.so or .dll) they do not go in the normal plugins folder.


Windows

C:\Users\(USERNAME)\AppData\Local\gegl-0.4\plug-ins

Linux
/home/(USERNAME)/.local/share/gegl-0.4/plug-ins

Linux (Flatpak includes Chromebook)

/home/(USERNAME)/.var/app/org.gimp.GIMP/data/gegl-0.4/plug-ins



Then Restart Gimp and go to GEGL Operations to find the plugins. Its name is "Marble"
If you use Gimp 2.99.16+ you will find them in the menu under filters>render>fun
This is only in the menu of 2.99.16+, 2.10 users go to GEGL Operations.

More Previews


Attachment:
marble_wallpaper.png
marble_wallpaper.png [ 1.63 MiB | Viewed 671 times ]


Attachment:
marble_wallpaper2.png
marble_wallpaper2.png [ 1.62 MiB | Viewed 671 times ]


Attachments:
marble.png
marble.png [ 170.31 KiB | Viewed 671 times ]


Last edited by contrast_ on Fri Feb 23, 2024 2:19 am, edited 3 times in total.
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 Post subject: Re: GEGL marble wallpaper/background plugin
PostPosted: Mon Aug 28, 2023 11:34 pm  (#2) 
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Is it a great plugin? Yes
Was it needed? Yes, I seriously think so.
But
"gimp:menu-path", "<Image>/Filters/Render/Fun" :bluesad

"Textures" instead of "Fun" would have been a real meaning name for a sub-menu.
Now that GIMP gave the right to put GEGL in the menu, I wonder how many strange, numerous menu/sub-menus' names cluttering our interface we will have.
If python and scheme we can change it on the fly without affecting anything, with GEGL we cannot...
Just my 2 cents...

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 Post subject: Re: GEGL marble wallpaper/background plugin
PostPosted: Mon Aug 28, 2023 11:40 pm  (#3) 
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PixLab wrote:
Is it a great plugin? Yes
Was it needed? I think so.
But
"gimp:menu-path", "<Image>/Filters/Render/Fun" :bluesad

"Textures" instead of "Fun" would have been a real meaning name for a sub-menu.
Now that GIMP gave the right to put GEGL in the menu, I wonder how many strange, numerous menu/sub-menus' names cluttering our interface we will have.
If python and scheme we can change it on the fly without affecting anything, with GEGL we cannot...
Just my 2 cents...

I have used Render>Fun for all my rendering plugins.

Open my .c file and edit the last two lines then recompile.

"name", "lb:gumballs",
"title", _("Gum Balls"),
"reference-hash", "confejkaefkftdtetti",
"description", _("Renfer balls on canvas"),
"gimp:menu-path", "<Image>/Filters/Render/Fun",
"gimp:menu-label", _("Gum Balls..."),


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 Post subject: Re: GEGL marble wallpaper/background plugin
PostPosted: Tue Aug 29, 2023 3:30 am  (#4) 
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This only applies to Gimp-2.99.
99.9% right for PixLab (use existing menus, not create new "entities").
0.1% for LinuxBeaver, because that's how much I assess the willingness of users to compile their own (especially for Win: no knowledge or willingness to install ~3 Gb msys64/mingw64).

Also in Gimp-2.10, Beaver plugins that will not become an official part of GEGL should be distinguished by a different icon - some sort of G+B combination - rather than the absence of an icon).

Image

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 Post subject: Re: GEGL marble wallpaper/background plugin
PostPosted: Tue Aug 29, 2023 11:38 am  (#5) 
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MareroQ wrote:
This only applies to Gimp-2.99.
99.9% right for PixLab (use existing menus, not create new "entities").
0.1% for LinuxBeaver, because that's how much I assess the willingness of users to compile their own (especially for Win: no knowledge or willingness to install ~3 Gb msys64/mingw64).

Also in Gimp-2.10, Beaver plugins that will not become an official part of GEGL should be distinguished by a different icon - some sort of G+B combination - rather than the absence of an icon).

[ Image ]



I cannot set the icons. That is impossible. Only plugins with the (gegl:) name space have that icon. Plugins that use name spaces other then gegl: have no icon. Gimp's team instructed me to change all my plugins from (gegl:) to my own name space. So eventually all my plugins will lack the icon.

This is not my own doing and future versions of Gimp may block all plugins that use the gegl: name space. The only reason I have not changed the name space of GEGL Effects and major text styling plugins is because I don't want to break presets for most normal users. I already have a separate branch on my own computer where all my plugins are lb: and lack icons.


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 Post subject: Re: GEGL marble wallpaper/background plugin
PostPosted: Sat Oct 07, 2023 12:05 pm  (#6) 
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Don't forget that you can manually add a gradient on top of my marble plugin for even better results. GEGL is not capable of calling Gimp Gradients, but in the future it could be. ( I notified Gimp's team on it) so in the future it may be possible to auto call gradients inside the filter.

Attachment:
gradient_marble.png
gradient_marble.png [ 386.68 KiB | Viewed 1188 times ]


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